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NPloader-0.9 - DLC loader | NPdecrypter-0.11 -DLC decrypter

Plugins for PSPs running on 6.XX

Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby codestation » Sat Aug 20, 2011 2:51 pm

@Subjugator101 FYI, the dlc folder id has to match the region id so the game can find it (also you can use noDRM engine, it works perfect with GEB without the need of nploader).

Also there is no DLC of monster hunter on PSN, you have to use the in-game browser to get it.
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby Subjugator101 » Sat Aug 20, 2011 5:18 pm

Hi Codestation!

Yes, I had already tried messing with the folder name but that didn't work out.
In any case, everything is now just peachy as I managed to download the original encrypted DLC thanks to DisturbedOne's tip.

TBH I don't have the MH titles yet - they're being shipped from eBay right now and I was getting a bit ahead of myself with the DLC on that.
Good to know they're accessed from the game itself - thanks!

So now would you please help me decrypt some pirated dlc? - Nah, I'm just kidding ofc. :mrgreen:

Cheers from Belgium y'all!
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby honli » Sun Aug 21, 2011 4:58 am

i buy Busou Shinki Battle Masters dlc pack 1 for body and weapon , i use npdecrypter 0.9 to decrypt my dlc , my computer is only have weapon decrypt , help me
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby codestation » Sun Aug 21, 2011 6:40 am

honli wrote:i buy Busou Shinki Battle Masters dlc pack 1 for body and weapon , i use npdecrypter 0.9 to decrypt my dlc , my computer is only have weapon decrypt , help me
codestation

Did you run the dlc at least once?attach a npdecrypter.log (also a log of nploader on debug mode).
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby aquaraider » Thu Sep 15, 2011 1:35 pm

Hi, I'm trying to decrypt GOD EATER BURST Japanese Version's latest DLC, ver1.51, which is released today (2011/09/15), but there's few problem.

I'm using CFW 6.60 PRO-B9, which is the latest one, I've disabled all plugins except NPdecrypter-0.9, CFW PRO-B's NoDRM engine is disabled as well, so I think it meets the requirement.

I've checked, the official DRM DLC works, there's about 130 files[Edit, 121 files in total], 5 .edat files (3 of them are not from ver1.51 but a FAMITSU special mission unlock key DLC), 1 .PBP file, and rest of them are .sprx

I started the game, loaded my profile/savedata, and DLC is being loaded, screen freeze, which means NPdecrypter is buzy working, wait, and all done.

I quit the game, go to DLC folder, but there's only 5 .edat files and 1 .PBP in it, all .sprx are missing.

Don't know why.

So I deleted DLC folder, start game again, decrypt again, I guess maybe I should play a DLC mission to decrypt those .sprx

No result, .sprx still missing.

So I tried this decrypted DLC without .sprx files, NPdecrypter OFF, NoDRM ON, I can load my profile, go into the game, choose a DLC mission, all fine but when I try to start the DLC mission, it tells me DLC file's missing and quit to main title (of course).

Any advice? Why .sprx can't be decrypted?

Thanks.
Last edited by aquaraider on Sat Sep 17, 2011 12:56 pm, edited 2 times in total.
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby codestation » Thu Sep 15, 2011 1:48 pm

Post or attach the generated log when it fails to decrypt the sprx files (there must be a npdecrypter.log in the root of the memory stick).
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby aquaraider » Thu Sep 15, 2011 2:00 pm

codestation wrote:Post or attach the generated log when it fails to decrypt the sprx files (there must be a npdecrypter.log in the root of the memory stick).


Hi codestation, thanks for reply. log attached. added log into .zip file as .log/.txt not allowed

npdecrypter.zip
(4.79 KiB) Downloaded 77 times


npdecrypter.log wrote:------------------
NPdecrypter starting
> Loaded: sceKernelLibrary
> Loaded: main
Game found: main
Patching scePspNpDrm_user
> Loaded: sceAvcodec_wrapper
> Loaded: sceSAScore
> Loaded: sceATRAC3plus_Library
> Loaded: sceMpeg_library
> Loaded: sceFont_Library
> Loaded: sceDEFLATE_Library
> Loaded: sceCcc_Library
> Loaded: sceMD5_Library
> Loaded: sceNet_Service
> Loaded: sceNet_Library
> Loaded: sceMemab
> Loaded: sceNetAdhocAuth_Service
> Loaded: sceNetAdhoc_Library
> Loaded: sceNetAdhocctl_Library
> Loaded: sceNetAdhocMatching_Library
> Loaded: sceNetAdhocDownload_Library
> Loaded: sceNetAdhocDiscover_Library
> Loaded: system
> Loaded: god_menu
> Loaded: god_m000_Boot
> Loaded: god_m002_Movie
> Loaded: god_m001_Title
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
sceNpDrmSetLicenseeKey first time call
> Found sceNpDrmSetLicenseeKey addr: 881C3670
Creating heap of 48 KiB
Got game ID: NPJH50352
Creating directory ms0:/DLC
Creating directory ms0:/DLC/NPJH50352
Decrypting directory ms0:/PSP/GAME/NPJH50352
Checking: .
Checking: ..
Checking: 00c9069980d1ec68.sprx
Checking file: 00c9069980d1ec68.sprx
Verifying ms0:/PSP/GAME/NPJH50352/00c9069980d1ec68.sprx, fd: 045A2463
sceKernelProbeExecutableObject hook failed, NID: 7B411250
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/00c9069980d1ec68.sprx, fd: 0459B27B
Closing SPRX
sceKernelLoadModule2 returned 0459911B

