MaX_SLayeR: I think I already have the tools I need... unless I can find a decompiler somewhere.
Regarding contacting other devs... well I think in the scene it's all a matter of trust. I know I can freely ask questions here because we know each other, but as far as the PS3 is concerned, I'm a nobody. I don't think anybody in the PS3 scene will answer my questions if I don't have something to show. At least that's how it works on the PSP side... people who don't already have 90% of the answers won't get a reply to their question (the principle being: 90% of your questions can be answered by google and a bit of personal research, so show us that you did your homework...)
JJS wrote:Shouldn't the
IBM Cell SDK contain a version of objdump that can deal with all aspects of the Cell processor?
jigsaw wrote:hmmm, so now I guess that from this ELF, I need to start decompiling stuff... any existing tool for that?
Standard ELF, isn't it? Does objdump work?
Ok, thanks guys, will have a look.
m0skit0 wrote:I don't think you need 500$ to disassemble IBM Cell assembly. There should be some disassemblers already available out there. Another option is writing your own disassembler (but I guess this doesn't even interest you

)
Actually, why not... I hate to reinvent the wheel, but it seems to me right now that nothing as convenient as prxtool exists for the PS3 yet. this would be an interesting project.
I have a few US PSN codes to sell for a reasonable price (cheaper than pcgamesupply). PM me if interested, 1st come 1st serve basis..
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