This plugin allows direct reading and loading of DLC (EDATA/PGD/SPRX) files in their decrypted form, so you don't need to reactivate your account and/or switch between them while using your purchased DLC from different regions. You can mix decrypted/encrypted files without problem too, the plugin takes care of that.
Instructions and notes on the included readme.
Note: the custom dlc location is totally optional, if you dont want to use it then don't copy the nploader.ini file to your psp. Also this option is experimental and could fail in some games.
Changelog:
- v0.9: Added support for games that load on 0x08900000
FIxed bug with np_rename when dlc redirection is being used - v0.8: Added support for custom DLC location.
Added support for games that lauch additional user modules that uses
the npdrm api (this fixes the Buzz! games). - v0.7: Proper fix to detect the correct user module of the game.
Skip opnssmp module when is loaded.
Released source code. - v0.6: Added all the incarnations of the Prometheus loader to the module blacklist so the plugin doesn't make the mistake of hooking to those. This fix will ensure that the plugin will work with different patched versions of the games. A proper fix (removing the blacklist and identify the game module properly) is gonna to be included in a future release.
- v0.5-r1: removed pspSdk* obsolete functions which caused problems with older firmwares.
- v0.5: implemented the rest of the npdrm API so now works with games like GEB.
Added support for loading decrypted sprx files. - v0.4: fixed black screen with GoW: GoS. Probably this fixes other games with black screen when using this plugin.
- v0.3: support for m33 and inferno UMD ISO mode.
- v0.2: unified plugins in one (nploader.prx) and fixed issue with aLoader.
- v0.1: initial release.
NPdecrypter plugin (DLC decrypter) - codestation
This plugin allows to dump the DLC files that the game uses in their decrypted form so you don't need to reactivate your account and/or switch between them while using your purchased DLC from different regions. After your files are decrypted you can load them with NPloader or the noDRM engine of Pro CFW. You can only decrypt your legally owned DLC.
Instructions and notes on the included readme.
Changelog:
- v0.11 - added support for games that load on 0x08900000
- v0.10 - added 6.60 nid for sceKernelProbeExecutableObject.
- v0.9 - added support for games that doesn't use sceNpDrmSetLicenseeKey to init the seed (game bug?).
- v0.8 - moved SceIoDirent from the stack to the heap so the recursive function doesn't fail with too nested dirs.
- v0.7 - implemented user memory allocation for the edat dumper so it doesn't fail on PSP 1000.
- v0.6 - implemented dynamic memory allocation so the plugin doesn't fail when decrypting too nested dirs.
- v0.5 - copy the rest of files (non edat/sprx) directly to /DLC/<GAME_ID>/
- v0.4 - moved the decrypted files to /DLC/<GAME_ID>/
- v0.3 - added support for decrypting sprx
- v0.2 - merged both plugins into one (npdecrypter.prx)
- v0.1 - initial version
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