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[RELEASE] Vita Object Loader - 3D Model Viewer for PSVITA

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
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Rinnegatamante
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[RELEASE] Vita Object Loader - 3D Model Viewer for PSVITA

Post by Rinnegatamante » Wed Mar 29, 2017 1:42 pm

Description:

Vita Object Loader is a 3D model viewer wrote with lpp-vita fully opensource.
It can be used for benchmark purposes (take in mind models are soft rendered!) or just for fun.
It supports Wavefront (.obj) models but with some restrictions: only triangles primitives, materials are not supported.

How to adapt a model

To be sure your model will be compatible with Vita Object Loader you can use Blender to convert it into a triangles primitives one.
You can follow this short tutorial to do so:
1) Start Blender v.2.7.
2) Remove the default cube and import your model.
3) On bottom screen where you see "Default Mode", click it and select Edit Mode
4) If your model is not selected, press A to select it.
5) Press CTRL+T
6) Export the model as Wavefront (.obj). (Uncheck during exporting the Write Materials box)

Controls


Filebrowser:
DPad = Navigate through files
A = Open Directory / File
Square = Enable / Disable 444 Mhz mode
SELECT = Take screenshot
START = Exit Homebrew

Rendering:
Left Analog = Move Model
Right Analog = Rotate model
L / R = Zoom In / Zoom Out
Circle = Close current model

How to use textures

You can use a texture with your model by inserting a PNG/JPG/BMP file with the same name as the model in the same folder (so like ux0:/model.obj and ux0:/model.png ).

Screenshots
[spoiler]Image[/spoiler]
Download

http://vitadb.rinnegatamante.it/#/info/223
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Last edited by Rinnegatamante on Sun Jul 23, 2017 2:41 pm, edited 1 time in total.
If you want, visit my website: http://rinnegatamante.it :D

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Rinnegatamante
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Re: [RELEASE] Vita Object Loader - 3D Model Viewer for PSVIT

Post by Rinnegatamante » Sun Jul 23, 2017 2:36 pm

v.1.1 released!

Changelog:

Code: Select all

- Now the homebrew uses hardware acceleration for rendering phase.
- Removed non-fullscreen mode for compatibility reasons.
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Vektast
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Re: [RELEASE] Vita Object Loader - 3D Model Viewer for PSVIT

Post by Vektast » Sun Jul 23, 2017 4:09 pm

My chariot rendered with 10 fps on v1.0 and now with v1.1 bammm 180!!! GJ! :shock: :mrgreen:

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Rinnegatamante
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Re: [RELEASE] Vita Object Loader - 3D Model Viewer for PSVIT

Post by Rinnegatamante » Mon Jul 24, 2017 3:07 pm

Vektast wrote:My chariot rendered with 10 fps on v1.0 and now with v1.1 bammm 180!!! GJ! :shock: :mrgreen:

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Looks great, may i add your screenshot to VitaDB?
If you want, visit my website: http://rinnegatamante.it :D

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Vektast
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Re: [RELEASE] Vita Object Loader - 3D Model Viewer for PSVIT

Post by Vektast » Tue Jul 25, 2017 6:09 pm

Sure dude of course!! :)

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