#219780 by tmann
Mon Dec 31, 2012 6:47 am
there were indeed leaks with the ninja release but that doesn't mean it was a total failure. A handful of people were able to obtain the exploit and that was what a ninja release is all about
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#219784 by SuperPaper
Mon Dec 31, 2012 6:58 am
Been nearly 24 hours since the exploit game name was released publicly and Sony still hasn't pulled it from the US store so I don't see the problem. The ninja release to my understanding was just to give scene regulars/members of Wololo enough of a heads up to beat Sony to the punch. In that respect it has clearly succeeded. No system will ever stop leaks short of not sharing an exploit at all, this method seems to at least staunch the leakage long enough to let even the laziest of people nab a game. I know because I am one of those people.
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#219791 by TelcoLou
Mon Dec 31, 2012 7:34 am
willdunz wrote:I kept seeing another game mentioned elsewhere before the public announcement and many people bought that game.


"Many", huh?

I don't believe you ;)
#219860 by Corey96
Mon Dec 31, 2012 10:41 am
ikithme wrote:I can't tell if you are complaining about the current system or if you are praising it...

If you are complaining:
Please give the staff ideas on how to improve it instead of just complaining without a way to fix it.

If you are praising it:
Okay, we know everything went as planned. So I'm confused.


I was praising it. :lol:
#219867 by dirtabd
Mon Dec 31, 2012 10:55 am
Hey WO LoLo if you were to go super top secret CIA ninja release, you could release the game names and the actual eCFW ect. links through ninja releases for all the registered users, that way Sony doesnt get wind of the game name or the eCFW files until everyone has got a chance to get at the ninja, plus if all the other websites that use your info went to all ninja releases in some way, then we could have plenty of time to spread the exploit game names and the eCFW files before Big Brother Sony even figures out what the exploit game is! I think if we all put our heads together we could come up with a much more efficient and leak proof way to release the next game exploits. What about a referral only release in the future so no Sony guys register on your site. If you would like some outside the box ideas, feel free to contact me I would be willing to help in the discussion of future releases. If not no worries, do what you do best yo...

Dirt
#219871 by Khanduras
Mon Dec 31, 2012 11:04 am
dirtabd wrote:Hey WO LoLo if you were to go super top secret CIA ninja release, you could release the game names and the actual eCFW ect. links through ninja releases for all the registered users, that way Sony doesnt get wind of the game name or the eCFW files until everyone has got a chance to get at the ninja, plus if all the other websites that use your info went to all ninja releases in some way, then we could have plenty of time to spread the exploit game names and the eCFW files before Big Brother Sony even figures out what the exploit game is! I think if we all put our heads together we could come up with a much more efficient and leak proof way to release the next game exploits. What about a referral only release in the future so no Sony guys register on your site.

Even though it's possible, I highly doubt anyone from Sony has registered on the site. Even if one did, the leak didn't happen because Sony found out about it. The leak happened because a member of the community went and plastered it all over Sony's official PS Vita forums, which in turn is how Sony found out about it, if they even took the information seriously.

The game still appears to be unaffected as of now, so at least that's a bit of better-than-average news. Maybe they'll just let this one stay as it is (even though I highly doubt it. A girl can hope, can't she?). But honestly, the only way to make a release leak free is to not share information about it at all. Someone, somewhere will always end up ruining it for everyone else, unfortunately. I guess it could have been a heck of a lot worse, though. :p
#219880 by wololo
Mon Dec 31, 2012 11:45 am
Khanduras wrote: Someone, somewhere will always end up ruining it for everyone else, unfortunately. I guess it could have been a heck of a lot worse, though. :p

Exactly.
We have about 20'000 active members on this forum. 99.9% of us know how to keep a secret which is awesome, but that's still not enough :)
#219893 by O-bake
Mon Dec 31, 2012 12:23 pm
This time went much better than the previous releases with all the drama and fast respond from Sony, in my opinion.

Anyways, I really would like to know how many copies of Uno (as well as of the previous exploit games) were downloaded to estimate the theoretical maximum of Vitas with eCFW capability.

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