Breaking Physical: The Good, The Bad, The Ugly

It’s something that’s inevitable. Soon all media like movies, music, games and books alike will be completely digital to download and use. The Advancement of technology has its concerns and its benefits. Assessing the pros and cons of this is essential to prepare the transition or to decide if we need to voice our opinion now to say no to the all-digital front. It’s something that will be invading into our daily lives as gamers and the essential question? Why and how is this going to affect the gaming industry?
It’s the elephant in the room that most people don’t like to talk about. Both gamers and developers have mixed opinions on this and for good reason. But it’s rapidly approaching. Already major companies have moved into the digital space leaving their footprint and it’s starting to grow. Some of those like Amazon have reported that it’s eBooks are breaking sales records compared to that of the physical book. Apple with the app store and it’s reports of over a billion apps downloaded and profits soaring.
Both cloud gaming and an all digital front are progressively moving into the world of videogames. Cloud gaming just like Gaikai and OnLive are becoming attractive to major companies. Rumors have been swirling over the year that the next generation of consoles could implement a cloud only, game streaming service or will adopt the all-digital marketplace. Sony has already thrown its fair share of cash at it recently by making a huge purchase of Gaikai.
Something that has been a part of gaming culture since the start could be completely done away with in the few coming years and its physical games. We’ve already seen a glimpse of what it is with Valve’s Steam platform. Grossing millions and completely cutting the physical pc game out of existence. Its marketplace is attractive and its prices are affordable with many sales but we’ve seen so many failed attempts at all digital. PSN coupled with Sony’s attempt at the PSP GO was miserable. The console was plagued by download issues, slow download speeds and a few games with almost a third of all the games physically available.
But the main downfall was the outrageous prices and that leads to the first flaw of all digital. PSP games both then and now are way overpriced, some games over 7 years old today are still full price. It starts to move into a game of politics here.

When it’s all digital, the central MSRP is controlled by a single party. They control the marketplace with no input giving the consumer, you, the disadvantage. No more is the retail store in control giving sales and discounts of physical items giving you a wide range of places of choice from that helps you save money. If a game for example, on the next generation is digital only and costs a premium of $120, which is already rumored to be the cost of a game, you are stuck with that price tag. You will have no options, either play or don’t play.
This comes with a power that companies will abuse. Not only are you stuck with a price you might not like but you have no ownership of the physical product. That’s what companies want full total control over what you own. By you not having a disc, you will not have the ability to trade in your game or sell it to a friend. You’re stuck with a game FOREVER. As we know there’s the fine print on all games digital. Go look. NO RETURNS. Buy a game on Xbox Live Arcade or on Demand and don’t like it? Too bad. It’s so unfair and a bad business practice but it doesn’t matter, they make way more money.
And with this so many issues can arise over ownership. I’ve had tons of issues where a game disappeared from my download history where I had to fight to show I had bought it, luckily it was bought by a credit card. I’ve had corrupt files and so much more go wrong. It leaves so much for it to just, go wrong. It’s a skynet type of situation. Companies have already implemented into that user agreement that you don’t read and just rapidly click A or X through that, you can’t sue them over anything. How is that something you would want?
Its a small example of the power it gives them going digital. Even if they do have power another issue is, it’s limited. They will ultimately fall. Let me regress, when I say you are stuck with a digital or cloud game forever it’s a short forever. If the company behind it files bankruptcy and goes out of business you lose all of your purchases, all gone and you’re “out of luck”. Users of OnLive got a scare this weekend when they did just that. They filed and was rumored to be shut down, unlike a physical game that you can always use or backup, you wouldn’t be able to play those laggy bandwidth behemoth of streaming games from the service. Luckily a third party swooped in and saved them
Look I’m all for new tech but it becomes an issue when I pay for a good and I don’t even have the ability to have it my entire life. Games are NOT memberships, it’s something you should have access to anytime no matter what. It’s like when Microsoft shut down the original Xbox live, imagine if that was all digital. All that would havebeen money wasted. What happens if they decide the same thing for the Xbox 720 and it’s digital or cloud based? They would force everyone to buy the xbox 4, when the Xbox 4 arrives. Scary right? My wallet hurts, and rebuying an item or losing it would not help.

