dmaskell92 wrote:Just for an update, I'm on epilogue 2 of my chapter 5 testing. After that is complete I need to compare the tips with the PC version to make sure they are all named correctly. After that I want to go through the scripts and use DisableWindow(); on the intro images to remove the black film and I should be done with Chapter 5. Along with all the bug fixes you have contributed I think we almost have a full port!
I still have a issue where some gameplay is too white to read the text, I wil post a spoiler free screenshot ASAP.
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DrawFilm( 3, 255, 255, 255, 256, 0, 400, TRUE );
I think something in this the code makes the screen too white, this is from _meak_ep_02.txt
Also the white boxes where spoiler content probably, so i did that on paint.
I appreciate you censoring the screenshot.
Because I don't have a font with a shadow, I just made it so the message box is also drawn over the white filter, making it darker.
I also made it so, for now, anytime the DrawFilm command isn't used for drawing a color filter, it draws a white filter that's half transparent regardless of the color values used with DrawFilm.
Here's what that looks like:
- ch1, tip 20
The DrawFilm command you posted was a color inversion one, so it'll look like the screenshot.
https://github.com/MyLegGuy/Higurashi-V ... v2.1.1.vpk
plz reply to my threads