Also there is no DLC of monster hunter on PSN, you have to use the in-game browser to get it.
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honli wrote:i buy Busou Shinki Battle Masters dlc pack 1 for body and weapon , i use npdecrypter 0.9 to decrypt my dlc , my computer is only have weapon decrypt , help me
codestation
codestation wrote:Post or attach the generated log when it fails to decrypt the sprx files (there must be a npdecrypter.log in the root of the memory stick).
npdecrypter.log wrote:------------------
NPdecrypter starting
> Loaded: sceKernelLibrary
> Loaded: main
Game found: main
Patching scePspNpDrm_user
> Loaded: sceAvcodec_wrapper
> Loaded: sceSAScore
> Loaded: sceATRAC3plus_Library
> Loaded: sceMpeg_library
> Loaded: sceFont_Library
> Loaded: sceDEFLATE_Library
> Loaded: sceCcc_Library
> Loaded: sceMD5_Library
> Loaded: sceNet_Service
> Loaded: sceNet_Library
> Loaded: sceMemab
> Loaded: sceNetAdhocAuth_Service
> Loaded: sceNetAdhoc_Library
> Loaded: sceNetAdhocctl_Library
> Loaded: sceNetAdhocMatching_Library
> Loaded: sceNetAdhocDownload_Library
> Loaded: sceNetAdhocDiscover_Library
> Loaded: system
> Loaded: god_menu
> Loaded: god_m000_Boot
> Loaded: god_m002_Movie
> Loaded: god_m001_Title
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
sceNpDrmSetLicenseeKey first time call
> Found sceNpDrmSetLicenseeKey addr: 881C3670
Creating heap of 48 KiB
Got game ID: NPJH50352
Creating directory ms0:/DLC
Creating directory ms0:/DLC/NPJH50352
Decrypting directory ms0:/PSP/GAME/NPJH50352
Checking: .
Checking: ..
Checking: 00c9069980d1ec68.sprx
Checking file: 00c9069980d1ec68.sprx
Verifying ms0:/PSP/GAME/NPJH50352/00c9069980d1ec68.sprx, fd: 045A2463
sceKernelProbeExecutableObject hook failed, NID: 7B411250
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/00c9069980d1ec68.sprx, fd: 0459B27B
Closing SPRX
sceKernelLoadModule2 returned 0459911B
.........................
Checking: eec207263c0a1b02.sprx
Checking file: eec207263c0a1b02.sprx
Verifying ms0:/PSP/GAME/NPJH50352/eec207263c0a1b02.sprx, fd: 045A2431
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/eec207263c0a1b02.sprx, fd: 0459D843
Closing SPRX
sceKernelLoadModule2 returned 0459B763
Checking: f3594808fb6a0f2123811d0d26b0af74.edat
Checking file: f3594808fb6a0f2123811d0d26b0af74.edat
Verifying ms0:/PSP/GAME/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat, fd: 045A2409
Decrypting file ms0:/PSP/GAME/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat
ms0:/DLC/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/f3594808fb6a0f2123811d0d26b0af74.edat decrypted succefully
Checking: f43b04b1cfcdcf89.sprx
Checking file: f43b04b1cfcdcf89.sprx
Verifying ms0:/PSP/GAME/NPJH50352/f43b04b1cfcdcf89.sprx, fd: 045A2417
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/f43b04b1cfcdcf89.sprx, fd: 0459D829
Closing SPRX
sceKernelLoadModule2 returned 04599C49
.........................
Checking: fdf1031e9571c9ea.sprx
Checking file: fdf1031e9571c9ea.sprx
Verifying ms0:/PSP/GAME/NPJH50352/fdf1031e9571c9ea.sprx, fd: 0459D81F
Hook successful, loading SPRX
sceModuleManager opened ms0:/PSP/GAME/NPJH50352/fdf1031e9571c9ea.sprx, fd: 0459A631
Closing SPRX
sceKernelLoadModule2 returned 04598551
Checking: 9a31bee14dc9e1727ea3e2bb7d6a6f84.edat
Checking file: 9a31bee14dc9e1727ea3e2bb7d6a6f84.edat
Verifying ms0:/PSP/GAME/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat, fd: 0459D877
Decrypting file ms0:/PSP/GAME/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat
ms0:/DLC/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/9a31bee14dc9e1727ea3e2bb7d6a6f84.edat decrypted succefully
Checking: cd005668dbe393489f3f35dee3ae290b.edat
Checking file: cd005668dbe393489f3f35dee3ae290b.edat
Verifying ms0:/PSP/GAME/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat, fd: 045A2471
Decrypting file ms0:/PSP/GAME/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat
ms0:/DLC/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/cd005668dbe393489f3f35dee3ae290b.edat decrypted succefully
Checking: ee02a5fc514a9f699a0e3f57264a65f2.edat
Checking file: ee02a5fc514a9f699a0e3f57264a65f2.edat
Verifying ms0:/PSP/GAME/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat, fd: 045A246B
Decrypting file ms0:/PSP/GAME/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat, flags: 40000001
Creating ms0:/DLC/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat
ms0:/DLC/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat opened for decrypt
sceIoRead addr: 88052FE0
Allocating backup buffer of 32768 bytes
Got addr: 08D07E00
Freeing memory
ms0:/PSP/GAME/NPJH50352/ee02a5fc514a9f699a0e3f57264a65f2.edat decrypted succefully
Finished
> Loaded: sceChnnlsv
> Loaded: sceVshSDAuto_Module
> Loaded: god_game
> Loaded: god_g999_Base
aquaraider wrote:I'm using CFW 6.60 PRO-B9, which is the latest one,
aquaraider wrote:npdecrypter.log wrote:sceKernelProbeExecutableObject hook failed, NID: 7B411250
codestation wrote:Here is the problem, the plugin needed the new 6.60 nid, i updated it to 0.10.
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