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[WIP] PRO ONLINE

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Re: [WIP] PRO ONLINE

Postby Coldbird » Sat Mar 24, 2012 8:26 am

Don't worry. I'm far from being mother Theresa.
After all I'm going to collect donations for pro online. (there is no way to finance a online service without money)
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Re: [WIP] PRO ONLINE

Postby Disturbed0ne » Sat Mar 24, 2012 9:26 am

Coldbird wrote:Don't worry. I'm far from being mother Theresa.
After all I'm going to collect donations for pro online. (there is no way to finance a online service without money)


You've given us a lot and I for one am very grateful. My PSP would probably be sitting in a drawer somewhere if it wasn't for you and the rest of Team PRO, along with TN and Hackman (for TN-B - TN-D).

I'll gladly donate to Pro Online once it's up and running! Just tell me when and how.
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Re: [WIP] PRO ONLINE

Postby noname120 » Sat Mar 24, 2012 9:30 am

here is no way to finance a online
service without money


Of course you can !

You can say that it would be good if people go to your website to complete a survey: that's harassing but it makes you earn about 50 cents.

If only 100 guys do the survey, you earn 50$/€
It'll permit you to make a good start (I would be quite surprised if there is only 100 guys: if you announce that on multiple forums like pspking.de, wololo.net, pspgen.com and the dash network, you'll probably get much people !)

If you also ask for donation, you'll have probably the right amount !

What dedicated server are you planning to use ?
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Re: [WIP] PRO ONLINE

Postby Disturbed0ne » Sat Mar 24, 2012 9:37 am

I'd much rather make a donation then sit through one of those god awful online surveys... :x
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Re: [WIP] PRO ONLINE

Postby noname120 » Sat Mar 24, 2012 9:57 am

Yeah but since I can't do the donation as the most community, to add a survey if we want is a good way to earn money.

I you don't want to complete it then don't do it ! ;)
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Re: [WIP] PRO ONLINE

Postby Someone25 » Sat Mar 24, 2012 10:00 am

Coldbird wrote:
Someone25 wrote:In my opinion I think you shouldn't release a beta you want you're users to have the full experience I'm I right? maybe just release a v1 with 10 supported games or so however you like it, I'm just pointing out my thought out there. :)

Whats the difference of labeling it a beta... and supporting 10 games... or labeling it v1... and supporting 10 games? :?:

PS. Untold Legends - Brotherhood of the Blade is now supported.
One more game and we got our list of 10 titles.

For Untold Legends though... its a tiny bit laggy as of now, clocking PSP at 333mhz solves that problem.

ugg ahh my bad scratch the version part.

PS: bout the donations I have $10.70 cents lying around is $5 enough? I'm not really wealthy :oops:
Disturbed0ne wrote:I'd much rather make a donation then sit through one of those god awful online surveys... :x
Well said.
Spoiler
PSP INFO:

PSPGO Brite paino black

CFW PROB10 fix-1

Model 5g
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Re: [WIP] PRO ONLINE

Postby Coldbird » Sat Mar 24, 2012 10:13 am

Well for keeping things going a monthly donation from dedicated members would work best, as afterall the server costs come in monthly. :roll:
Well actually, once every year but... it has to accumulate until the day its "payday!" again.

As for the selected server machine... we will have to get what we will have to get... while I can simulate 1000 users with Python Scripts, etc... its of course nothing like the real deal... as the real deal will put Network-Scan Stress on the Server...

For starters I will go and get us a basic one first... and see how well that fares in real tests... should we experience connection losses or anything of the sort, then we will have to upgrade to a more expensive model.

As for surveys and all... I will see to what I can do. For starters placing some Google Adsense on the page and all will be a good start, even if its only a few bucks every once in a while, it does accumulate eventually and will help keeping this thing as cheap as possible for all of us.

As for donation ammounts... you guys know how I think about this, every little cent counts... however... anything below 2 bucks really aint worth it... for a 1$ donation on PayPal... they deduct 15-25 cents.... thats a quarter.

My initial idea of giving the server into public hands was a bad one too... but I only realized that now that I make new games work, etc...

A lot of titles can technically NOT BE PLAYED online... due to certain game specific things...

Untold Legends (US & EU Version, not JPN Version) - use a old 1.X FW fashion of loading adhoc modules from umd... due to the way our CFW is designed however (and sadly every CFW out there) - it's also fairly impossible to hook this part in a universal always-working way...

Right now PRO Online does some dirty game specific patches to problematic titles... (like equipping Untold Legends with a compatible Adhoc Module loader that loads modules from flash, rather than umd)

Another title that shows this problem even better is Killzone Liberation (US, EU & KR version)... it tests, how much free memory is in Partition 2 (Userspace RAM) and then allocates it ALL (except for 600kb)...
So even with full memory range unlock... it will still be a greedy bitch and allocate the whole memory... not leaving enough for PRO Online to run...

This problem in turn was solved by faking the total free ammount of memory available (to Killzone) and always limiting its fixed pool heap to 24MB maximum size...

All of this made me realize that this project needs proper maintenance... in the hacker sort of way... which is why I decided that I will manage this project myself afterall.

I hope I didn't disappoint anyone with that decission, however it's to ensure PRO Online's proper functionality and utmost compatiblity to as many titles as possible.

PS. for people that think Killzone Liberation is fully supported - not yet... there seems to be a bug in the PTP Implementation of my Emulator which I will address later today...
If things work out, it will be our tenth supported title.
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READ THE TRUTH ABOUT THE VITA KERNEL EXPLOIT
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Re: [WIP] PRO ONLINE

Postby noname120 » Sat Mar 24, 2012 1:26 pm

Great ! I can't wait for the beta !

Thanks for your work !
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Re: [WIP] PRO ONLINE

Postby sss0 » Sat Mar 24, 2012 2:02 pm

Coldbird never disappoints! Your determination and hard-work is incredible!
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Re: [WIP] PRO ONLINE

Postby orochi-sumedh » Sat Mar 24, 2012 4:35 pm

yo coldbird dose medal of honor included in the beta test game list.................&.................is there any link to pay pal A/c on your blog so can donate for online server
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