Just create a text file and name it game or vsh, then you can edit it and add the plugin line.HawKkyte wrote:Hi i download your prx but i did not see any vsh txt and game txt can you send me it?
[Plugin] PRXshot 0.4.0
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot 0.4.0
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Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
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Helix GeNeReToR
- Posts: 224
- Joined: Tue Aug 16, 2011 10:58 am
- Location: India
Re: [Plugin] PRXshot 0.4.0
Shouldn't this plugin should be updated for 6.60 ME
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- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot 0.4.0
Why? do you have a problem with it? The nid resolver of 6.60 ME is good enough as i haven't see a problem with my plugin.Helix GeNeReToR wrote:Shouldn't this plugin should be updated for 6.60 ME
The plugins who need updating are the ones using static offsets and nids that doesn't get resolved (like scePaf ones).
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Re: [Plugin] PRXshot 0.4.0
when i try to take screenshots my games freezes if i use three combination key ( Using PRXshot 0.4.0 )
- Attachments
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- prxshot debug log.rar
- (917 Bytes) Downloaded 153 times
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot 0.4.0
What is your psp model, firmware, plugins enabled in game.txt and iso cache settings (if you are using pro)? (assuming that you are using the psp on your signature).Steven wrote:when i try to take screenshots my games freezes if i use three combination key ( Using PRXshot 0.4.0 )
Have you tried using the c++ version of the plugin?
Probably this is a case of out of memory, the plugin needs to create a buffer of 382 KiB so if there isn't enough space in kernel or umd cache memory it will fail.
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Re: [Plugin] PRXshot 0.4.0
yup that's right(assuming that you are using the psp on your signature)
and i tried out the Debug version C++ (0.4.0) a while ago and it didn't freeze
here's my enabled plugins in game
in-order
ms0:/seplugins/prxshot++.prx 1
ms0:/seplugins/TempAR/tempar.prx 1
ms0:/seplugins/hold.prx 1
ms0:/seplugins/FastExitGame.prx 1
- Attachments
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- Debug version C++ Log.rar
- (978 Bytes) Downloaded 142 times
Re: [Plugin] PRXshot 0.4.0
I'm running the prxshot++.prx, and I'm playing Monster Hunter Freedom Unite where it doesn't take a screenshot when in a quest. It takes screenies in the loading screen, the character login screen and anywhere in the village (home,farm,etc) but not IN quests. I'm using 6.60ME v1.6 CFW, originally i was using ME 1.1 but i updated to 1.6 thinking that the plugin would work but still it doesn't.
btw i used prxshot.prx too, not the debug one and still the same results. any thoughts on this?
btw i used prxshot.prx too, not the debug one and still the same results. any thoughts on this?
- codestation
- Big Beholder
- Posts: 1660
- Joined: Wed Jan 19, 2011 3:45 pm
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Re: [Plugin] PRXshot 0.4.0
Do you have other plugins enabled in game.txt? Whats your PSP model?roshin wrote:I'm running the prxshot++.prx, and I'm playing Monster Hunter Freedom Unite where it doesn't take a screenshot when in a quest. It takes screenies in the loading screen, the character login screen and anywhere in the village (home,farm,etc) but not IN quests. I'm using 6.60ME v1.6 CFW, originally i was using ME 1.1 but i updated to 1.6 thinking that the plugin would work but still it doesn't.
btw i used prxshot.prx too, not the debug one and still the same results. any thoughts on this?
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Re: [Plugin] PRXshot 0.4.0
i'm running these plugins
joysens 1.5 (reconfigured button to make Note button available), adhoctousb plugin
my psp is PSP 1000
joysens 1.5 (reconfigured button to make Note button available), adhoctousb plugin
my psp is PSP 1000
- codestation
- Big Beholder
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- Joined: Wed Jan 19, 2011 3:45 pm
- Location: /dev/negi
Re: [Plugin] PRXshot 0.4.0
Sorry, you are running out of kernel memory to take the screenshot, this doesn't happen on 2g+ because the plugin uses the extra memory of those units. The adhoctousb plugin uses a big part of the kernel memory so probably doesn't let anything left for prxshot. prxshot uses more memory than other screenshot alternatives since it needs to hold the whole image on memory so the game doesn't freeze while saving the picture.roshin wrote:i'm running these plugins
joysens 1.5 (reconfigured button to make Note button available), adhoctousb plugin
my psp is PSP 1000
Plugin list
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
Working on: QPSNProxy, QCMA - Open source content manager for the PS Vita
Playing: Error: ENOTIME
Repositories: github, google code
Just feel the code..
