security

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A few weeks ago, an anonymous hacker released a dump of the flash0 from the PSP emulator running on the PS Vita. Although it brought nothing new for the end user, it was a verifiable proof that this hacker has access to a kernel exploit running on the PSP emulator.

This week, the same dev apparently got PS1 games to run on the Vita, as shown in the video below (thanks to the Z)

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A few weeks ago, our forum member The Z twitted about a “leak” of a full dump of the Flash0 of the PSP emu on the PS Vita. Unless you’ve been in the homebrew scene for a while, this probably doesn’t mean anything to you. Worse, you’ve been getting mixed signals from various people or websites, some of them going as far as claiming claiming this cracks the vita open, etc…

So what does this really mean for the end user? Well, in the short term, absolutely nothing, but read along for more details.

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Less than 24hours after our public announcement of the existence of a vulnerability in the PSP game “Super Collapse 3″, Sony pulled out the game from their store, like they did for Motorstorm and Everybody’s Tennis before.

Now comes the stressful moment for me: releasing the VHBL files publicly, and cross fingers that it works correctly on everybody’s Vita.
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Insert here random rant for Sony.

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Today I did an interesting experiment. As you may or may not know, big software companies have to handle security issues with many techniques. One of the techniques used recently is known as “bug bounties”. The idea is to pay independent security researchers/hackers who report vulnerabilities and bugs in critical programs (browsers, websites, applications,…), before they are disclosed publicly. The idea is that anybody who’s not an employee of these companies can participate. There are even a few example of junior high school kids who get pretty good amounts of money for reporting such security issues.

So what I did is look for the “bug bounty” programs of a few big projects/companies, and looked for the first results:

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It is rare for me to mention when Sony does something right, so let me do this today.

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Hope you didn’t wait too long since our last VHBL release a bit more than 2 weeks ago… This is a new PSP user mode exploit by thecobra (also discovered a while ago by WosRet), which I confirmed runs on a PS Vita with Firmware 1.67. Unlike Motorstorm and Everybody’s Tennis, this game is available in the US store as well as some other countries (details to come). Check the video and details below. Read the rest of this entry »

Clone Wars  

Some of you might be following the activity on the ps3 “scene” quite actively. I am not, as for some reason I decided it was more convenient to stay up to date with OFW on my PS3 rather than even bother. However I follow it from a distance, ’cause, well, I like drama.

The latest piece of news that caught my attention, as reported by ps3hax, is about the True Blue dongle. If you own a PS3, you probably know that it is quite easy nowadays to pirate games on that platform, although it comes at a price. If my understanding is correct, people who have a 3.55 PS3 can install a custom firmware on it, and potentially play backups as long as the game does not require firmware 3.6 or higher (and, obviously, all recent games require a recent firmware).

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People contact me regularly to ask why I’m spending time hacking the PSP emulator of the Vita, rather than the Vita itself. Others are wondering why we haven’t seen a true vita hack yet. So, what’s the current status?

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Hey everyone, long time no blog!

I’ve been busy recently, trying to help many people porting their PSP Game exploits to VHBL. As I worked on this for the past weeks, it has become a bit clear to me that Motorstorm Arctic Edge and Everybody’s Tennis were both games with “ideal” conditions for porting HBL.

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