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deadbeef?
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Forum rule Nº 15 is strictly enforced in this subforum.
Forum rule Nº 15 is strictly enforced in this subforum.
Re: deadbeef?
hehe I made the same question few days after registering here.
I found a nice read here
or was it this?
anyway, the hijacked thread was this :p
viewtopic.php?f=6&t=18708&hilit=+deadbeef
/Edit:
I found a nice read here
or was it this?
anyway, the hijacked thread was this :p
viewtopic.php?f=6&t=18708&hilit=+deadbeef
/Edit:
FrEdDy wrote:When returning from a syscall, the syscall handler stores 0xDEADBEEF in all argument and temp registers to avoid data leaks.
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PSP-Controlled drone
"Hackers don't have superpowers. Just a hackable PSP and a brain (ships by default on most humans models)" -Wololo
"Hackers don't have superpowers. Just a hackable PSP and a brain (ships by default on most humans models)" -Wololo
Re: deadbeef?
Thanks! I am new to all these things.
"If the truth is a cruel mistress, then a lie must be a nice girl"
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Re: deadbeef?
dang, I saw this and thought maybe someone was porting Deadbeef to the psp.
http://deadbeef.sourceforge.net/
http://deadbeef.sourceforge.net/
Vita 3G - 4GB/8GB - 3.00 TN-V
Re: deadbeef?
When there is a return from a syscall, 0xDEADBEEF are placed all over to avoid data leak.
Funny stuff
<yifanlu> I enjoy being loud and obnoxious
<yifanlu> rooting an android is like getting a hooker pregnant
<xerpi> I sometimes think I should leave all this stressing **** and be a farmer instead
<yifanlu> I enjoy being loud and obnoxious
<yifanlu> rooting an android is like getting a hooker pregnant
<xerpi> I sometimes think I should leave all this stressing **** and be a farmer instead
Re: deadbeef?
Some memory managers write deadbeef arround memobjects to know if there is a leak.
at least i do that.. I'd say its actully pretty normal for a c++ dev
at least i do that.. I'd say its actully pretty normal for a c++ dev