so is there more protection that the VITA contains that the PSP emu doesn't , or do we simply have more knowledge of the PSP internals that allows us to more easily find exploits
in theory if we know the imports of a PS VITA game, and got control of what gets executed, it should be possible to write some type of native homebrew for it, that doesn't rely so heavily on PSP emu based exploits,considering there's already some work on a PSP2SDK, how hard would it be to inject some pre compiled code into a hypothetical usermode exploit on the vita, unless of course the vita had some hash or some other security *** that would make this dang near impossible
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