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Official /talk Introduction thread!

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bronywhocodes
Posts: 21
Joined: Mon Dec 07, 2015 7:19 am

Re: Official /talk Introduction thread!

Post by bronywhocodes » Mon Dec 07, 2015 9:24 am

i exist. look sad.
but still. i am a brony. i can/ am learning to code.

is this place even active any more?
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I am a coder. Python is My favourite. Also, here's my consoles that I can hack

Wii [unhacked (plz tutorial on how to code for wii)]
Psp go (6.61 pro cfw unbridled)

Black and White
Posts: 1
Joined: Fri Dec 25, 2015 12:16 am

Re: Official /talk Introduction thread!

Post by Black and White » Fri Dec 25, 2015 12:23 am

Ho ho ho.
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BuLLeKeUp
Posts: 4
Joined: Mon Mar 19, 2012 10:55 am
Location: France
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Re: Official /talk Introduction thread!

Post by BuLLeKeUp » Sun Jul 31, 2016 11:36 am

Hi everybody !

I watch the Vita scene for quite a while now, waiting for an real exploit to start coding homebrews. And now it's here, I am too ! Thanks to molecule team for bringing us this HEN :)

I have quite a bit of experience in coding (Python / C / C++ as my job), and I had developed some Linux kernel modules on my free time.

Back a few years ago I even learned a bit of MIPS assembly and wrote a few lines of code on my PSP 2000 (it was a project to control a WiFi robot, never finished and now in the garbage). I also know a little bit of x86 and ARM assembly (armv6, thanks to the Raspberry Pi), and basics of reverse engineering.

I really enjoy retro devices, and I still use my old PSP for emulators (genesis / SNES / GB / etc...)

Apart from that, Luna best princess.

Civilised`
Posts: 3
Joined: Mon Aug 22, 2016 2:51 am

Re: Official /talk Introduction thread!

Post by Civilised` » Mon Aug 22, 2016 4:22 am

Hey,

I'm new to the forum. mostly play PS4. Love shooters and RPG!

stevorkz
Posts: 1
Joined: Mon Aug 22, 2016 8:01 am

Re: Official /talk Introduction thread!

Post by stevorkz » Mon Aug 22, 2016 8:09 am

Hi Guys ;)

Not new to the hacking scene or wololo.net, but finally got around to registering.

I am a IT sys admin. Love my raspberry pi and arduinos and any other dev board I can get my hands on. I dibble and dabble in code nothing majorly serious, just teaching myself here and there.

Got myself a vita 2 days after the henkaku exploit and am EXTREMELLY excited to see it being opened up to its maximum potential just like the psp was.

Catch you later

Tomboy
Posts: 2
Joined: Thu Nov 17, 2016 5:00 am

Re: Official /talk Introduction thread!

Post by Tomboy » Thu Nov 17, 2016 5:30 am

Hello. I joined this forum today looking to be a part of this community. I have known about homebrew for five years. If memory serves right, it was through this website that I learned what it was about. Unfortunately I have not been keeping up with the times, so some things I have to learn again.

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NNNRT
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Re: Official /talk Introduction thread!

Post by NNNRT » Sat Dec 10, 2016 10:43 pm

Tomboy wrote:Hello. I joined this forum today looking to be a part of this community. I have known about homebrew for five years. If memory serves right, it was through this website that I learned what it was about. Unfortunately I have not been keeping up with the times, so some things I have to learn again.
Welcome here! Through this place you can also learn again :lol: I know what it feels since I've done the same too, I was more active during the good old PSP days lol. Anyway, hoping to see you active and back in the scene.. That username btw 8-)
t h e r a r e t i g e r

Loofy‍‍‍
Posts: 3
Joined: Tue Apr 04, 2017 1:00 am

Re: Official /talk Introduction thread!

Post by Loofy‍‍‍ » Tue Apr 04, 2017 7:37 am

Hello to all. I've been around the scene, on and off, the last couple of years. I'm hoping to stay stable for once, and pump out some good work.

Disuh
Posts: 1
Joined: Tue Aug 08, 2017 11:53 am

Re: Official /talk Introduction thread!

Post by Disuh » Tue Aug 08, 2017 12:09 pm

Hello, my name is Disuh, I'm currently in the life-long process of learning programming (I've been programming for just a few months, so I have quite some time to go), I have made a functioning Pong game for my PSP using the PyGame PSP port, which works quite good (after overclocking, not that difficult), but I don't think it has enough power for a game with more sprites, like Breakout, so I let it rest for a while.

And now I'm learning C, and I remembered how it's also possible (recommended?) to program in C for the PSP, I actually tried installing the SDK before but I didn't have as much (still not much, but more) knowledge about Linux, so I couldn't install some packages (Automake1.9 e.g.). But now I'm trying again, and even though the PSP scene has (very sadly) died down quite a bit, and sites like PSPDev.org aren't online anymore, it would give me great satisfaction to write at least one functionable game in C for the PSP.

I hope there are still some PSP developers around in case I have questions, and hopefully one day I'll answer other people's questions on here.

Spookies
Posts: 1
Joined: Tue Oct 31, 2017 8:30 pm

Re: Official /talk Introduction thread!

Post by Spookies » Wed Nov 01, 2017 1:09 am

Happy Halloween to all the miserable souls out there! Kind regards from yours truly!

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