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[RELEASE] EDuke32 Vita

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
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aymeric000
Posts: 96
Joined: Sat Jun 28, 2014 7:53 am

Re: [RELEASE] EDuke32 Vita

Post by aymeric000 » Fri Jun 21, 2019 11:36 am

imortis wrote:
Thu Feb 28, 2019 5:50 am
Well Nblood would be epic to have on Vita:) But BloodCM is also great. On PC there is a way to run "custom game content directory" from launcher. On Vita files get little messed up together when you launch only .grp. (it tried to load maps from wrong file i think). So i deleted DUKE3D.grp completly and have only BLOODCM.grp in folder. It works great, only problem is unplayable framerate (and no music,sound is ok). I will send you link to my whole Eduke32 folder in PM so you can just copy it and check it. With better framerate this would be pretty good way to play Blood on Vita:)
I'll be so hyped for Nblood too :)
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skarmachild
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Joined: Sat Jul 06, 2019 3:17 pm

Re: [RELEASE] EDuke32 Vita

Post by skarmachild » Sat Jul 06, 2019 3:31 pm

Does this have multiplayer? Me and my girlfriend still play Megaton Edition online, runs really well! Would love to play this version with Mods multiplayer
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Rinnegatamante
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Re: [RELEASE] EDuke32 Vita

Post by Rinnegatamante » Sat Jul 06, 2019 6:16 pm

Netcode is disabled if i'm not wrong. It can be compiled with netcode enabled but i've never tested it.
If you want, visit my website: http://rinnegatamante.it :D

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