As the release of the PS Vita in the US and the EU gets closer, I’m getting an increasing amount of requests from people about HBL on the vita. I did post a FAQ a few weeks ago, but people still seem to have questions. When will it be released? Will it allow to run PSP isos? Will it work with a demo like for the patapon 2 exploit? Does it support this or that homebrew? etc…

Let me try to answer some of these questions, with more up-to-date answers. Read the rest of this entry »



For those who don’t know, the idea of the Humble Bundle series of indie games is to let you pay the price you want for a group of high quality independent video games. The offer is usually limited in time (it lasts only a few days), and is a great deal. This time, the Humble Bundle people decided to give some love to mobile gamers. The games are cross platform (Android, Linux, Mac, Windows), without DRMs (you can install them on as many machines as you want)…

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A few months ago I introduced /downloads, a homebrew database dedicated to organizing the homebrews that can be downloaded on my server, as well as external links. You can rate the downloads as well as add your own homebrews, it’s free and doesn’t even require a login.

I haven’t blogged about PSP homebrews in a while, but it’s great to see the trends of votes, and I decided it would make sense to blog about the homebrews people like, in case your PSP had been collecting dust recently and you’re looking for new stuff to try, or if you simply want to discover some hidden gems. Here are the highest rated homebrew games for the month of January 2012, in reverse order to preserve the tradition of a countdown:

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US retailer Amazon started a promotional offer for the Vita 3G model launch: for 299$, people who buy the Vita 3G get a 8GB Memory card, 250MB of 3G bandwidth, and a free PSN Game. Read the rest of this entry »

Note by Wololo: Thanks to guest blogger Justin Taylor for this article. This is the first time an article in this blog is not written directly by me, if you guys like this it might happen again :)

When the PlayStation Vita came out, everyone was excited about the remote play option. Who wouldn’t like being able to play Mortal Kombat on the Vita anywhere in the house? But, Sony blew it on this feature. The Vita has remote play, but it can only be used on some less than exciting games, like Bejeweled. However, a recent series of Youtube videos and some other players online have found a way to hack the Vita, opening it up to many other PS3 games. No one is sure if the hack is real[Note by wololo: between the time this article was written and the time it was published, the hack was proven to be real, and tutorials can easily be found to test it by yourself], but this can mean a lot for the hacker community if it’s real.

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Sooo.. the PS Vita has been in beta test for a few months here in Japan, Sony has used the opportunity to fix some glitches with 3 firmware updates so far (1.50, 1.51 and 1.52), and it’s coming out in less than a month in the US and Europe. Are you getting one?

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A few days ago, we released Wagic 0.17.1 for the PSP, Android, iOS (iPhone/iPad… now that a jailbreak is available on the latest revision of iOS, you have noe excuse to not try Wagic!), and Windows.

Thanks to the work of Xaw Otihs, this new version of Wagic is now also available for the Nokia Platforms Maemo and Meego (respectively, the N900 and the N9/N950). That release of course gets all the bug fixes and improvements that we described in the 0.17.1 release. Read the rest of this entry »

Today developer SKFU was able to confirm that my port of HBL to Teck4′s exploit is still working on 1.52 (this also means that Teck4′s exploit is still here on 1.52, which had been confirmed by mamosuke a few days ago). He also confirmed that the potential vulnerabilities and other stuff he’s found so far are still available in vita 1.52, so it’s relatively safe to upgrade to 1.52 if you own a Vita (I am myself still on 1.51). On Twitter he also posted a picture of a homebrew running through HBL.

I want once again to thank Teck4 for the trust he put in me with this exploit, and for agreeing with the idea of making this exploit available to trusted people like SKFU before we attempt any public release.

source SKFU

Yesterday the FBI shut down website megaupload, a storage website which was known for facilitating copyright infringement, but which was also used by thousands of users as a legit way to store files (those files are gone, and if you didn’t have a backup, you’ll probably never see them again).

Yesterday I read the indictment (the document that states what the prosecutors believe Megaupload to be guilty off), and one thing has been bothering me since: The Entertainment industry have in their hands, for the first time, a global-scale case study showing how much people are ready to pay (either through subscription or advertising) for digital content in today’s world, but in their arrogance will probably not draw any useful conclusion out of it. Read the rest of this entry »

A Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages. Read the rest of this entry »

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