Random Homebrew: Squarez
A classic homebrew game. Dodge the other squares to collect points, then collect powerup squares to [...]
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s4inexCraft v2.2 - fire resistance,bigger light range.....

Re: s4inexCraft v1.0 - lots of thinks

Postby MaciekXT600 » Wed May 09, 2012 6:56 pm

Sorry, I dont know it.
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Re: s4inexCraft v1.1 - new menu + source code

Postby diddover » Wed May 09, 2012 7:17 pm

Omg, that is amazing! Truly makes the game feel more professional =D
Thank you man, you're awesome!

And also, I don't really like the idea that some people said about selling it later on.
A better thing would be accepting donations.
People can then give you a game (via steam), or money (via paypal).
Just an idea though =p Anyhow, awesome work! Can't wait for the next update!
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Re: s4inexCraft v1.1 - new menu + source code

Postby noob » Wed May 09, 2012 8:42 pm

yo s4inex,
i've been following this and some other threads that have your game as topic.
and lately i've been thinking..
maybe it's a good idea to make some things move, to give more life to the game.
with water beiing the easiest ( i think)(i'm not talking about streaming water here, just a block of water with a moving texture)
and falling sand/gravel (not plop plop-style.. i mean actually visual movement)
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Re: s4inexCraft v1.1 - new menu + source code

Postby jingy2859 » Thu May 10, 2012 4:57 am

noob wrote:yo s4inex,
i've been following this and some other threads that have your game as topic.
and lately i've been thinking..
maybe it's a good idea to make some things move, to give more life to the game.
with water beiing the easiest ( i think)(i'm not talking about streaming water here, just a block of water with a moving texture)
and falling sand/gravel (not plop plop-style.. i mean actually visual movement)


Great idea! All you have to do is add gravity to gravel and sand, and make a new water texture thats not in the picture where are the textures are, just a different move that has animation!
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Re: s4inexCraft v1.1 - new menu + source code

Postby Darkrainbow » Thu May 10, 2012 6:01 am

:O open source, awesome
maybe I will start modding again.
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Re: s4inexCraft v1.1 - new menu + source code

Postby fouadtjuhmaster » Thu May 10, 2012 8:28 am

Sum1 has some screenshots of 1.1?
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Re: s4inexCraft v1.1 - new menu + source code

Postby barus5 » Thu May 10, 2012 10:42 am

fouadtjuhmaster wrote:Sum1 has some screenshots of 1.1?

I have ;p

Screenshots:
Spoiler
Image

Image

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Image

Image

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Thanks for update s4inex :)

PS. - In this version i can't load save. If you try to load save, the game will generate a new world. :/
PS. 2 - If you select "random generate", each time will generate a "normal forest"...
PS. 3 - Unable to generate the Redwood Forest.
Can you fix it, please?

btw. Can you add the light for burning furnace?
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PS Vita PCH-1004 ZA01 2.02 with UNO TN-V2
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Re: s4inexCraft v1.1 - new menu + source code

Postby fouadtjuhmaster » Thu May 10, 2012 11:09 am

barus5 wrote:
fouadtjuhmaster wrote:Sum1 has some screenshots of 1.1?

I have ;p

Screenshots:
Spoiler
Image

Image

Image

Image

Image

Image

Image

Image

Image

Image


Thanks for update s4inex :)

PS. - In this version i can't load save. If you try to load save, the game will generate a new world. :/
PS. 2 - If you select "random generate", each time will generate a "normal forest"...
PS. 3 - Unable to generate the Redwood Forest.
Can you fix it, please?

btw. Can you add the light for burning furnace?

Nice thanks.

Also nice if a bed can be added.
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Re: s4inexCraft v1.1 - new menu + source code

Postby jingy2859 » Thu May 10, 2012 12:27 pm

How do i use the burning fireplace?
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Re: s4inexCraft v1.1 - new menu + source code

Postby Ventus » Thu May 10, 2012 12:33 pm

Thanks for update i love new menu
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