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Help porting UDK Engine to PSVITA
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Forum rule Nº 15 is strictly enforced in this subforum.
Forum rule Nº 15 is strictly enforced in this subforum.
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Re: Help porting UDK Engine to PSVITA
This looks great!
It would really be awesome if PS Vita UDK homebrews could be created.
It would really be awesome if PS Vita UDK homebrews could be created.
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- Posts: 113
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Re: Help porting UDK Engine to PSVITA
Yeah, it would be very easy to port UDK to PS Vita so long as I get access to the Unreal Engine 3 2012 Source Code for NGP (Vita), then I could compile UDK Engine to PS Vita.noname120 wrote:This looks great!
It would really be awesome if PS Vita UDK homebrews could be created.
But I was not able to get this
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Re: Help porting UDK Engine to PSVITA
This is exciting its like a dream come true.
PSP-1000 6.20 16 GB Pro C-2
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
PSP-go 6.20 32 GB LME 2.3 White
PSP-go 6.60 24 GB Pro C-2 / LME 2.3 Black
PS Vita Slim 8 GB 3.60 Henkaku
PS TV 3.60 Henkaku 1 TB Samsung Story
Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow
Re: Help porting UDK Engine to PSVITA
I was under the impression that Unreal Engine provided all their previous UDK's for v3 on their website. Including V3 full source code access. Is this no longer the case?
Re: Help porting UDK Engine to PSVITA
I found
https://www.betaarchive.com/forum/viewtopic.php?t=22838 <- you might have to get a hold of the user there.
https://www.betaarchive.com/forum/viewtopic.php?t=22838 <- you might have to get a hold of the user there.
Re: Help porting UDK Engine to PSVITA
Im hope this help you:udkultimate wrote:Hey! I know how I can trace the execution of psvita in runtime!!! There is a tool inside the Official PS Vita SDK that can do this, but for this to work, I would need to add the PS Vita on PSP2 Neighborhood as a PS Vita Devkit (think PS3 DEX Realtime Memory Modding). So my question, does the Henkaku CFW has the option to behave like a PS Vita Devkit? In other words, how can I turn my Henkaku PS Vita into a Devkit?
viewtopic.php?f=116&t=48110