Now something even if the physical game disc or card is thrown out that will stay is memory storage. Again it loops around to control. And we’ve seen this already and seeing it get worse would destroy the industry. The economy sucks without a doubt and the example we can look at is the PlayStation Vita. Sony cheated you by making it use only their specific memory card instead of the standard SD, and guess what? It’s up priced and you get barely any room.
Another bad example is the Xbox360 slim model with only 4GB when you pay almost $200 and up. The cheapest hard drive is 250gb for $99 extra! How ridiculous! A terabyte can be found for way cheaper but you can only use certified Xbox ones! And hey guess what? That premium price HDD that was 60gb from the Original Xbox360 is no longer compatible! Sorry! Games can run from minis that are megabytes to retail games that are GBs. So how would you feel about being robbed? That’s what Sony and Microsoft are doing. It really does look gloomy for the digital age.
That brings this to another point about speaking of robbery. Going the digital route leaves you susceptible, wide open and vulnerable. Remember Sony and the attack that left them down and with thousands even if not millions of user’s data and personal info at risk? Imagine going digital, all those credit cards and accounts filled with games. It would be a gold mine for the “bad” hackers in the scene. You’d be in the hands of a mega corporation.
You might already be, and the best advice is? Let’s not go digital and if you are there in the likes of Steam use the pre-paid cards if they’re available and don’t use true information. Save yourself. Change your password ever week if you have to and always, always keep a receipt of all of your purchases and proof that you own the account. Many people have fallen victim, losing all their purchases with even some of them saying “Good luck, but we can’t do anything.”
Now it’s not all doom and gloom for it. Some features of all digital could change the industry if executed right. The availability and accessibility is a plus for everyone alike. Indie developers would be given a fair share of launching their games into the huge gaming community, no longer the issues of getting it published. But then again we could see a Microsoft stunt where the incredible indie games are tucked away from the front page into the back corner and ads plague you on the dashboard instead. It’s something that needs to be kept in mind. It would open doors for so many aspiring game designers if done right. Indie developers would need an efficient SDK and a non stifling contract, something we didn’t see with the PlayStation Mobile SDK.

Now wouldn’t that be a fun indie game?!? Someone get on this!
Cloud gaming would allow any person with a phone, tablet or device of any kind to play graphic intensive games like a Skyrim without the high end specs. Something the hyped OUYA console would of demonstrated with OnLive but is it really worth it with all the problems? Sure being able to download Call of Duty: Black Ops 85 at midnight without putting my chips down is great. But the 5 Kbps download speed and the great feel of unraveling that plastic, looking at the booklet and putting the disc in is something that can’t be matched. Going digital most likely means all pre order bonuses will be digital too. So that means I wouldn’t get the real life zombie and the tank that transforms into a robot when I finally give in to the cars salesman behind the counter at GameStop to preorder Black ops 85.
It’s fast on the horizon and progressively being moved forward. Both cloud gaming and all digital games are progressively moving into the world of videogames but it’s not without concern. There’s both good and bad here and some real issues that could affect you.
How do you feel about the digital Age? Should we say no? How can we protect our wallets and rights? Would you enjoy never unraveling a shiny game box and never having to leave your couch? Sound off in the comments.
Nice article but I’m seeing some points in favor of digital as well.
With digital, companies have less excuses to not give you backwards compatibility for free. and this is what Sony is doing. Thanks to them, I can play some of my PSP games on the Vita without having to pay for them again. The same goes for Minis. Surely, what’s disappointing here is their limitation to 2 devices per game, which I find ridiculous (I have 3 psps, 2 ps3s, and 1 Vita. Limiting to 2 licenses per game is *not* enough).
