I've tried stuff like btsx, scythe, unholy realms, epic2, dtwid, doom 2 reloaded and stuff like that but none of it has worked
[RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
I don't know if I'm just being a real dummy pants or not but I've tried to load quite a few "vanilla compatible" doom wads with this to no avail, I'm not sure if they're just not compatible or if I'm doing something wrong? Is there a certain technique to loading them or are the ones I'm trying to load clearly not vanilla enough
I've tried stuff like btsx, scythe, unholy realms, epic2, dtwid, doom 2 reloaded and stuff like that but none of it has worked
I've tried stuff like btsx, scythe, unholy realms, epic2, dtwid, doom 2 reloaded and stuff like that but none of it has worked
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Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
I have not personally tried any of those WADs, but I would suggest trying the "Merge file" option instead of loading them as PWADs, if you haven't tried that already. Also make sure you have Doom 2 selected when trying to run those, as (if I recall correctly) all of them are for Doom 2. And don't forget to select the DEH file for WADs that come with one.
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Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Okay I'll try the merge option as that's not one I've actually tried, cheers dudefgsfds wrote: ↑Thu Jul 05, 2018 11:09 pmI have not personally tried any of those WADs, but I would suggest trying the "Merge file" option instead of loading them as PWADs, if you haven't tried that already. Also make sure you have Doom 2 selected when trying to run those, as (if I recall correctly) all of them are for Doom 2. And don't forget to select the DEH file for WADs that come with one.
Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Worked fine for days... until all my saves make it crash.
HERETIC:
Error
Incomplete read in SV_Read : Expected 4, got 3 bytes.
DOOM:
Error
Unknown tclass 255 in savegame
Pretty frustrating after hours of gameplay
I still can play but I will now wait for a more stable version or a gzdoom port if there's no way to fix it..
HERETIC:
Error
Incomplete read in SV_Read : Expected 4, got 3 bytes.
DOOM:
Error
Unknown tclass 255 in savegame
Pretty frustrating after hours of gameplay

I still can play but I will now wait for a more stable version or a gzdoom port if there's no way to fix it..
Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Wish i had any idea how to port games to vita, cause i really dig your launcher, but chocolate doom is kinda limiting when it comes to doom wads, i'd love to see prboom-plus
Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
You can already run it using Retroarch. Was considering making a standalone version, as a matter of fact. Not sure what the substantive differences (not platform-related) are between the Sourceforge 2.5.1.5 version and the libretro port, though. Perhaps a good strategy would be to take the LR version as a base and merge back SDL stuff in all the places where libretro stuff is. Would also be looking into some kind of /idgames integration in the launcher for super low-friction installation and launching of mods.
Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Retroarch's prboom engine is not as good as it might seem to be, its refresh rate unlocking speeds up gameplay, instead of just increasing refresh rate, its limited to 4:3 aspect ratio, and its not usefull enough for wad picking. Also ita basic prboom with some prboom-plus backported fixes.01y wrote: ↑Sun Aug 26, 2018 10:54 amYou can already run it using Retroarch. Was considering making a standalone version, as a matter of fact. Not sure what the substantive differences (not platform-related) are between the Sourceforge 2.5.1.5 version and the libretro port, though. Perhaps a good strategy would be to take the LR version as a base and merge back SDL stuff in all the places where libretro stuff is. Would also be looking into some kind of /idgames integration in the launcher for super low-friction installation and launching of mods.
Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Just to know,
anybody had the same saves problem as me (see below) ?
is there any plans for an update ?
anybody had the same saves problem as me (see below) ?
is there any plans for an update ?
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Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
Why does it only have the shareware versions in it?
- dmaskell92
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Re: [RELEASE] Chocolate Doom (also supports Heretic, Hexen and Strife)
You need to find the full versions, they're illegal to include.