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pyMenu 0.3.2 for ARK

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Re: pyMenu 0.3.1 for ARK

Postby jvhellraiser » Sun Jan 13, 2013 11:56 pm

Nephurus wrote:I assume we need to set the pops.prx in the manager for psx support right?? the one in the save data folder?


no,psx bis already suppoted from the start.
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Re: pyMenu 0.3.1 for ARK

Postby Nephurus » Mon Jan 14, 2013 12:04 am

jvhellraiser wrote:
Nephurus wrote:I assume we need to set the pops.prx in the manager for psx support right?? the one in the save data folder?


no,psx bis already suppoted from the start.

well ill remove it from the manager then , thx for the reply.
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Re: pyMenu 0.3.1 for ARK

Postby Crackstein » Thu Jan 17, 2013 3:22 am

Anyone else had any cut/paste issues with this?
I was told I could cut/paste an ISO backup to the ISO folder from the UNO save folder using pymenu. I am able to cut my ISO, but once I try to paste it, pymenu freezes up.
:(
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Re: pyMenu 0.3.1 for ARK

Postby Acid_Snake » Thu Jan 17, 2013 7:52 am

could be free memory space, pyMenu first makes a 1:1 copy and then deletes the old one, which means you must have at least as much free space as the size of the iso
"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")
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Re: pyMenu 0.3.1 for ARK

Postby Crackstein » Thu Jan 17, 2013 9:59 pm

Damn. So as I take it, the only way to transfer ISOs without making the 1:1 copy, is to use VitaFTP, am I right?
(Also, thanks for the reply)
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Re: pyMenu 0.3.1 for ARK

Postby Acid_Snake » Thu Jan 17, 2013 11:27 pm

yes, that's correct, FTP should be used to pretty much transfer anything, as it's way faster than copying with, then unpacking and then moving

edit: I found this interesting information
apparently os.rename() can also be used to move files, and possibly directories. If it works like linux's mv command and it works on the psp, then it can solve our cut-paste problem
"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")
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Re: pyMenu 0.3.1 for ARK

Postby wth » Thu Jan 17, 2013 11:40 pm

Acid_Snake wrote:edit: I found this interesting information
apparently os.rename() can also be used to move files, and possibly directories. If it works like linux's mv command and it works on the psp, then it can solve our cut-paste problem

nope viewtopic.php?t=24337
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Re: pyMenu 0.3.1 for ARK

Postby Acid_Snake » Fri Jan 18, 2013 8:36 am

wth wrote:
Acid_Snake wrote:edit: I found this interesting information
apparently os.rename() can also be used to move files, and possibly directories. If it works like linux's mv command and it works on the psp, then it can solve our cut-paste problem

nope viewtopic.php?t=24337

damnit, I guess we have to keep the old slow method
"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")
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Re: pyMenu 0.3.1 for ARK

Postby wth » Sat Jan 19, 2013 3:04 pm

Acid_Snake wrote:damnit, I guess we have to keep the old slow method

that's PSP lol :mrgreen:
maybe uofw for instance could fix that if they ever finished though
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Re: pyMenu 0.3.1 for ARK

Postby onnz423 » Mon Jan 21, 2013 10:40 am

I hate pymenu GODDAMN IT !
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