Physical discs also wear off eventually. Again, I agree that “giving away all your stuff in the cloud” is frightening, and we have lots of examples in the past where some companies have sc*** up their DRMs so badly that once they got bankrupt, the only way to get your music back was to rely on hackers. BUT, in the example of the Vita, it is possible, to some extent, to make local backups of your games (although it still requires an internet connection to Sony’s server with CMA, so again without the help of hackers, if Sony went bankrupt, I don’t think that would really work… but the idea’s there).
Don’t get me wrong, I prefer physical games/movies by far. But with the lack of space here in Japan, plus some of the things I mentioned above, I am trying to see the benefit of digital.
I’d say let’s not fight the wrong fight. The issue is not with going digital, the issue is DRMs and actual ownership of the good. Which I think you explained clearly, I just wanted to emphasize it.
While I do agree that the digital copies of PSP games is kinda nice, when you have the physical copy already (like me with a lot of my PSP games I have on my 1000) and are now forced to buy it again from PSN just to play it on your PSP Go or Vita, I don’t see how that’s a plus anymore. Yes I have my Go using the Pro CFW and play iso/cso’s on it. I rightfully purchased the UMD copy of games and so I rip my UMDs with my 1000 and copy them to the Go. I shouldn’t be forced to pay full price on an OLD game that I have a physical copy of just to play it on my new system. Not to mention that a lot of my UMD games are even on the PSN allowed list for my Vita yet. They should have gone ahead with a trade in for the digital copy or a discount for proof of ownership or something. Maybe have the UMD in your PSP, connect to PSN, it checks the title and ties it to your account or offers the said discount. Yes I could see this being abused with rentals but like I said, discounted by say 80% would be better than having to pay $20-$40 for a game I already own when the new system is fully capable of playing said game if it had already been digital to begin with. Or maybe have it so you take the UMD to a store, they pop it in a little reader, it gives you a code, they keep the game and send back to Sony or something that way it curbs the rental abuse all together since now they lose the game and have to pay the rental company for the UMD if they did that. There are ways this could have been done where we aren’t getting ripped off completely like what is going on right now with PSN digital versions.
On another note, the whole limiting the Vita to one account and forcing a wipe of it’s memory just to play games from another account that you or a family member owns is complete BS too. They could have had multiple account support and just made it so you had to sign out and into the other account to play the games from that account without the wipe. Maybe limit each Vita to 2 or 3 accounts and if they are on one Vita and you tried to put them on another Vita make it so the new system had to connect to the PS3 and revoke the privileges for the account you are trying to put on the new Vita and put it on this new Vita so that the next time the old Vita connects to PSN at all it would check to see which system had the more current privileges and just lock out your games on that system until it was connected back up to the PS3 again. If both systems were connecting to the same PS3 this would block people from sharing their account and still allow for them to have multiple accounts on their Vita and stay within the 2 copies rule they have.
Sorry for the rant but just had to.
Great article.
except that it’s horribly written. makes a lot of assumptions, doesn’t really understand business or tech. I understand and agree with a lot of the claims in this article, but the way the author is portraying them is pretty poor.
We do our best to write quality content, and I think compared to most “scene” websites these days, we’re doing quite well, despite not being professional journalists. This was the first article from this specific writer, and he will surely improve over time, but for a first article I think it was pretty impressive and mostly accurate. As you probably know, writing in a blog is a mix of natural proficiency, knowledge of the subject, as well as experience.
By the way I’m constantly looking for guest bloggers, PM me on the forum if you’re interested 🙂
my god.. not so long!
x2
A breaking bad fan?
Anyway, I am all in favour of physical media. You don’t have to worry about storage spaces (A cupboard cost cheaper than the Vita memory card) and in my country, where the internet line is such unstable, I prefer having my games mailed to me. ‘Sides, cold, hard cash is easier to be tracked and less chance of getting stolen than the plastic cards.
