[PS3] mmCM 04.04.01 released, and /Downloads improvements
A new version of multiMan Cobra Manager was released yesterday. It brings, among other things, support on 3.41 and 3.55 REBUG for the “BD-Mirror” option which now allows to play some games from internal HDD, whereas it was impossible before. (Download link and detailed changelog below)
As you’ve surely seen, I am blogging more and more about the PS3 scene these days. There are several reasons to that. First, the ps3 scene is getting a bit more exciting to me than it was in the past months, second, the PSP scene is slowing down and the Vita scene is not exactly “full of life” yet, and third… well Sony is trying to create a full ecosystem with all their devices, I think it is normal scene websites follow the same path.
This release is mostly an excuse for me to introduce a few improvements to the /Downloads database, mostly with a long awaited “platform” section, which allows you to select downloads for your console of choice (for now PSP, PS3, and Vita).
The /Downloads database is a community homebrew site with download links (both for content host on this server, or external links). It differentiates itself from other download websites by giving any user the possibility to add new versions or download links to a given homebrew. There is of course lots of work remaining to improve /Downloads (categories/tags, a way to upvote/downvote links to report broken links, …), but it is already fully operational and already references more than 1300 homebrews.
/Downloads also allow you to rate homebrews, without having to be logged in or anything.
Download
detailed changelog, and download mmCM here
source cobraUSB, via PS3Hax
Hey wololo do u have anyprogress on the super colapse 3 exploit cause i would really would like to play geometry wars
I haven’t made any progress on the super collapse 3 port yet. The best answer I can give you is: get yourself a hacked PSP, and start helping on the VHBL port.
It is *not* easy, but doable. If you keep relying on one guy (me) to do the work, the day that guy leaves the scene you’re left with nothing.
On the other hand, if you take the 2-3 hours it requires to compile VHBL and look into the code, you’ll become an asset.
Think about it. I’d rather have a dozen people bothering me about how they can improve vhbl, than people waiting for a solution.
This is nothing personal, just a general answer to all people who are waiting for improvements on the Super Collapse 3 port: try to do it yourself, this will be the best way you can contribute to the scene. And if you try and fail, feel free to ask for help, from me or other devs.
where do i get super collapse 3 from did they remove it from the ps store
I came from a look at the blog running thinking it was some news of VHBL
its ps3news but im not a ps3hacker but i whas asking if there whas gonna be an update for av vhbl
If you have read Wololo’s last article then you would know that it still takes some time to port the VHBL to a useful exploit.
And!!!!!! Attention Please!!!!!!
No VHBL or even the exploitable Game will be released before Sony would finally release a Mayor-FW Update with the promised PSX-Game compatibility or the Youtube-Support!!!!!!!
Otherwise we would waste an useful exploit for a 1.69 FW who had no new Features except the patching of the SC3 Exploit 😉
So be patient 😉
and to Chocogow 🙂
Every exploitable Game and his exploiit has issues with some homebrews :). I think Wololo has enough work to port his VHBL to a new Game. Maybe in the Future he would try to improve the compatibility of SC3. But i think, if Tony release his kxploit and the posibility to rum a CFW on the PSP-Emu, this would be a waste of time because with a CFW and Kernel-Access we schould have no Problems to run all of the PSP Homebrew that would run on a PSP with a CFW 🙂
ps: my other reply belong to Bahiano 🙂 I’t shouldn’t sound kinda rude 😉
I whas just asking i know porting takes time and increasing compability
Wololo, I think I have a very clever way of getting the vhbl hack to more people, and prolonging the time it takes for sony to remove that game from PSN. Please reply or email me because I have no clue how to directly contact you.
do u guys know how to hack ps3 slim 4.11
So Wololo, I’ve been reading your article more frequently lately and saw your post regarding getting people more involved. I’m currently in the process on learning Python and C++. How would I transfer these skills I’m developing to creating homebrew or contributing to the scene (PSP/PS3/Vita) in some way? I’m sure there are others at this stage similar to me and have no idea where to go next which in turn may cause many to become discouraged.
Thanks again, Wololo.
Hi, The way you get into this depends on people, but I think the first step is to get both knowledge of 1) typical exploits/security and 2) the system you’re running on.
One article I like to mention for 1) is the following: http://www.securiteam.com/securityreviews/5OP0B006UQ.html
This describes buffer overflows, a very simple and common attack.
Buffer overflows are still very common, but will tend to disappear as modern programming languages have more securities about boundaries checks. It is still an interesting read. buffer overflows are the source of 90% of user mode exploits on the psp.
For 2), what worked for me was to create a PSP homebrew.To get started, I myself used mostly pspdev.org as my main source of knowledge, but you can also try psp-programming.com.
Of course, all of this is for the PSP. There is nothing very helpful yet for the Vita, although trying to develop your own game using the Playstation Suite might give you a bit of knowledge on the subject.
Finally, following the scene websites has helped me a lot in the past. When a hacker releases an exploit, try to understand how they did it, what tools they used, etc… I have a compilation of articles on the subject here: http://wololo.net/hacking-portal/
here tylersuper27
Official PS3 4.11 Jailbreak [DOWNLOAD + TUTORIAL]
[Edit by wololo: fake cashlink removed. For those who wonder, it was one of those “fill a survey” fakes.]