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Playing PS3 in non-16:9 display without stretching

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Playing PS3 in non-16:9 display without stretching

Post by orangpelupa » Wed Jun 10, 2015 3:29 am

PS3 unlike Xbox 360, did not have proper resolution support other than 16:9 an a few games with 4:3 aspect ratio. So if you have display with other aspect ratio than 16:9, the game can look ugly stretched.


To better visualize this problem, you can try opening THAT PICTURE ( on PS3. The box should have perfectly same measurements on all 4 sides. The circle should looks perfectly circle. The border should be visible (to avoid cropping that some TV do).

This is what you need to do.

If your display have "force 16:9" or "1:1 mapping".
1. Open the option menu on your monitor/TV.
2. Go to "display" or similarly worded menu
3. Look for "screen adjustment" or "aspect ratio" or "scaling" or similarly worded option.
4. Choose the option that makes your TV/monitor display in 16:9. It can be called "widescreen mode", "16:9", "1:1" or something similar sounding.

If your display did not have "force 16:9" or "1:1 mapping".
1. Make sure your PS3 runs in 1920x1080 or 1280x720.
2. Open this on PS3
3. Do the "auto calibration" on your monitor. If failed, use this picture

if there's no auto calibration feature, use this picture and manually increase the horizontal size or reduce the vertical size until it look perfect circle.

P.S. I don't know what the options are named in other language. I only have experience in BenQ, Sony, Samsung, and Polytron in English.

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