However, the cloud trend is moving fast due to iOS, Android OS and other casual gaming. Sooner or later, there will be PS Vita Go.
except that “cold hard cash” is definitely not easier to track than plastic. In fact cash is 100% anonymous and impossible to track.
is s5e06 out now????
To be honest?
Good ol’ Pirate Bay ftw.
Watching in 1m29s
In my opinion the digital is more physical then previous generation. For example I can store my games on an external HDD , PS3, external usb, vita memory cards. Where as in the past they were stored on one CD.. can’t copy it, can’t store it. If the game scratched your out of luck. Cloud based games like onlive Failed.. no one it the right mind will pay full price of a full game they only have access to online. Personally, I would never have spent actual money on games that could simply vanish at any time due to licensing or service failure… without even the possibility of backing them up for later play were something to happen to the service.
Digital delivery is the way. I feel safer if my game is saved on some cloud server than having a physical copy that I can potentially lose or break.
i would still much rather have a physical copy, because if “I” lose it or break it then its my fault, but when THEY lose or break it then that makes me mad
think of lending a game to a friend and when they lose and or break it what would you do, now think about giving that brand new game to a complete stranger, like (insert game company here) and thinking that they will let you play it whenever you want, and not get mad when THEY lose or break it
Very good article. You make a lot of valid points, and to be honest this whole digitization of everything really frightens me.
Anyhow, I love all the Breaking Bad pics. God, I love that show.
I rather have my physical copy of anything I buy, just buying data should have reduced price cause your not paying for the packaging, paper manual, shipping, taking store space, and your also not the store where they have to sell the game to make some money off it. As the prices of 3 games can get you a PS3 or Xbox 360. I think a $60 game should be $30 when its digital. That is cutting out every thing I said above for what they have to do to sell a physical copy.
Agree. Digital games cost much less to handle. The price of setting up the infrastructure for downloading, storing, etc is nothing compared to the price of physical space, shipping, inventory,…
@OMightyBuggy: 1+ I totally agree with you! 🙂
If my memory is not chicken ***, i remember one thing that companies have raised (100%) prices a few years ago to blank CD’s and DVD’s, also for the purpose of piracy …
Digital copies should be at least 50% cheaper than physical copies…also you need to download them everytime you want to install them, and some people do not have super-fast internet and it could take days (ex.:Steam,Origin,…)…
And if they decide that they ˝don’t like˝ you, they can block your account and you stay without all assets in just a blink of an eye.. 🙂
I prefer the physical media. I live in the UK and to see my shelf with boxes and cases of games, Holding the actually disc or cartridge is the best.
I see the downside. Like the Vita, Your limited to 2 licenses. what if your device gets stolen.. That limits you to one more. Regarding the downloading of such media: Some people are not willing to pay for the ridiculously overpriced packages that include 50mp+ data speeds. Personally I live in an area where we still use non fibre cables. I still only get 5mb….yeah bad huh…
On the other hand I can see it being a good thing its almost instant games in the palm of your hand or an instant stream of a film. It will make people lazy though. Never having to walk to a store. Shops/stores will go bankrupt this will lead to rubble and decaying structures. Towns will look like ghost towns with nothing but fast food outlets and maybe…maybe a library. There are people who refuse to look at digital books.
The worst bit for me would be the smell..Sound funny?
everyone knows that smell when you open a new game. kind of plasticine-y or papery its amazing. The feel when you open the drive and it loads for the first time.
The so called digital age is good in my opinion but I believe there are areas where a line should be drawn. No restrictions on what we buy. Even if its digital you should be able to store in..not on cloud or a Sony or digital secure backup..for E.g when you buy a device you get a little box like a External HDD that yes is encrypted to the manufactures specifications but something that backups your data with no limitation to you.
Just pointing out that if a Playstation thingy gets stolen, It can be deactivated remotely from Sony’s website, Allowing you to use another in its place.
