One year ago
Now that this blog has been around for a little while, it’s funny for me to look at older posts. What was I talking about in October 2008? What did Wagic look like at that time?
Well, unfortunately it is actually hard to see what Wagic looked like in 2008, as I was asked to remove all pictures that contained copyrighted contents (and, at that time, there was no “picture less” mode for Wagic). But it’s still fun for me to read the old blog posts:
In October 2008, versions 0.1.0 and 0.2.1 were released. Version 0.1.0 introduced the test suite, and the AI became able to use a few simple spells. At that time, the game had a bit less than 500 cards. We have more than 3000 today, but I was already impressed, as my initial goal (2 years ago) was to handle around 250 cards and then stop working on the project 🙂 But well, Wagic has become a huge part of my life in the last 2 years (will I admit I spend 99% of my free time working on this game?), and there’s no plan to stop adding cards!
October 2008 was also the release date of the PSP3000, and there was no hope of hacking it at that time. Things change 🙂
We also opened the forum in october 2008. For those who still don’t know, it’s a great place to get extra content for Wagic, as well as discuss future improvements to the game, and random PSP related stuff.
It’s quite fun to own a blog and be able to go back in time and read again the things I wrote a year ago 🙂 By the way MTGRares discusses the origins of his own program MTGForge in a recent blog post.
Oh, and if you ask, we are a few weeks away from the next release of Wagic, it shouldn’t take long! (*crosses fingers*). and yes, Wagic 0.9 will have Rampaging Baloths! Actually, I believe Rampaging Baloths already works on Wagic 0.8.1, if you’re interested, check the Zendikar thread on the forum…
haha, one year ago, i remember seeing the project, because that’s when the same time as I first started uni. I would cry if Wagic stops then… Let’s keep it up^^!!
It’s amazing how far wagic has progressed in so little time. I started playing in version 0.3.1 and the game has undergone myriad improvements since then.