PGE: Phoenix Game Engine (PGE) is a fully featured engine for game development written by InsertWittyName and MK2k.
Author &GFX: Zasisem
SFX: http://www.soundjay.com
Fonts: http://www.1001freefonts.com/
Dpad: Move
Square: Shoot
Note: Gimme some feedback
Download Links:
http://www.sendspace.com/file/iwvmac
http://www.megaupload.com/?d=MR2YDQZD
http://www.mediafire.com/?es7i8zksx89jcv9
In - Game ScreenShot
Level Select:
Menu:
Pause Menu:
Game Play:
Very old:
[spoiler]New Update July 22, 2011.
I've decided to discontinue this project. Due to "lack of memory". I switched over to LuaDEV, (the one Xerpi showed me). Its way faster. But its still not enough to make it how I want this project to be. I can still work on it, but not how I wanted it to be. There's too much on my mind, that I wish that's worth to the homebrew community. But I cannot due to lack of memory, (also lags alot) so it's not even worth continuing :p unless.. switching to something like C or C++ would be better? Suggestions? Polls up.
New Update:
Author: Zasisem
Title: Alpha Space Shooter
Version: V0.01
Coding language: Scripting/PGELua (Not Lua.)
A few days ago I was going to release a game I've been working on.'Alpha Blocks' I decided to put that on hold and release a different game I've been working on 'Alpha Space Shooter'.
In this release theres not much too it, but just proof this projects real, as said in the rules :p
Shoot the rotating red object until you reach a score of 5000.
Controls:
SQUARE = One Burst shot
Triangle = Tri shot (Takes out more ammo)
Dpad = Move
Download Links :
http://www.sendspace.com/file/asq0fr
http://www.megaupload.com/?d=LSS2BJ0Z
http://www.mediafire.com/?1g9592oujsj36s3
Xerpi's translated version (In LuaDEV, and WAY faster:
http://www.mediafire.com/?bkw3jnxhb8vmv48)
*Draw near the orange circle for Ammo.
*Draw near the green circle for Health
Okay I need your help guys, stick with PGELua or switch to LuaDEV? I'm determined to make a game, with satisfying gaming experience. Poll is up
Readme:
[spoiler]Done:
[•]Some GFX
[•]Some SFX
[•]A Title Screen
[•]First Level :lol"
To do:
[•]More levels
[•]Saving/Loading etc.
[•]More stuff?:lol:
Feel free to the lines of codes, just give me a little credit
Installation:
Put AlphaSS folder in your PSP/GAME/ folder.
Not much to a readme.txt is it? Lol
Some notes: this release has the basic codes on starting a game of your own, including:
Some examples are collision and popping up some Sony features :p
Author: Zasisem
Powered by the PGELua Game Engine.[/spoiler]
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