PS Vita

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Amazon have a cool launch offer for the Vita in the US: buy 2 games, and get the 3rd one for free. The following games are part of the promotion: Uncharted Golden Abyss, Rayman Origins, Lumines, Ultimate Marvel VS Capcom 3, hot shots golf, Wipeout 2048, Fifa, BlazBlue, Modnation Racers, Dungeon Hunter, Little Deviants, Asphalt, F1 2011, Michael Jackson the Experience, and Ben 10 Galactic Racing.

The promotion applies to the cheapest of the 3 games, which means worst case scenario, a 30$ discount. Not bad, especially since half of these games look pretty good :)



As confirmed earlier by Teck4, VHBL still seems to work fine on vita’s firmware 1.61. I say “seems” because testing this is very difficult.

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US retailer Amazon started a promotional offer for the Vita 3G model launch: for 299$, people who buy the Vita 3G get a 8GB Memory card, 250MB of 3G bandwidth, and a free PSN Game. Read the rest of this entry »

Note by Wololo: Thanks to guest blogger Justin Taylor for this article. This is the first time an article in this blog is not written directly by me, if you guys like this it might happen again :)

When the PlayStation Vita came out, everyone was excited about the remote play option. Who wouldn’t like being able to play Mortal Kombat on the Vita anywhere in the house? But, Sony blew it on this feature. The Vita has remote play, but it can only be used on some less than exciting games, like Bejeweled. However, a recent series of Youtube videos and some other players online have found a way to hack the Vita, opening it up to many other PS3 games. No one is sure if the hack is real[Note by wololo: between the time this article was written and the time it was published, the hack was proven to be real, and tutorials can easily be found to test it by yourself], but this can mean a lot for the hacker community if it’s real.

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Sooo.. the PS Vita has been in beta test for a few months here in Japan, Sony has used the opportunity to fix some glitches with 3 firmware updates so far (1.50, 1.51 and 1.52), and it’s coming out in less than a month in the US and Europe. Are you getting one?

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Today developer SKFU was able to confirm that my port of HBL to Teck4′s exploit is still working on 1.52 (this also means that Teck4′s exploit is still here on 1.52, which had been confirmed by mamosuke a few days ago). He also confirmed that the potential vulnerabilities and other stuff he’s found so far are still available in vita 1.52, so it’s relatively safe to upgrade to 1.52 if you own a Vita (I am myself still on 1.51). On Twitter he also posted a picture of a homebrew running through HBL.

I want once again to thank Teck4 for the trust he put in me with this exploit, and for agreeing with the idea of making this exploit available to trusted people like SKFU before we attempt any public release.

source SKFU

A Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages. Read the rest of this entry »

Mamosuke confirmed to me today that Teck4′s exploit for the PSP Emulator in the vita is still working on 1.52. Note that it doesn’t guarantee 100% that some of the techniques used to get HBL to work on top of this exploit haven’t been patched, as I haven’t tested myself. But for now I’m confident. I might update to test that, at some point.

The 1.52 Vita firmware can be downloaded here

I just got contacted by Virtuous Flame who informed me that PS Vita update 1.52 is available (which is confirmed on the official site), and as for version 1.51 back in December, this update is compulsory if you want to use some services such as the PSN (which makes sense) or the possibility to copy files to your Vita with the Content Manager (which doesn’t).

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I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader),  which is a new personal record, thanks to the scripts included in HBL’s repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn’t that easy for the Hotshots golf exploit)

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