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[GAME] Tropas Aereas

Submit your entry for the competition here.
check http://wololo.net/genesis for detailed rules
luizaoooo
Posts: 5
Joined: Thu Apr 14, 2011 2:34 am

[GAME] Tropas Aereas

Post by luizaoooo »

Description:
A shooting game made ​​in oslib, where the goal is to destroy all the planes and survive as the difficulty increases.

This set contains an infinite loop, the game for this reason that the survival and the theme.

The game messages are in Portuguese Brazil, because I'm Brazilian ... and want to represent my country in this competition

Features:

My game seems the old nes 1942 .... he has a lot to improve, but I'm learning OSLIB and do not know all the resources


Link Download ::
http://www.megaupload.com/?d=ONYZ7EUX

Video :
[youtube]http://www.youtube.com/watch?v=z5hAUsRkfZ0[/youtube]
http://www.youtube.com/watch?v=z5hAUsRkfZ0
Espero que gostem ....
Viva .... Concorrencia Genesis
creator
creator
Inicio.png (63.17 KiB) Viewed 11203 times
HNI_0062.JPG
HNI_0062.JPG (64.65 KiB) Viewed 11016 times
O game
O game
HNI_0066.JPG (44.12 KiB) Viewed 11016 times
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Last edited by luizaoooo on Sun May 29, 2011 10:51 pm, edited 3 times in total.
Dunnow
Posts: 378
Joined: Fri Dec 31, 2010 2:55 pm

Re: [GAME] Tropas Aereas

Post by Dunnow »

Screens, features etc?
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luizaoooo
Posts: 5
Joined: Thu Apr 14, 2011 2:34 am

Re: [GAME] Tropas Aereas

Post by luizaoooo »

Dunnow wrote:Screens, features etc?

I edited, is now better .... thanks
luizaoooo
Posts: 5
Joined: Thu Apr 14, 2011 2:34 am

Re: [GAME] Tropas Aereas

Post by luizaoooo »

luizaoooo wrote:
Dunnow wrote:Screens, features etc?

I edited, is now better .... thanks
I will create a game engine based on this spaceship game
luizaoooo
Posts: 5
Joined: Thu Apr 14, 2011 2:34 am

Re: [GAME] Tropas Aereas

Post by luizaoooo »

luizaoooo wrote:
luizaoooo wrote:
Dunnow wrote:Screens, features etc?

I edited, is now better .... thanks
I will create a game engine based on this spaceship game
nobody's opinion about my game
equis
Posts: 120
Joined: Wed Feb 16, 2011 3:25 pm
Location: Cthulhu city

Re: [GAME] Tropas Aereas

Post by equis »

Well, probably you need to improve your game images. Maybe some pictures of gameplay (more than only one) would be good. I will try your game.
e.q.u.i.s.: Expert Qualified for Unrestrained Intense Stimulation
equis
Posts: 120
Joined: Wed Feb 16, 2011 3:25 pm
Location: Cthulhu city

Re: [GAME] Tropas Aereas

Post by equis »

Well, your game looks nice, it has a good appeal, certainly as 1942 type... I would suggest you some improvements.

You need a better interface. After you run the application in xmb, directly enters the game without any advice. It's disappointing to loose a life because of this.
The gameplay is entertaining, but you need to detect colissions in a better way. I'm sure in certain situations I could move across the screen without damage, but the game detects I have crashed with a plane or shooted by missiles or fire.

Also, it is irritating to continually use start button after loosing a life.

The graphics and music are good :D

Keep up the good work!
e.q.u.i.s.: Expert Qualified for Unrestrained Intense Stimulation
rainof89
Posts: 284
Joined: Tue Nov 16, 2010 5:23 pm

Re: [GAME] Tropas Aereas

Post by rainof89 »

Its a nice remake! Good luck on the competition :mrgreen:
wololo
Site Admin
Posts: 3621
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: [GAME] Tropas Aereas

Post by wololo »

Welcome to the competition, and good luck :)
If you need US PSN Codes, this technique is what I recommend.

Looking for guest bloggers and news hunters here at wololo.net, PM me!
luizaoooo
Posts: 5
Joined: Thu Apr 14, 2011 2:34 am

Re: [GAME] Tropas Aereas

Post by luizaoooo »

Wololo wrote:Welcome to the competition, and good luck :)
Thanks Wololo .... hbl was the best ...... I admire my friend
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