Stargazr64 on January 22nd, 2013 at 1:28 pm said:
Why no Vita version, guys?
Mike Lunn on January 22nd, 2013 at 3:46 pm said:
Hey Stargazr, when we were developing Revelations for new platforms we really wanted to hone in on the experience you get with a large format screen, surround sound, etc. This type of setup really helps players get sucked into the horror vibe and enjoy the game to its fullest extent.
USCCM on January 22nd, 2013 at 2:43 pm said:
5. If the answers to first 3 questions are negative, then wouldn’t this title be better suited for the PS Vita instead of the PS3? A) It’s a port from another handheld machine, which means there will be no need to ‘re-master’ the visual. B) Using the Vita’s motion control to move the Scanner around to look for hidden stuff… is it just me or did someone in Capcom did not think things through before they started out on this project?
Mike Lunn on January 22nd, 2013 at 4:25 pm said:
5. 3DS and PS-vita infrastructure let alone developing games for them are extremely different beasts. Even just the screens as you mention are completely different resolutions/functions. Take a look at the top comment for my full Vita response.
These are Capcoms reasons for not bringing Resident Evil to the PSVita and I think their stupid, now I'm wondering what's everyone's opinions on this? I personally think their being lazy.
Source: PlayStation.Blog http://blog.us.playstation.com/2013/01/22/resident-evil-revelations-creeps-to-ps3-may-21-with-new-features/