Physical all the way. I only buy digital when it’s super discounted.
my mother went to the Doctor yesterday to do her check
up so when the Doc finish wih her my mom said where are
my Rx and the Doc said they are already in your predilec
pharmacy we send the Rx there from know on it will be this
way,i was like O.o awesome but my mother did not like the
idea but at the end i explain to her that this is better and is
ok. She said now everything is going to be by computer and
and is hard to get use to it. i hope the changes that are coming
in the future wont affect us more than helping us. XD
Digital has been and is going to continue to be a strong front for much more than just games. But cartridge gaming shouldn’t be ousted anytime soon because at the end of the day you can touch it, drop it and tuck it away in your junk drawer for later use. Both can carefully coexist and I think should. I like my FF VII crisis core umd just as much as my jet moto 2 psn download. Also Sony should really consider upping the number of account/console availability. Powerhouse graphics say a lot and go a long way but could lose in the long run compared to more user friendly standards that any one of them could “and should” start securing soon.
I’ve stated previously that my girl got me my xbox, my ps3 and my vita. I’ve told her that due to hearing news that sony and MS were trying to implement locks on games so they are registered to ONE user id and thus could not be “resold” for the benefit of the original owner, I don’t want the new systems. A lot of games already implement the need to buy dlc, or download it for free with the one time code you get when you buy the game new, meaning that if you buy something used or $30 you’ll still have to shell over $10 for extras. I understand that they want to make money, they have a right to be in this business to make profits, but with excessively expensive prices for games, most having little to no replay value, not benefits to buying used, or selling as used for that matter, I think people will just turn away from sony and ms. With Ouya coming out, they are going to be shaking at the knees. They will need to adapt or drop out. We the gamer have so many choices, from cell phones, to tabs to ouya to droid x360 to pcs to steam, etc. The age of ms or sony, maybe not so mch wiiU since they are not going to go the same way as the other two, is coming to an end if they don’t fix themselves and their business model.
I’m not sure……. But……… I think your a fan of Breaking Bad
Nice article. I’m a huge collector of limited edition games, movies, etc. so all digital would suck. I like the idea of digital but games need to follow the bluray/dvd/digital copy formula. If the masses want something a certain way and they unite they usually get what they want. Of course getting the masses to unite now days is getting harder. By the way great job on the site wololo. I’ve been here for awhile figured I’d respond once.
This was well thought out. I believe that digital downloads for consoles should be reserved for indie/arcade games, and that larger games should have a physical disc.
Though, if you are gaming on a PC, digital downloads is the way to go. You could easily access a vast library of games instantly, and with steam, the price is extremely discounted.
I always enjoyed being able to trade games with friend, or sell games that I had already beaten, and digital downloads would mess with all of that.
“If a game for example, on the next generation is digital only and costs a premium of $120, which is already rumored to be the cost of a game, you are stuck with that price tag”
The term goes “When heck freeze over” I will pay $120.00 for a game physical or digital. The solution to digital is to stop buying digital, your wallet is a very powerful tool.
THE PSP GO SUCKED I knew once Sony went digital the next system was not going to have backwards compatibility for UMD those bastards all gaming companies are getting rid of the old Awesome games.
in regards to “when I say you are stuck with a digital or cloud game forever it’s a short forever. If the company behind it files bankruptcy and goes out of business you lose all of your purchases, all gone and you’re “out of luck”.”
when I had my first wii back in 2007, I had a ton of purchases from the wii shop. but when my wii broke, and I got a new one, all those games were lost
Digital is bogus, you failed to mention the EA forum bannings where the end-user got locked out of their EA games…from a simple FORUM ban, not even inside a game.
They have the power to lock you out at anytime.
What will happen in the future? retail will cost more and digital will cost what retail is now. That’s how they’ll dupe more people into going digital, they’ll claim the manufacturing costs are making them lose money because more people buy digital. Which is all bogus, these companies are robbing people blind! We have tb+ hard drives on PC and $ony admitted a long time ago, they can get their chips up to 2tb…but yet, they have yet to pass 100gb. W T F ?
So there’s censorship going on here???
Thanks for deleting my reply…another reason not to go digital, censorship, the company will own YOU & your thoughts.
