So I started porting (or rather, remaking from the ground-up...) my open-source C++ visual novel engine to PS Vita, using lpp-vita. It's going pretty well, so I figure I'd post it here.
Documentation will come once the engine is in a reasonably good condition, as well as a "skeleton project" which will have the basics set up to kickstart development. The code is mostly commented (at least the Lua is) so have a glance if you like.
Included in the source code is a program that converts Ren'Py script into Lua scripts specifically for the engine.
The Github page can be found here: http://github.com/Slynchy/March22-Lua
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