Anyways my android game isn't released yet but you can check it out at http://www.facebook.com/omsgames or http://www.twitter.com/omsgames. Do you think casual games like this would work on the PS-Vita or are you guys all hardcore gamers?
Android Games for PSVita
Android Games for PSVita
Hey guys I'm just finishing making my first game for Android. I was wondering since the PS-Mobile suite is now free for developers would it be worth my time to develop games for the PSVita? Would you guys buy my games if I put them up for $0.99 since I can't place ads on PS-Mobile content.
Anyways my android game isn't released yet but you can check it out at http://www.facebook.com/omsgames or http://www.twitter.com/omsgames. Do you think casual games like this would work on the PS-Vita or are you guys all hardcore gamers?
Anyways my android game isn't released yet but you can check it out at http://www.facebook.com/omsgames or http://www.twitter.com/omsgames. Do you think casual games like this would work on the PS-Vita or are you guys all hardcore gamers?
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Re: Android Games for PSVita
Looks pretty cool. Any videos?
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Re: Android Games for PSVita
Yeah I threw a quick gameplay demo here (http://youtu.be/rhGPiLZz0Eo) but I'm working on a trailer as we speak
Re: Android Games for PSVita
Looks pretty cool to me. Why not give it a shot on the PS Vita.
• PS4 1K 2TB OFW • PS3 3K 1TB OFW • PS3 Slim (2103-B) 500GB 4.82 Rebug • PS3 Slim (2003-B) 250GB 4.84 Habib •
• PSV 1K 32GB 3.60 HENkaku • 3x PSP 2K (TA-085v1) 128GB 6.60 ME-2.3 • 1x PSP 2K (TA-085v2) 32GB 6.60 ME-2.3 •
• PSV 1K 32GB 3.60 HENkaku • 3x PSP 2K (TA-085v1) 128GB 6.60 ME-2.3 • 1x PSP 2K (TA-085v2) 32GB 6.60 ME-2.3 •
Re: Android Games for PSVita
Yeah I was planning on doing that since I have a vita myself and love it! Except everyone says the vita isn't doing so well. I think I need to hire a graphics artist first though I'm not very good at art in general lol, and I think the vita caters to people that have tastes for high end graphics as opposed to the 3DS for example
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stoneskull
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Re: Android Games for PSVita
i buy a lot of games, especially at 0.99 since if i don't like it i don't lose much, and if it is good, then i got a good deal..
unless it gets lots and lots of good reviews i won't spend much more than 2.99 on a psm game usually
1.99 could be a better price for some developers depending on if sales are predicted to be the same or more than half of the sales if at 99c.. maybe in between at 1.49 would be optimal for some.. for lower, but solid sales, maybe a higher price is better.. knowing what to price it as is probably one of the trickiest problems, ha..
unless it gets lots and lots of good reviews i won't spend much more than 2.99 on a psm game usually
1.99 could be a better price for some developers depending on if sales are predicted to be the same or more than half of the sales if at 99c.. maybe in between at 1.49 would be optimal for some.. for lower, but solid sales, maybe a higher price is better.. knowing what to price it as is probably one of the trickiest problems, ha..
Vita 1000WiFi 3.60 + HENkaku
Re: Android Games for PSVita
The game looks good, although it needs a bit more polishing.
Re: Android Games for PSVita
There aren't that many PSV out there and like you I'm not sure such a game would be appealing to those who have one.
Why not try on iOS? There are a lot more iOS devices out there and the users are more likely to buy that kind of game.
Why not try on iOS? There are a lot more iOS devices out there and the users are more likely to buy that kind of game.
Sorry.
Re: Android Games for PSVita
Because porting from Android to iOS if you didn't make it portable is basically re-writing from scratch, and in an awful language like Objective-C this can be really a PITA.daaa57150 wrote:Why not try on iOS?
I wanna lots of mov al,0xb

"just not into this RA stuffz"

"just not into this RA stuffz"
Re: Android Games for PSVita
Yeah, porting to iOS does indeed mean rewriting it.
I hated that language when I started.
But now with all the huge improvements they made (ARC, blocks...), I like it most of the time. Although I still use C++ for some things.
m0skit0 wrote: ... in an awful language like Objective-C ...
But now with all the huge improvements they made (ARC, blocks...), I like it most of the time. Although I still use C++ for some things.
Sorry.