.........................

Checking: eec207263c0a1b02.sprx
Checking file: eec207263c0a1b02.sprx
Verifying ms0:/PSP/GAME/NPJH50352/eec207263c0a1b02.sprx, fd: 045A2431
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/eec207263c0a1b02.sprx, fd: 0459D843
Closing SPRX
sceKernelLoadModule2 returned 0459B763
Checking: f3594808fb6a0f2123811d0d26b0af74.edat
Checking file: f3594808fb6a0f2123811d0d26b0af74.edat
Verifying ms0:/PSP/GAME/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat, fd: 045A2409
Decrypting file ms0:/PSP/GAME/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat
ms0:/DLC/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat decrypted succefully
Checking: f43b04b1cfcdcf89.sprx
Checking file: f43b04b1cfcdcf89.sprx
Verifying ms0:/PSP/GAME/NPJH50352/f43b04b1cfcdcf89.sprx, fd: 045A2417
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/f43b04b1cfcdcf89.sprx, fd: 0459D829
Closing SPRX
sceKernelLoadModule2 returned 04599C49

.........................

Checking: fdf1031e9571c9ea.sprx
Checking file: fdf1031e9571c9ea.sprx
Verifying ms0:/PSP/GAME/NPJH50352/fdf1031e9571c9ea.sprx, fd: 0459D81F
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/fdf1031e9571c9ea.sprx, fd: 0459A631
Closing SPRX
sceKernelLoadModule2 returned 04598551
Checking: 9a31bee14dc9e1727ea3e2bb7d6a6f84.edat
Checking file: 9a31bee14dc9e1727ea3e2bb7d6a6f84.edat
Verifying ms0:/PSP/GAME/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat, fd: 0459D877
Decrypting file ms0:/PSP/GAME/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat
ms0:/DLC/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat decrypted succefully
Checking: cd005668dbe393489f3f35dee3ae290b.edat
Checking file: cd005668dbe393489f3f35dee3ae290b.edat
Verifying ms0:/PSP/GAME/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat, fd: 045A2471
Decrypting file ms0:/PSP/GAME/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat
ms0:/DLC/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat decrypted succefully
Checking: ee02a5fc514a9f699a0e3f57264a65f2.edat
Checking file: ee02a5fc514a9f699a0e3f57264a65f2.edat
Verifying ms0:/PSP/GAME/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat, fd: 045A246B
Decrypting file ms0:/PSP/GAME/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat
ms0:/DLC/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat decrypted succefully
Finished
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: god_game
> Loaded: god_g999_Base
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby codestation » Thu Sep 15, 2011 2:59 pm

aquaraider wrote:I'm using CFW 6.60 PRO-B9, which is the latest one,


aquaraider wrote:
npdecrypter.log wrote:sceKernelProbeExecutableObject hook failed, NID: 7B411250


Here is the problem, the plugin needed the new 6.60 nid, i updated it to 0.10.
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.9 - DLC decry

Postby aquaraider » Thu Sep 15, 2011 3:25 pm

codestation wrote:Here is the problem, the plugin needed the new 6.60 nid, i updated it to 0.10.


Thank you codestation! It works!
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Re: NPloader-0.8 - DLC loader | NPdecrypter-0.10 -DLC decry

Postby lkm » Fri Sep 16, 2011 12:02 pm

hi codestation
i`m use NPloader-0.8 and custom dlc patch
but some game have problem

God_Eater_Burst can`t found dlc file
Shin_Sangoku_Musou_6_Special found dlc file, but the dlc don`t work
Taiko_no_Tatsujin_Portable_DX psp crash


attach log,can you help me?

thanks
Attachments
nploader_log.rar
(3.47 KiB) Downloaded 51 times
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