I see what happen, my bookmark failed to refresh.
My bad, kinda got mad for a second.
I can imagine going to Gamestop and buying redeemable codes instead of physical discs (It’s slowly happening). The bad side of this is that without internet you’re pretty much sc***. I think it’s an unfair move.
*** 120 bucks per digital game? screw the game companies ill go with ouya. free games woo hoo!
Since when $ony locked out linux on the PS3, I sold 12 of my of ~20 PS3 games (I would sell the rest if someone would buy). The only new game I bought was Rocksmith.
$ony lost one of its best customers.
Now on, I will only purchase games for the PC and that are pirateable. Ex: Skyrim, Minecraft, Warcraft 3, Diablo 2, Dead Space 1 & 2, Dragon Age 1, Fallouts 1-3+NV and many more.
I’d never buy something like LOL and I regret deeply having bought Diablo 3.
Suprise, LOL is free to play.
The client is, but not the server.
Doesn’t make a difference to me I pirate 100% of all my games anyway. Can’t wait to watch piracy skyrocket if they charge 120$ for a game. one could buy a used console for that much.
writing Wololo on a Swype keyboard is fun
Wololo Wololo Wololo Apollo Wololo Wololo Wololo Wololo Wololo
You cannot “pirate” on the cloud. Its like webgames, you cannot pirate them, the cloud is in essence the same.
Now legally there is a big difference between buying a service and buying a item.
For one, if you bought a service, and for some reason company does not deliver you the service, they are obliged to return the money. In case a company goes broke this is not really usefull, however if you get banned, you could argue they fail to deliver you the service.
In other words, they keep having the responsibility. Now if you buy digital games, you can always back them up locally. There is a difference between digital and cloud-alike services.
The logic here is if you buy cloud-alike games, you do not have the hardware to run it yourself, and a physical copy is useless. No fail proof but well 🙂
Digital should cost less and doesnt, period end. There’s no way i’ll ever support digital. If i had an original psp I could’ve purchased my beloved Jean d’arc from gamestop used for $7.99. I had to pay 25$ for it on the sony store. Robbery, just as this article stated, and it’s just the beginning of what those money-hungry bastards will do. And if it happens it will obviously be the end of ALL game stores. I will be forced to hit up kroger or giant eagle for network cards whenever I wanted to buy a game unless I want to mix myself in to the inevitable theft of the online gaming world.
Sorry, if someone else pointed this out, but I’m about to head out the door to work and don’t have time to read all the comments first. I wanted to clear up a little misconception. Those old Phat or Original 360 HDD’s work just fine with the new Slim version. You just need to take it out of it’s case, then slap it in the bottom of the Slim 360. Anyone with a Torx screwdriver can do it. I am in total agreement though. The fact that we can only use Xbox branded HDD’s is ridiculous. There is a fairly simple way to convert Western Digital HDD’s that are the same size as the official ones, but it is completely ridiculous that we can’t use any size HDD we want without hacking our consoles to run unsigned code.
This is why I only buy physical releases. Didn’t get one? I’m not buying it.
Really nice article. This is one of the things which has been bothering me lately. In my country, Mexico, happens a very important phenomenom with digital copies and the PSN. For example a new PSV game can cost me from 650 to 800 MXN as a physical copy, which is about 60 USD, however I can buy a 50 USD PSN card for 715MXN , download the same game and still have aroun 15-10 USD in my account.
Quite ironically,the advantages of digital copies can be much more apparent in not so developed countries.
As some people have said earlier, the real problem behind digital gaming is not a dichotomy of physical/digital, but the invasive DRMs and giving complete ownership of the product to the customer.
just shut up , would ya ?!
not all the people in all countries can get a good priced-physical chip for vita for example !
it’s over-priced ! … while in the same time they can get it for about 20 or 30 bucks cheaper ! …
so *** son .
Physical release or not, it doesn’t matter if in 5 years a new windows is gonna come out and you won’t be able to play them.
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