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lord_danzig wrote:there is something lost with eCFW and i'm not sure what.
the Media Engine, both SNES9x and daedalus use it, but the vita doesn't emulate it
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lord_danzig wrote:there is something lost with eCFW and i'm not sure what.
rafael707 wrote:once you save in-game, try exiting the emu and returning back to it and load the save. thats what i would do to test if it actually saved which it wont..
"There's an option in the option menu for both emulators that says something like "Autoupdate SRM." Its default is set to off. Should I turn that on? What does this option do?"
Yes, you should turn that on if you're using Euphoria. Turn it off, and the emulator may never save, even after twenty attempts. Turn it on, and it will save every time.
So basically, the emulator was released with the option "Would you like to be able to save your game?" and the default was set to "No."

Acid_Snake wrote:lord_danzig wrote:there is something lost with eCFW and i'm not sure what.
the Media Engine, both SNES9x and daedalus use it, but the vita doesn't emulate it

lord_danzig wrote:rafael707 wrote:once you save in-game, try exiting the emu and returning back to it and load the save. thats what i would do to test if it actually saved which it wont..
LOL dude you're right, lost 2 hours of gameplay from yesterday. I saw the saves while the emulator was running so i assumed it worked. but once you restart it they are gone. snes9xtyl had saves working better, but is wayyy slower than euphoria. bleh.
I did some googling and I think I solved the problem.
forums.pspslimhacksDOTcom/threads/snes-emulator-saves.10391/"There's an option in the option menu for both emulators that says something like "Autoupdate SRM." Its default is set to off. Should I turn that on? What does this option do?"
Yes, you should turn that on if you're using Euphoria. Turn it off, and the emulator may never save, even after twenty attempts. Turn it on, and it will save every time.
So basically, the emulator was released with the option "Would you like to be able to save your game?" and the default was set to "No."
For Euphoria, in the Load/Save tab, set 'Autosave updated SRAM' to 'yes' and the problem seems to have fixed. I also set the autosave state to 5 mins just in case. Hope it works for us
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