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Help porting UDK Engine to PSVITA

Open discussions on programming specifically for the PS Vita.
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udkultimate
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Re: Help porting UDK Engine to PSVITA

Post by udkultimate » Fri Mar 10, 2017 2:19 pm

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noname120
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Re: Help porting UDK Engine to PSVITA

Post by noname120 » Wed Mar 15, 2017 10:20 pm

This looks great!
It would really be awesome if PS Vita UDK homebrews could be created.
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udkultimate
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Re: Help porting UDK Engine to PSVITA

Post by udkultimate » Fri Mar 17, 2017 3:27 pm

noname120 wrote:This looks great!
It would really be awesome if PS Vita UDK homebrews could be created.
Yeah, it would be very easy to port UDK to PS Vita so long as I get access to the Unreal Engine 3 2012 Source Code for NGP (Vita), then I could compile UDK Engine to PS Vita.

But I was not able to get this :(

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udkultimate
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Re: Help porting UDK Engine to PSVITA

Post by udkultimate » Sat Mar 25, 2017 10:56 am


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udkultimate
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Re: Help porting UDK Engine to PSVITA

Post by udkultimate » Thu Apr 20, 2017 9:19 pm


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udkultimate
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Re: Help porting UDK Engine to PSVITA

Post by udkultimate » Wed May 17, 2017 12:12 am


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ali_ihsan21
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Re: Help porting UDK Engine to PSVITA

Post by ali_ihsan21 » Sun May 28, 2017 5:50 pm

This is exciting :shock: its like a dream come true.
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Thank you RepRep, Total_Noob, Suloku, Omega2058, TheFlow

Arkanite
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Re: Help porting UDK Engine to PSVITA

Post by Arkanite » Mon May 29, 2017 3:52 am

I was under the impression that Unreal Engine provided all their previous UDK's for v3 on their website. Including V3 full source code access. Is this no longer the case?

Metzen
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Re: Help porting UDK Engine to PSVITA

Post by Metzen » Mon May 29, 2017 12:10 pm

I found
https://www.betaarchive.com/forum/viewtopic.php?t=22838 <- you might have to get a hold of the user there.

em4nu3l0
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Re: Help porting UDK Engine to PSVITA

Post by em4nu3l0 » Fri Jun 02, 2017 11:39 pm

udkultimate wrote:Hey! I know how I can trace the execution of psvita in runtime!!! There is a tool inside the Official PS Vita SDK that can do this, but for this to work, I would need to add the PS Vita on PSP2 Neighborhood as a PS Vita Devkit (think PS3 DEX Realtime Memory Modding). So my question, does the Henkaku CFW has the option to behave like a PS Vita Devkit? In other words, how can I turn my Henkaku PS Vita into a Devkit?
Im hope this help you:
viewtopic.php?f=116&t=48110

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