All answers are appreciated. Thanks
Rejuvenate FW 3.55
Rejuvenate FW 3.55
I've noticed that there is still a PSM runtime on my newly updated 3.55 Vita. I downloaded the 1.00 version and it is now installed. Maybe there is another way into the PSM Dev Assistants?
All answers are appreciated. Thanks
All answers are appreciated. Thanks
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Last edited by John Dupe on Sat Nov 14, 2015 5:14 am, edited 1 time in total.
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- HarmfulMushroom
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Re: Rejuvenate FW 3.55
So we need to get the Vita to crash with a PSM game, and exploit it?HarmfulMushroom wrote:http://community.us.playstation.com/t5/ ... p/45023971
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OperationNT
- Posts: 161
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Re: Rejuvenate FW 3.55
Rejuvenate is based on a flaw inside the "PSM Dev Assistant" (and "PSM Dev Assistant for Unity") debugging functionality. If the PSM game is not started through one of those applications, you won't be able to start Rejuvenate: a crash outside those applications sandboxes won't allow you to attach any debugging tool.
And those 2 applications are "blacklisted" once you are on FW 3.52.
Sorry but currently, you cannot run any native homebrew through Rejuvenate.
And those 2 applications are "blacklisted" once you are on FW 3.52.
Sorry but currently, you cannot run any native homebrew through Rejuvenate.
Re: Rejuvenate FW 3.55
can we just use the e-mail trick to un-blacklist it? (similar to PSTV whitelist remover?)OperationNT wrote:Rejuvenate is based on a flaw inside the "PSM Dev Assistant" (and "PSM Dev Assistant for Unity") debugging functionality. If the PSM game is not started through one of those applications, you won't be able to start Rejuvenate: a crash outside those applications sandboxes won't allow you to attach any debugging tool.
And those 2 applications are "blacklisted" once you are on FW 3.52.
Sorry but currently, you cannot run any native homebrew through Rejuvenate.
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OperationNT
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Re: Rejuvenate FW 3.55
We don't know currently how this application is blacklisted. But it is probably in an encrypted file on a read only partition (like "vs0").
Re: Rejuvenate FW 3.55
Please, tell me how you installed PSM ( I am stuck on 3.52 but with TN-V11
)
Re: Rejuvenate FW 3.55
I went into settings, scrolled to system, and clicked PlayStation Mobile, pressed the little bubble at the bottom-right hand side of the screen and selected 'update' then cancelled the download for the newest version.Kration! wrote:Please, tell me how you installed PSM ( I am stuck on 3.52 but with TN-V11)
I already had PSM Dev Assistant For Unity when I updated. can't help you there. (although the method might work)
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Re: Rejuvenate FW 3.55
Its downloading PSM RunTime, can I know on which specific firmware you installed PSM Dev app. Was it on 3.52 or below?John Dupe wrote:I went into settings, scrolled to system, and clicked PlayStation Mobile, pressed the little bubble at the bottom-right hand side of the screen and selected 'update' then cancelled the download for the newest version.Kration! wrote:Please, tell me how you installed PSM ( I am stuck on 3.52 but with TN-V11)
I already had PSM Dev Assistant For Unity when I updated. can't help you there. (although the method might work)
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Re: Rejuvenate FW 3.55
you will not be able to use rejuvenate on 3.55.
rejuvenate does not need psm runtime, because psm runtime only runs the final app
psm/unity assistant are debuggers, it s quite different.
rejuvenate does not need psm runtime, because psm runtime only runs the final app
psm/unity assistant are debuggers, it s quite different.
