How to install Netflix on your Japanese VitaTV, or “The case of KoalaVita, the Vita region lock, and the pkg installer”
The Vita scene has been boiling recently with the work of a new “hacker group” on the scene, going by the name of Koala. Word on the street is that they have found a hack that lets them bypass region-locked applications such as Netflix (trusted sources were able to verify that claim), and that maybe they have the hardware and software ready to sign any Vita app to whatever account they want (read: OMG, piracy!). Although the discovery made by the Koala crew is a nice little trick, we wouldn’t go as far as calling it an “exploit”. Again, it has its usefulness, but let’s explain how it’s done and what this really does.
Some applications on the PSN store have a loose license mechanism that lets them being installed with less limitations than others. Some of us refer to these apps as “DRM free”, others call them apps with a “free license”. They are technically free apps, and even though they are still tied to your account when you install them on your Vita, they have less restrictions than your typical Vita game, from a security point of view. such apps include for example Netflix, or the eReader app from the Japanese PSN.
If you’ve tried, you know that it’s “impossible” to download the Netflix App on a Japanese account, or, on the other side of the coin, the JP eReader on a US account.
What Koala achieved is exactly that: the possibility to run these free apps on an account that was not supposed to run them because of the region lock.

EU account with an app supposed to run only on JP accounts. Courtesy @minzanagi (click image for original)
The process to achieve that is actually fairly simple, and we’ll explain it below. Let’s say I have a VitaTV and want to install Netflix on the vitaTV’s Japanese account. There’s basically 3 steps:
- Acquire the Netflix package app
- Install and activate the package for my Japanese account on a “special” PS Vita
- Backup the result with CMA, then transfer to my VitaTV again.
People among you who’ve tinkered a bit know that step 2 is the “difficult” part. We’ll get there in time. Let’s start with the first step
1. Acquire the Netflix package app
The pkg file urls are easily obtained by using a proxy such as charles proxy or SKFU Pr0xy to get the link (create a US account, download the Netflix app from said US account through the proxy, the proxy gives you the url of the pkg file)
In fact here ya go, the Netflix pkg file for PS Vita, straight from Sony’s servers.
2. Install and activate the package
Part 1 was easy, and although it might not be widespread knowledge, has been known for a while since the same is true for PS3 apps. Part 2 is the trick part: how to force install a package on a console?
All Koala is doing is using a built in feature of the kiosk Vita firmware (which Koala’s confirmed owning) (kiosk Vita is also referred to as a demo unit)
From what I have read I believe that KoalaVita is simply login in on his demo unit with the account of one of his “testers”(and I use that term loosely), then using the demo unit’s content downloader option he installs the Netflix pkg.

This option lets the user install apps such as Netflix and other free demos on any account, which technically bypasses the region lock. It appears the region lock is only enforced in the “selection” we have access to on the PSN (e.g. the JP PSN does not show you Netflix, making it technically impossible to download, therefore to install… but since we have access to the package in step 1 above, that’s not a real issue), but not really in the packages or the apps themselves.
The content downloader therefore lets us install Netflix on a JP account, through a Vita demo device.

Here is a pic made by KOALAVita himself showing it working
An important note here is that although the content downloader doesn’t seem to check for any form of region lock (which is why it accepts to install free apps such as Netflix), it still performs drm/license checks, and will therefore refuse to install a commercial game that is not tied to your account. In other words, people who said/believed this could lead to piracy, or crazy things such as signing one’s own packages, are dramatically misled and/or misleading.
Once Netflix is installed for my JP account on the Kiosk Vita, the remaining step is pretty trivial:
3. Backup the result with CMA, then transfer to my VitaTV again.
We acquired the Netflix package in step 1. In step 2, we managed to install this package for a JP account on a Kiosk Vita through an option available on these demo units: the content downloader. The last step is simple: we make a backup of the app through CMA (remember, the app is now installed from my Japanese account, the same as my Vita TV!), I can then fire up my Vita TV, load that backup onto the VitaTV, and done, I have Netflix on my Vita TV’s Japanese account!
So was it all you hoped for? Only useful thing you can do with it is install Netflix on non US accounts, I did try to get the DLNA app and PSO2 into my US account but sadly they do not work ;_;
Below is a video from Ice(Kankertje on our forums), He shows the IDU (Internal Demonstration Unit) option on a kiosk Vita.
Don’t get me wrong, getting Netflix on a VitaTV is a pretty nice thing to do. Our concern here is how this nice trick was announced as a “giant hack”, showing that the people behind it either don’t understand much what they’re doing, or they are trying to pretend they have something bigger than what they really found.
