Everything that is PSVita-related but doesn't go in any other subforum
#231225 by wartaf
Wed Jan 23, 2013 10:29 am
it's probably the price and without having a lot of great games.
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#231234 by dedede
Wed Jan 23, 2013 11:04 am
For me it's all about the marketing - in Australia I walked into JB HiFi (leading retailer) on launch day - vita who?? *** display - 4 games- uneducated sales people - where's the hype ? It's really disappointing as I genuinely "love" my Vita - I want it to be successful. I try to spread the love with my friends, but its still a whole lot of Vita who?
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#231261 by DrROBschiz
Wed Jan 23, 2013 12:46 pm
To solution has been obvious forever

Drop the Price on hardware/MEMORY

Make more games

Also they need to make a push to localize big Japanese titles. I feel like we are going to miss out on some of the biggest games available for the system.
#231303 by john10101
Wed Jan 23, 2013 3:02 pm
People will always pay the price, provided they get what they want. Games. First off you have a console that is geared towards a downloadable game market, then you choke it by only offering very small cards, at very expensive prices. I should not have to pay 60$ for a game then another 50 to store that game on my console. its just silly.

i know they will never do it, but support homebrew/ importing of old games. why should i have to by the same game twice. why are some games not available for vita when theres clearly no reason it should not be (im talking to you mega man) why can i play some games through remote play but not copy them to my vita (silent hill ps1) especially when other ps1 games copy just fine.

in the end it all comes down to games. There are quit a few negatives about this console. but the hardware is leaps ahead of anything else. but you cant win on hardware alone. Thats how Nintendo sticks around. their hardware is not top of the line, but the games they have are suited to it, and they are fun to play. Also i would be nice if more game dev's took advantage of the vita as a controller/ extra screen but until alot of vita's are sold why would they bother coding it?

also why did they only put in 2 shoulder buttons, having 4 like ps has been since the PS1 would really increase game compatibility and open a lot of doors.
#231343 by Alpmaster
Wed Jan 23, 2013 5:39 pm
VivaLaVita wrote:
Not the card game which was for PSP and it was called Acid the card game. I did not really get in to that game.



You should play the first one and then part 2. They are pretty good games.

I got to purchase them again i do not have them anymore.
#231446 by ad2948
Wed Jan 23, 2013 9:46 pm
JonathanH wrote:I'm not complaining about 32 gb of data for 100$

Geez you people are so picky, Sony used to sell their PSP memory sticks way overpriced like 50$ for a 2gb.....


Price per gigabyte is way higher than other flash memory formats. I can get a 64gb micro sd for half that. That said I still paid 80$ for the 32gb card :(
#231459 by VivaLaVita
Wed Jan 23, 2013 10:22 pm
ad2948 wrote:
JonathanH wrote:I'm not complaining about 32 gb of data for 100$

Geez you people are so picky, Sony used to sell their PSP memory sticks way overpriced like 50$ for a 2gb.....


Price per gigabyte is way higher than other flash memory formats. I can get a 64gb micro sd for half that. That said I still paid 80$ for the 32gb card :(


Yeh but that was way back in the day. Prices have come way down since then. I paid 60 for my 8GB PSP stick in 07-ish. Which was still high then.

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