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S.T.A.L.K.E.R. PORTABLE [RELEASE BUILD 1910]

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Enet_Neyrin
Posts: 3
Joined: Sun Oct 07, 2018 3:04 pm

S.T.A.L.K.E.R. PORTABLE [RELEASE BUILD 1910]

Post by Enet_Neyrin » Sun Oct 13, 2019 8:52 am

S.T.A.L.K.E.R. on psp [action-rpg]
Remake best game on the world!
[youtube]https://www.youtube.com/watch?v=yLN1ITyUnGI&t=3s[/youtube]
Image
STALKER is now in alpha! Here's a release from one of the developers:

BUILD RELEASE 1910
This is the last build at the pre-alpha stage; now we're in the alpha stage, which will be referred to as 0.0.1a, etc.
What's new:
- Almost completely transferred HUD from Shadows of Chernobyl
- Working radar with npc counter
- New weapons in the form of a sawn-off shotgun and Makarov pistol
- More perfect inventory from the shadows of Chernobyl
- Early dialogue system (do not use it, as it can cause a crash due to a bug)
- Working medicine kits
- Enemies in the form of blind (and biting) dogs
- Working car with pseudo-physics (???)
- Menu with music
- Ambient music
- Part of the cordon now done
- And much more that I forgot
To start, click start, the rest of the maps are in the maps tab. By the way, I hid some weapons in secret, the sawn-off shotgun is in a yellow building at a military checkpoint - it has a gas mask icon (lol)

To sit behind the car, press up on the D-pad - to drive, press R, and to exit press L. There is a crash on the border of the map because the collision is terrible, but I already know how to fix it in a later version.
Download: https://drive.google.com/file/d/18inHgf ... sp=sharing
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ThunderboltA10
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Joined: Thu Dec 20, 2018 11:33 am

Re: S.T.A.L.K.E.R. PORTABLE [RELEASE BUILD 1910]

Post by ThunderboltA10 » Tue Oct 15, 2019 3:36 pm

*heavy breathing intensifies*
Downloading it right now. I can never get enough Stalker! I'll give you feedback according to how it goes for me.
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ali_ihsan21
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Joined: Wed Jan 26, 2011 11:04 am

Re: S.T.A.L.K.E.R. PORTABLE [RELEASE BUILD 1910]

Post by ali_ihsan21 » Tue Oct 29, 2019 11:31 am

Thank you so much
PSP-1000 6.20 16 GB Pro C-2
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow

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Enet_Neyrin
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Re: S.T.A.L.K.E.R. PORTABLE [RELEASE BUILD 1910]

Post by Enet_Neyrin » Wed Oct 30, 2019 3:00 pm

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Another update, 0.0.1a, has dropped!

Changelog:

- More refined cordon with Sidorovich and ATP (now there are three parts of the area; escape_1, escape_2, escape_3)
- Added new weapons (AKM-74/2U)
- Fixed hands in knife model
- Removed the vehicle from previous build (unfixed bug)
- Small game optimizations
- New picture in the menu

Was able to get the models from ministalker and many other things that I forgot.
Incidentally, on ATP I made a couple of hiding places which can be found in buildings, and there are the same 3 dogs you can shoot.
And soon, I will finish the elevator and full map with good looking terrain and a beautiful map.

To install: Throw the games folder in /PSP/GAME/.
This is not a very big update, but in the future alpha 0.0.2a release you will have the full Cordon, an early garbage with the agroprom including a dungeon, and of course guns. I began to devote more time to development, and with newly designed, optimised/low-poly models that I was given by the developers of ministalker, development has sped up exponentially.
Link to the game: https://drive.google.com/file/d/1Rs9uYO ... sp=sharing

Nemo1984
Posts: 46
Joined: Thu Mar 23, 2017 10:56 pm

Re: S.T.A.L.K.E.R. PORTABLE [RELEASE BUILD 1910]

Post by Nemo1984 » Thu Oct 31, 2019 12:53 pm

Yoinks! Amazing!


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