Besides the VitaTV, this is not so useful in the grand scheme of things: all the applications you can install through this trick are also available to you for free on your Vita as long as you create an account in the right country. Want the Japanese eReader: create a Japanese account, and get it for free.
The one inconvenience this solves here is the need to switch accounts on your Vita (which is a painful process) every time you would want to use such a free app.
So what’s your verdict? Useful, or not? Clever hack, or simple trick?
[Note from wololo: thanks to the bloggers and mods here who all contributed to piece this explanation together, also to The Jay Doctor who initially wrote an article about this, which didn’t get published due to unfortunate timing. We are intentionally leaving some details out]
[Additional note from Wololo: Before publishing this article, we contacted the Koala team who told us this explanation was incorrect, and that they could indeed make this work for commercial games. When I gave them the benefit of the doubt and personally asked them for proof, their twitter account vanished within 12h.]
I think the biggest heck up here was how someone not so known delivered what he found. In a sense it was really unprofessional and turned out to be offensive. If you compare how most other techniques and findings are presented to the scene, there’s a big difference. All in all what we have here I think is a good(ish) contribution, but belittled due to the ‘dramaz’. I think this is the problem with programming being so readily accessible, just like how everyone thinks they are a graphic designer. /rant
KoalaVitas Twitter is closed now.
He’s done.
Sooo….. wait. Can you do this with a regular Vita then? If not, then this is even more useless than I thought originally. I can’t imagine those are quite common.
In my opinion maybe you can now combine psn stuff direct psvita pkg installer using this trick hehehe..
i’m sure it won’t work with commercial games.
do it work with commercial .pkg ? if so, then it’s huge security hole. OR not if each .pkg has their own decryption key based on license.
@lolwut Well, if you actually read the article, maybe you wouldn’t be so confused and ask questions already explained.
ok, jumped the gun, i skipped the last part.
Can anyone make for me Netflix???
i heard vita tv will get multi-acc support.
why not regular vita too *facepalm*
Nope. The remoteplay app for vitatv lets a second controller login, but it wont get multiple account support like we want
Useless. You need a kiosk vita for this to work and as nobody have a kiosk vita then nobody can do it. How how is this a big hack? We already knew this at the start of the vitas life when people had access to a kiosk vita. To the everyday person this is absolutely useless and it’s even worse than useless as now it’s out in public $ony will do all they can to block it. Thanks koala for making us all loose a good feature for nothing but a few days of fame, you got it now as the worst thing ever for the vita.
Agreed. What dumbasses there are out there.
maybe sony shut them down? but i dont like vita being fully hacked right now maybe just emulators like ps2 emulators a little hack like that wont hurt the devs infact it would skyrocket the sales of vita…
Piracy doesn’t hurt developers. If your sales are so low that piracy is hurting you, then it’s not really piracy as it is poor sales unrelated to piracy.
Piracy isn’t victimless, of course, but piracy is far too widely defined. What many consider piracy is actually digital fair-use (and I’m not talking about stealing a game because you feel entitled to it). No different than physical goods. But fear and stupidity cloud the real issues.
That said, PS2 emulator on Vita could very well hurt developers looking to issue remasters or for sales on PS3, because some people ARE that cheap.
But it’s all moot. PS2 emulation WILL NEVER HAPPEN on the Vita. One could technically be made, sure, but playable? Never. They wouldn’t even be as playable as the N64 emulators on the PSP, which weren’t very playable in a realistic point of view, either.
On the flip side, piracy and “homebrew” is precisely what gave the PSP legs in the first half of its life. After the novelty wore down, game sales skyrocketed, relative to previous sales on that platform.
Had the PSP not been so easily hackable, it’s very possible it could have died in obscurity. The hardware kept selling when the software wasn’t all that hot. There’s pretty much only one reason for a Sony handheld to have that happen.
^ That.
As said before, that ‘feature’ could have been used in combination with other stuff in order to make something bigger. Now it could be lost, and for what? 5 minutes of ‘fame’ and now shame and account deletion.
btw did you get the drone app??
duh it should point to the previous entry -_-
His first video he created I informed him that it wasn’t an exploit. He argued with me but I still don’t see an exploit. Koala shutting down his a Twitter just confirms he’s a coward and a one hit wonder.
not really a wonder at all though. Pics like the ones he’s posted have been flying around since forever.
“Wonder” as in the guy got first page coverage.
Personally I think it is a major development for tv loving me because the pain of switching then restoring my exploit is a pain in the butt.
