Advertising
[RELEASE] vitaQuake - Quake port for PSVITA
-
- Posts: 1
- Joined: Sat Jul 30, 2016 11:45 pm
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
The game crashes when completing a level. Is that a one time issue or is it often?
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
cant seem to get it to run. after installing it just shows a black screen. any help?
EDIT: fixed it. the quake folder needs to be in data;
ux0:/data/Quake/id1
EDIT: fixed it. the quake folder needs to be in data;
ux0:/data/Quake/id1
Advertising
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
Game freezes whe I try to save my progress, is there a workaround? or should I wait for the next release? thanks for making this by the way
-
- Posts: 18
- Joined: Tue Dec 17, 2013 9:45 pm
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
nice work! hope to see you make more ports and stuff
-
- Posts: 42
- Joined: Sun May 08, 2011 3:43 am
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
does this have music or expansion support?
I have the de-emphasized .ogg and .mp3 versions of all 3 soundtracks, and i just need to know where to put em.
same with the expansions, just need to now where they go.
I have the de-emphasized .ogg and .mp3 versions of all 3 soundtracks, and i just need to know where to put em.
same with the expansions, just need to now where they go.
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
modus wrote:cant seem to get it to run. after installing it just shows a black screen. any help?
EDIT: fixed it. the quake folder needs to be in data;
ux0:/data/Quake/id1
I had the same problem than I fixed it thanks to your help
Played 3 stages and I didn't have any problem.
Vita TV
-
- Posts: 26
- Joined: Wed Nov 05, 2014 3:33 pm
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
Native Quake port for PSVITA, nice !
Might have a go at it ^_ ^
I'm hoping all major bugs can eventually be ironed out.
Might have a go at it ^_ ^
I'm hoping all major bugs can eventually be ironed out.
-
- VIP
- Posts: 912
- Joined: Sat Mar 26, 2011 10:02 am
- Contact:
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
No problem mate, i'm always mind opened for such projects, keep up the good work with your website .Wolfmade wrote:I figured out how to display it and I'm hosting vitaQuake on VPK Mirror. If you want it taken down (understandable, looks like you're asking for donations on your site) just let me know.
Not at the moment but i was working on musics support on ctrHexenII and Hexen II / Quake both use winQuake so porting it to vitaQuake shouldn't be so hard.SteelWolf89 wrote:does this have music or expansion support?
I have the de-emphasized .ogg and .mp3 versions of all 3 soundtracks, and i just need to know where to put em.
same with the expansions, just need to now where they go.
That's not supposed to happen (or at least it doesn't happen in v.1.2 with REjuvenate). Unfortunately i don't currently have a 3.60 system. I ordered a couple of days ago a DS4 + PSTV just for developing purposes. It will arrive in a couple of days (estimated 3-4 august). When i'll receive it, i'll do a proper debug and check for bugs to solve in vitaQuake.TRIBOLIN wrote:Game freezes whe I try to save my progress, is there a workaround? or should I wait for the next release? thanks for making this by the way
If you want, visit my website: http://rinnegatamante.it
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
Loving it. Thanks for the upload.
Things are only going to get better.
Things are only going to get better.
-
- Posts: 97
- Joined: Sat Jun 28, 2014 7:53 am
Re: [RELEASE] vitaQuake - Quake porting for PSVITA
Very good port ! And without GPU support !!! I can't imagine all the thing we can do with GPU support !
I hope for a dosbox emulator for vita too !
I hope for a dosbox emulator for vita too !
PS Vita 1001 - 3.60 HENkaku Ensō - 64gb Memory card
PSP 1004 - 6.60 PRO-B10 CFW - 8gb Memory card
PSP 1004 - 6.60 PRO-B10 CFW - 8gb Memory card