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[RELEASE] Screenie - HD screenshots plugin for PSVITA

HENkaku is a native Homebrew Enabler for the PS Vita and PS TV. It lets you run homebrews on the PS Vita
dic1911
Posts: 1
Joined: Sun May 01, 2016 9:42 am

Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by dic1911 »

Thanks for the plugin, somehow the image looks a bit "transparent" in VitaShell, but the same screenshot looks just fine on PC
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NoOne
Posts: 281
Joined: Wed Dec 19, 2012 3:03 pm

Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by NoOne »

dic1911 wrote:Thanks for the plugin, somehow the image looks a bit "transparent" in VitaShell, but the same screenshot looks just fine on PC
yeah same problem here
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Rinnegatamante
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Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by Rinnegatamante »

NoOne wrote:
dic1911 wrote:Thanks for the plugin, somehow the image looks a bit "transparent" in VitaShell, but the same screenshot looks just fine on PC
yeah same problem here
I'm quite sure this is caused by vita2d erroneously processing X value of an XRGB bitmap. Screenie stores the alpha value of the image in the X channel. I can try to make it so that it saves bitmap as 24 bits but it could add new slowdowns during the process due to bitshifting.
If you want, visit my website: http://rinnegatamante.it :D
space1
Posts: 4
Joined: Sun Oct 02, 2016 7:14 pm

Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by space1 »

Many thanks, now we can make screenshots in good condition with vita/pstv

Image

Image

Image
Rinnegatamante
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Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by Rinnegatamante »

Rinnegatamante wrote:
NoOne wrote:
dic1911 wrote:Thanks for the plugin, somehow the image looks a bit "transparent" in VitaShell, but the same screenshot looks just fine on PC
yeah same problem here
I'm quite sure this is caused by vita2d erroneously processing X value of an XRGB bitmap. Screenie stores the alpha value of the image in the X channel. I can try to make it so that it saves bitmap as 24 bits but it could add new slowdowns during the process due to bitshifting.
Well the issue was caused by vita2d as expected. Next version of VitaShell should be fixed.

References:
- https://github.com/xerpi/libvita2d/pull/46
- https://github.com/TheOfficialFloW/VitaShell/issues/230
If you want, visit my website: http://rinnegatamante.it :D
Dante4
Posts: 38
Joined: Mon Oct 01, 2012 11:20 am

Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by Dante4 »

That really great work, but.. do you have any plan to add option to change combination to take screenshot? Or add option to use rearpad for it?
Rinnegatamante
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Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by Rinnegatamante »

Dante4 wrote:That really great work, but.. do you have any plan to add option to change combination to take screenshot? Or add option to use rearpad for it?
I think the current combo is good enough.
If you want, visit my website: http://rinnegatamante.it :D
ANU815
Posts: 119
Joined: Tue Jan 07, 2014 5:55 pm

Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by ANU815 »

Awesome! Thanks!
Yoyogames28
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Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by Yoyogames28 »

Screenie isn't working when using a SD2Vita adapter, but it may be the cause of Kuio, since this and Rincheat are the two plugin not working for me (oclockvita and Framecounter work)
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Rinnegatamante
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Re: [RELEASE] Screenie - HD screenshots plugin for PSVITA

Post by Rinnegatamante »

Yoyogames28 wrote:Screenie isn't working when using a SD2Vita adapter, but it may be the cause of Kuio, since this and Rincheat are the two plugin not working for me (oclockvita and Framecounter work)
kuio needs to be recompiled for enso in order to work. I'll re-compile it as soon as possible. In the meantime, i suggest you to give a try to pngshot by xyz: http://vitadb.rinnegatamante.it/#/info/283
If you want, visit my website: http://rinnegatamante.it :D
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