I never read what koala said so I am guessing he discredited this neat little trick…
thank you to koala and TN app+game 🙂
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yeah the fact that they can install games with this trick is true,bcos here in Africa i met a guy who hacks consoles (ps3,xbox,xbox360…which am very well aware of) for cash and pretty much connected to foreign hackers online,he told me he can put games on my vita if am going to pay him,when i doubted he told me about installing pkg files and activating it with a psn account..i didnt understand then but now i do…the strange thing is that he doesnt have a vita
False.
“it still performs drm/license checks, and will therefore refuse to install a commercial game that is not tied to your account.”
So that africa guy probably just going to use your account and buy the games for you (Well he doesn’t tell that it’s a hack or not xD)
He’s lying for money and word of mouth advertising, clearly. It’s presently not possible to pirate Vita games, and even pirating PSP games on Vita is only possible on certain firmwares and after buying certain games. There is no way to install a pkg file of a retail game.
There is an DLNA App in the JP Store?
Id like that app…
yes, naspocket.
Give me Crunchyroll on the EU store I’ll be a happy bunny… No need for Piracy… Just my animes will do :3
I got crunchyroll at my EU account.
Majestic!
I remember i was sooooooo close to buying a kiosk vita. I went into the shop that was closing down, asked for the Vita and the lady brought it out, it was a kiosk edition. I then was about to pay when the manager came out and stopped the transaction, he checked the vita and said they are owned by Sony and cannot be sold.
Grrrr
This isn’t a hack, I don’t blame you for your article the other day..
I wonder why here is only 1 comment?
There’s clearly 28 comments here now.
wololo has previously said something about the caching of the blogs pages being messed up. I’ll often get an older version of the page, either prior to all comments or with several of the newest comments missing. I generally just reload the page once or twice, or try back later ;P
Maybe use wire cutters and snatch a kiosk Vita from Game Stop? 😛 The main reason I like a modde Vita is for Bookr, so being that the Jpn store has an ereader, yeah, I needs!
Anyone have the url for the Ereader pkg? That’s what I want…gave up my ecfw on 3.01 to update to 3.15 to play PS+ and online. I needs to read!
I do but its pointless, The ereader doesn’t let you input whatever you want, You will need to buy manga and books from the ereader store.
Plus its all in Japanese
thnx for the info. Back to waiting on 3.15 vhbl ninja I guess. Vhbl does support Bookr, yes?
No idea since I have not used this release but it should since it seems to have good compatibility
Yes it does.
Interesting find but still cannot call it hack. Even if it did signed commercial games it would not fall into hack category
Actually
That will do
Since it can sign commercial games
It should be able to sign homebrew games
“it still performs drm/license checks, and will therefore refuse to install a commercial game that is not tied to your account.” what about games that ARE tied to your account? like crash bandicoot and and games that are not on the PSN as downloadable to the Vita like Phantasy Star Portable 2, could those PKGs be installed using this method?
this sounds realistic!!!
If the game isn’t on PSN for Vita, then there is no pkg file available to install to a Vita. Assuming this does work with non-free games that are linked to your account (and owned) already, then it might allow you to install a .pkg file of a permanently removed exploitable game. The big problem is that you would need to have purchased the game prior to its removal from the store, hence it would be of very limited utility. (but it would maybe be useful for recovering a removed game that you happened to lose and didn’t manage to back up)
it’s possible, just like recent mistake by Sony which allows unlisted PS-achive download to PSVita. unless you know someone who have kiosk vita then none gonna do you a favor
Stupid koala freaks…
Now the possible ‘loophole’ for sum’ big will get patched…hence the tripod would lose one leg. !!!!
Grrrr…
LOL that’s my photo :p
(The first one that says “Courtesy @minzanagi”)
im on the thread that tells you how to find vhbl without psp.Can someone please tell me how to port vhbl and encrypt save to vita as it doesnt say how to in the article.
fazo786.fa2@gmail.com
Thank you so much in advance
Did Simeon try to download a pkg with the contend downloaded?
I owned a kiosk vita but it didn’t work
I had my server setup with a full load of pkgs but every time I tried it it said 404
The contend download just work with unsigned demos as I read in some forums
https://www.youtube.com/watch?v=OKwxn0hh86Y Take a look at this, should’ve did more research before posting something on the blog. Koala aka godmangen is probably responsible for this…im not saying im on his side or anything.
There are a lot of sites that tells that the contend downloaded only works with UNSIGNED Demos
If there is another way I want a tutorial 🙂
A detailed like how the items should be on a server etc
If not there is no prove at all
Is there someone who can install netflix on my Vita TV?
thanx 🙂
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koala
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You made me cry when you said it didn’t work for PSO2. You have crushed my hopes and dreams. /wrists