Blake Stone is a fun first person shooter from 1993 that sadly got overshadowed by Doom, which came out the week after its release. It's based on the Wolfenstein engine, but includes many features that would later appear in the Doom engine, such as textured floors and ceilings, interactive map elements such as switches and shootable objects, dimming of distant objects, automap, etc.
BStone is a full-featured port of the original source code. And now it's available on Vita, running smoothly in native resolution widescreen mode.
I think it's attained a sufficiently good state to merit the status of "release" as of now, so here you are. Big performance improvement over the pre-release version (usually in the 40s). Only caveat is that having music enabled can lead to crashing, so best to disable it in the menu (if anyone can figure out why, I'd be interested in knowing
Changes:
0.2
- L is now "use"; -/= in the front
- Joystick sesitivity adjusted
- Performance improvement (>20%)
- HUD no longer drawn over in various circumstances
- Live Area assets tweaked, -ps shortcut added
- Heartbeat on by default
- Elevator button touch location in ui_stretch mode
- Merge in changes from mainline develop branch up to the current state
- Initial port to PS Vita
Shareware data included with the first prerelease. More info in the README.md
https://github.com/01y/bstone-vita/releases

