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Epic Sathe [RELEASE]

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V@ughn
Posts: 64
Joined: Wed Dec 21, 2011 10:51 pm
Location: stuck inside the matrix...darn you C++

Epic Sathe [RELEASE]

Post by V@ughn »

EPIC Sathe
an epic 2d homebrew game made by V@ughn
find out the most immediate updates from the project home page here->http://code.google.com/p/epic-sathe/

DOWNLOAD Epic Sathe v0.4 *signed*: http://epic-sathe.googlecode.com/files/ ... signed.zip


A major update! Check it out :D
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Epic Sathe is an epic stick figure fighting game. It includes characters I had created when I was little.
Now, with life breathed into them, go against all the odds and become the fighting champ!!!

-10 built in enemy slots (10 = max amount of enemies)
-8 manually coded levels (past that the computer generates enemies infinitely at random)

Controls:
[spoiler]-SQUARE = punch
-TRIANGLE = guard
-CROSS = jump
-START = pause game (press select once paused to quit)[/spoiler]

KNOWN BUGS:
[spoiler]-items are not actually buyable yet
-user cannot upgrade player yet
-adhoc mode only works on some CFW[/spoiler]

Updates:
[spoiler][v0.4]
-began coding boss mode
-player can now save costume, stats, money and last reached level
-created cool effect for entering a new level
-fixed cloud spawning
-replaced powerup sound effect
-replaced customize option in menu with a help screen
-took away user's access to power
~in order to powerup collect items
~items now freefall occasionally in the middle of a battle
-created new fighters
-edited fighter images
-fixed sprite glitch
-fixed freeze glitch
-added more menus
-changed power awareness method (player glows when power is full)
-fixed instant power glitch (unfortunately for you)
-began coding adhoc gaming mode (multiplayer)
-began coding online gaming mode (multiplayer)

[v0.3]
-added more character slots to be unlocked
-rearranged battle display
-edited title page
-edited ICON0
-added icon music
-changed prices for lives
-updated enemy AI
-added clouds
-fixed xmb crash bug
-fixed lives
-players can now use powerlevels (press R when power is full)
-updated menus
-programmed two more virtual enemy slots

[v0.2]
-added more level music
-added more sound effects
-added "sathe" sprite
-added "republiken" sprite
-added "orre sprite"
-edited "earth sprite"
-added PIC1
-player can earn money now
-changed the enemy lineup for the first 8 levels
-fixed menus
-added features to buy character menu
-added "baron" sprite
-added "blade" sprite
-fixed a lot of bugs
-added lives
-you can now unlock new characters by buying them

[v0.1]
-created customize menu
-fixed battle music
-health appears above player and enemy images now
-created a computer system to spawn levels infinitely (this game can go on forever now)
-created some cool fighting effects
-changed music
-added "dude" character
-programmed gravity
-created AI (really weak)

-released January 16, 2012

[beta]
-created PLAYER and ENEMY class
-created a virtual list of 28 fighters
-created menu and logo
-recorded a plethora of sound effects
-grabbed some cool music
-created universal sprite sheet for faster sprite making ;)[/spoiler]
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Last edited by V@ughn on Tue Feb 28, 2012 6:01 am, edited 9 times in total.
Want to see my latest games in action? Check out my epic youtube channel! http://www.youtube.com/user/TVKProgrammer
toBsucht
VIP
Posts: 1937
Joined: Wed Dec 29, 2010 8:15 am
Contact:

Re: Epic Sathe [RELEASE] 01

Post by toBsucht »

nice work
Very nice ok a littel workout can not be harmful :D
btw it reminds me a little to thing-thing sorry if i´m wrong. Image

as i die i restarted level 2 and it always started in that way Image
I had to exit the game to xmb to restart. Another problem as i try to customize / buy new charater i cann´t go back with O but your picture did say it should be possible :o ... a few more pictures @ mediafire.com/toBsucht (picture)
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Last edited by toBsucht on Tue Feb 28, 2012 11:01 am, edited 1 time in total.
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All Psp homebrews at mfi.re/toBsucht
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V@ughn
Posts: 64
Joined: Wed Dec 21, 2011 10:51 pm
Location: stuck inside the matrix...darn you C++

Re: Epic Sathe [RELEASE]

Post by V@ughn »

Thanks, still working out some major bugs, sometimes I could get the customize thing to work and sometimes it just gets stuck. I'm going to fix all of those and more in v0.2
Want to see my latest games in action? Check out my epic youtube channel! http://www.youtube.com/user/TVKProgrammer
pspgabe550
Posts: 145
Joined: Fri Aug 12, 2011 2:57 am

Re: Epic Sathe [RELEASE]

Post by pspgabe550 »

fun!
[spoiler]My PSP Slim
Piano Black
Pro B9 6.60[/spoiler]
rainof89
Posts: 284
Joined: Tue Nov 16, 2010 5:23 pm

Re: Epic Sathe [RELEASE]

Post by rainof89 »

yes. this game looks very enjoyable. keep up the good work
Casavult
Moderator
Posts: 2346
Joined: Wed Jun 08, 2011 4:22 pm
Location: UK and Middle East

Re: Epic Sathe [RELEASE]

Post by Casavult »

He does it again. Nice work Bloodles. ;)
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V@ughn
Posts: 64
Joined: Wed Dec 21, 2011 10:51 pm
Location: stuck inside the matrix...darn you C++

Re: Epic Sathe [RELEASE]

Post by V@ughn »

thanks guys! Check out this update, its a really big one
Want to see my latest games in action? Check out my epic youtube channel! http://www.youtube.com/user/TVKProgrammer
gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Re: Epic Sathe [RELEASE]

Post by gdljjrod »

Thanks...ummm look. How many lives do you have?
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V@ughn
Posts: 64
Joined: Wed Dec 21, 2011 10:51 pm
Location: stuck inside the matrix...darn you C++

Re: Epic Sathe [RELEASE]

Post by V@ughn »

Lol well that's a problem.
Want to see my latest games in action? Check out my epic youtube channel! http://www.youtube.com/user/TVKProgrammer
gdljjrod
Posts: 228
Joined: Mon Apr 25, 2011 3:15 pm

Re: Epic Sathe [RELEASE]

Post by gdljjrod »

V@ughn wrote:Lol well that's a problem.
-4 lives left ????
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