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s4inexCraft v2.2 - fire resistance,bigger light range.....

Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby TechnoTec » Sun Apr 29, 2012 5:19 pm

Nice mod,but i can't play it...
it crashes every time when i generate the world :x
please help!
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby diddover » Sun Apr 29, 2012 5:24 pm

Wow man, that's just amazing! Love it.
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby Ventus » Sun Apr 29, 2012 5:26 pm

TechnoTec wrote:Nice mod,but i can't play it...
it crashes every time when i generate the world :x
please help!


try to load an old world or try with parametric world changing some options
however nicce the option :O ----> : D
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby diddover » Sun Apr 29, 2012 5:32 pm

Lol I'm hoping the option :O -> :D is later gonna be used for like some kind of crafting system, but yea... who knows =p Imma keep dreaming =3
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby fouadtjuhmaster » Sun Apr 29, 2012 6:19 pm

Can the graphics look like the Sandbox Mod of Mexicouger?
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby Ventus » Sun Apr 29, 2012 7:05 pm

mexicouger is going to work on csm 0.9 why don't make a teame and call the mod s4csm
however can you make the options menu like on csm?
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby s4inex » Sun Apr 29, 2012 7:15 pm

Ventus wrote:mexicouger is going to work on csm 0.9 why don't make a teame and call the mod s4csm
however can you make the options menu like on csm?


Yes i can make option menu like in csm.

I dont know if mexicouger wants to join.
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby diddover » Sun Apr 29, 2012 7:43 pm

s4inex wrote:
Ventus wrote:mexicouger is going to work on csm 0.9 why don't make a teame and call the mod s4csm
however can you make the options menu like on csm?


Yes i can make option menu like in csm.

I dont know if mexicouger wants to join.

Quote of Mexicougar: ''Sorry but I work alone. I work more productively by myself. (Working with someone else on a project like CSM would only slow me down)
I am not back YET. Still working on getting a PSP, because I can't code without periodically testing(Crashes can occur faster than you know)''
So nope, he doesn't want to work together with somebody.

Also, could flowers be possible to make? would be awesomesauce
Thanks
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby noob » Sun Apr 29, 2012 8:31 pm

hey man, cool that nuclear bomb XD
anyways, i'm here to ask you,
i don't know how good you are at coding,
but i wanted to ask you if you maybe could make water that moves, like, just the texture that moves.
i think that would help drakon very much, and it might just be a good way for you to learn some stuff (if you aren't super smart already XD).
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Re: s4inexCraft v0.7 - opening door,nuclear bomb and more

Postby monsterbasher » Mon Apr 30, 2012 12:51 am

S4inex, you can post your mod on the official moddb page of lamecraft. It will help spark more popularity and interest.
http://www.moddb.com/games/multicraft
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