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JellyCar Vita [Game/Source]

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
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Drakon
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Re: [Release] JellyCar Vita

Post by Drakon » Fri Dec 02, 2016 5:07 pm

JellyCar Update

Changes

- Additional 30 levels
- Changed menus
- Rebinding keys
- Sound options
- Sticky tire and ballon
- Bug fixing and optimizations

Download

http://marcinp.xyz/vita/jellycar/JellyCar_1_5.vpk

Website

http://marcinp.xyz/jellycar-vita-1-5/
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fate6
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Re: [UPDATE] JellyCar Vita

Post by fate6 » Fri Dec 02, 2016 6:49 pm

OMG yes! Thankies for the extra stages :D
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lorak
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Re: [UPDATE] JellyCar Vita

Post by lorak » Sun Dec 04, 2016 2:30 pm

Great update!
Thank you.

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Drakon
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Re: [UPDATE] JellyCar Vita

Post by Drakon » Mon Dec 05, 2016 5:24 pm

There is another small update :)

I've changed how levels are stored and now they are loading much faster.
Also installation is much faster.

I've updated all links to game to newest version - just download game again and install it.
http://marcinp.xyz/vita/jellycar/JellyCar.vpk

rsn8887
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Re: [UPDATE] JellyCar Vita

Post by rsn8887 » Fri Dec 16, 2016 5:23 pm

Awesome!

Now I am confused which one is the newest version? the plain name or the _1.5 name?

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Drakon
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Re: [UPDATE] JellyCar Vita

Post by Drakon » Sat Dec 24, 2016 7:31 pm

Sorry for confusion. All files are the same version now. They just have different names. With next update i will only post one file on site.

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Drakon
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Re: JellyCar Vita [Game/Source]

Post by Drakon » Fri Aug 11, 2017 7:16 am

Hey

I've released source code of the game.
You can find it here: https://github.com/DrakonPL/Andromeda

I't should compile for Windows and Vita right out of the box. If there are any errors just post them here.

Why repository is called Andromeda?
Because it's my newer cross platform lib for creating games for Vita and Windows. After weekend I will add some tests/examples that I've created during lib development.

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