Release: VHBL r150 for Super Collapse 3
This patch fixes some crashing issues with snes9xTYL and Lamecraft, among other things.
There are still remaining issues with the VHBL port of Super Collapse 3 that I couldn’t solve yet, I am still investigating: the Duke3d engine is crashing (Duke3d, zombie crisis), Daedalus seems to be crashing when loading roms (I probably won’t investigate this, as Daedalus is slow on VHBL no matter what), Geometry War Portable crashes at startup, Picodrive will crash if you press the “select” button, etc…
So, still lots of incompatibilities of course, but this is getting better, and I sure hope you guys will enjoy snes9xTyl. Interestingly, I had to hook sceAudioOutput with sceAudioOutputblocking, which led to a terrible performance result on the PSP, but is not that visible on the vita. Once again, the superior hardware of the Vita is helping us out.
While I’m at it, here’s a tip for those who didn’t know: if you press start and select simultaneously while in a homebrew, you will be taken back to the VHBL menu. This is useful for games that don’t have an exit button. you can also change this key combination in the VHBL hbl_config.txt file.
Oh, and stay tuned, as in the days to come I plan to announce a fun VHBL contest with money prizes. Nothing’s final yet, but people who are not programmers will be able to participate as well 🙂
Download
Download this new release of VHBL on the vhbl page, as usual
is it not possible to create an emulator that is designed for vita that would be launchable through vhbl? I understand that vhbl is a psp hack but does that mean that the emulators themselves have to be limited to only interacting with what they think is psp hardware? Probably a dumb question as I guess it would have already been done but it doesn’t hurt to ask. It would be nice if we could get a snes emulator that benefits from vita hardware as far as clock speed settings and such but through vhbl.
> does that mean that the emulators themselves have to be limited to only interacting with what they think is psp hardware?
Yes, that’s what it means.
Can someone help me with an updated version of the gba emu
what snes emulator do i need to use because all the ones i try just kick me to the hbl menu
http://www.mediafire.com/download.php?zyudx14x7otu71y
Jelly Car 1.1 is still freezing randomly (similar to lamecraft and tyl in the past). Maybe another audio issue
I need help with a updated version of the gba emu. Because the one I have doesn’t save the game even if I press the save icon in the game.
check on our /talk forums, people have posted fixes for that
i uploaded it here a while ago:
http://dl.dropbox.com/u/48532592/psp/gpSP_PSV_VHBL.rar
all you need is to put bios and roms inside, without compressing install.zip
Thanks. I’ll check when i get home after school.
but i’m not sure if saves work for all games. i remember there was a game which i tried and it wasn’t reacting to a save, but i may be wrong
HEy wololo tanñs for that but my dude is how ai can istall the game of super collapse??
Hi wololo tank´s for that but my dude is how ai can install the game of super collapse??
I have bought my Psvita few days ago, and unfortunately all the exploitable titles have been renoved from Psn, so I’d like to know if will ever be another exploit , sorry for my crappy english xD
ok just to let you know, i very stupidly deleted SC3 from my vita as i was trying to clear old homebrew, ( CRYS )
i knew i was sc***, so i went so it and downloaded it again from the psn via my list of previous downloaded games from there, so i tried r150 for SC3 on it and it worked, got my snes working on it ( thanks to wololo “high fives” ) i dunno if they have patch the game yet but i was able to re-download it again and it worked.
so either i paid no attention and SC3 was not patched and what i am saying is nonsense, or wololo r150 works with re-downloadies of SC3, or it bypasses the patch altogether.
please let me know if i have this right?
LHas anyone tried gpsp (gameboy advance emu) yet? And can u post a like to a working version?
.?
yea I only get an error code (C1-2858-3) when I try to start Duke3d is that the error you where taking about?
The /talk forum has info and links on all the emulators that work. All you have to do is take a min go there and look.
Anyone know where I can get Super Collapse 3? or am I out of luck and I have to wait for hopefully a new exploit? Thanks
You’re out of luck, man. I went through a few hours and a friend’s PSP today to try and get Super Collapse 3 on my VITA, and it’s pointless. My friend has a jailbroken PSP3000 and installed Super Collapse 3 without a problem. I also got Rock Band: Unplugged to test the difference between UMD games and flash memory games. The only way you can get it onto your VITA is if you’ve already downloaded the installer to your PSP/PS3, in which case you can do it through Content Manager. Sucks, right?
una consulta es posible subir la copia de seguridad de mi vita para instalarla en otra ps vita ??
I have ps vita version 2.06 and when i try to download it says cant download on ps vita help