Sooo.. the PS Vita has been in beta test for a few months here in Japan, Sony has used the opportunity to fix some glitches with 3 firmware updates so far (1.50, 1.51 and 1.52), and it’s coming out in less than a month in the US and Europe. Are you getting one?

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A few days ago, we released Wagic 0.17.1 for the PSP, Android, iOS (iPhone/iPad… now that a jailbreak is available on the latest revision of iOS, you have noe excuse to not try Wagic!), and Windows.

Thanks to the work of Xaw Otihs, this new version of Wagic is now also available for the Nokia Platforms Maemo and Meego (respectively, the N900 and the N9/N950). That release of course gets all the bug fixes and improvements that we described in the 0.17.1 release. Read the rest of this entry »

Today developer SKFU was able to confirm that my port of HBL to Teck4′s exploit is still working on 1.52 (this also means that Teck4′s exploit is still here on 1.52, which had been confirmed by mamosuke a few days ago). He also confirmed that the potential vulnerabilities and other stuff he’s found so far are still available in vita 1.52, so it’s relatively safe to upgrade to 1.52 if you own a Vita (I am myself still on 1.51). On Twitter he also posted a picture of a homebrew running through HBL.

I want once again to thank Teck4 for the trust he put in me with this exploit, and for agreeing with the idea of making this exploit available to trusted people like SKFU before we attempt any public release.

source SKFU

Yesterday the FBI shut down website megaupload, a storage website which was known for facilitating copyright infringement, but which was also used by thousands of users as a legit way to store files (those files are gone, and if you didn’t have a backup, you’ll probably never see them again).

Yesterday I read the indictment (the document that states what the prosecutors believe Megaupload to be guilty off), and one thing has been bothering me since: The Entertainment industry have in their hands, for the first time, a global-scale case study showing how much people are ready to pay (either through subscription or advertising) for digital content in today’s world, but in their arrogance will probably not draw any useful conclusion out of it. Read the rest of this entry »

A Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages. Read the rest of this entry »

Today the American FBI took down Megaupload and its sister sites on the ground that Megaupload was intentionally designed to promote piracy. I could have decided to not care, until I realized we (the /talk community) host hundreds of perfectly legal homebrews there, independent games and creations that are now potentially lost forever.

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Mamosuke confirmed to me today that Teck4′s exploit for the PSP Emulator in the vita is still working on 1.52. Note that it doesn’t guarantee 100% that some of the techniques used to get HBL to work on top of this exploit haven’t been patched, as I haven’t tested myself. But for now I’m confident. I might update to test that, at some point.

The 1.52 Vita firmware can be downloaded here

I just got contacted by Virtuous Flame who informed me that PS Vita update 1.52 is available (which is confirmed on the official site), and as for version 1.51 back in December, this update is compulsory if you want to use some services such as the PSN (which makes sense) or the possibility to copy files to your Vita with the Content Manager (which doesn’t).

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It’s been 6 months since the last release of Wagic, and I’m sure some of you might have thought the project was on a halt. The truth is, we’ve been working on several major things on Wagic that postponed this release. This release is a major milestone for us, as this is the first official release were we support iPhone/iPad and Android.

What is Wagic?

Often compared to commercial games for its replay value and quality, Wagic is a heroic fantasy card game, in which you fight as a wizard against the computer. Read the rest of this entry »

I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader),  which is a new personal record, thanks to the scripts included in HBL’s repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn’t that easy for the Hotshots golf exploit)

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