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Re: [Tutorial] FFX HD Save Editing

Posted: Thu Sep 22, 2016 12:46 am
by dbzgts
It works, tried it 1st time and work like a charm. Thanks

Re: [Tutorial] FFX HD Save Editing

Posted: Wed Oct 05, 2016 6:14 pm
by trunk208
Was wondering is there any way to add Codebreaker Codes or Codes into the save data? or game?

For example I want this

Control Yojimbo Directly
0031A084 00000000 - Yojimbo Compatibility set to 0 (no free attacks)
00AE4E2A 00000001 - Yojimbo can use Daigoro
00AE4E8A 00000001 - Yojimbo can use Kozuka
00AE4EEA 00000001 - Yojimbo can use Wakizashi (target one)
00AE4F4A 00000001 - Yojimbo can use Wakizashi (target all)
00AE4FAA 00000001 - Yojimbo can use Zanmato

Zanmato Overkills
20AE4FB4 01000080
20AE4FBC 02FF0017

Re: [Tutorial] FFX HD Save Editing

Posted: Thu Oct 13, 2016 5:13 pm
by sickness01
trunk208 wrote:Was wondering is there any way to add Codebreaker Codes or Codes into the save data? or game?

For example I want this

Control Yojimbo Directly
0031A084 00000000 - Yojimbo Compatibility set to 0 (no free attacks)
00AE4E2A 00000001 - Yojimbo can use Daigoro
00AE4E8A 00000001 - Yojimbo can use Kozuka
00AE4EEA 00000001 - Yojimbo can use Wakizashi (target one)
00AE4F4A 00000001 - Yojimbo can use Wakizashi (target all)
00AE4FAA 00000001 - Yojimbo can use Zanmato

Zanmato Overkills
20AE4FB4 01000080
20AE4FBC 02FF0017
those are memory cheats, they dont work with save editing. but if rincheat gets better compatability, you will be able to use the memory cheats easier, but it will take a bit of work to find the correct addresses for the vita version of the game

Re: [Tutorial] FFX HD Save Editing

Posted: Fri Nov 25, 2016 12:26 am
by Waila
I was wondering what are the possibilities of using this?

Can i set ex. S.lvls? Edit items?

I'm not sure what this savegame editor can do.

Re: [Tutorial] FFX HD Save Editing

Posted: Thu Dec 01, 2016 1:38 am
by sickness01
Waila wrote:I was wondering what are the possibilities of using this?

Can i set ex. S.lvls? Edit items?

I'm not sure what this savegame editor can do.
you can edit sphere levels, edit items, edit skills, stats, overdrives, party members, edit blitzball stats etc

can edit equipment auto abilities, attack power, crit percentages

you can edit stats etc that are at specific sphere grid nodes, unlock all nodes

edit minigame stats, such as all the chocobo training, cactuar village, lightning bolt dodges, and cloister chests opened

can change your coordinates, what character you walk around in, gil, battles faught.

and lots of other things lol, if you download ffxed and the template save, you can load the template save into ffxed and check what can be done

Re: [Tutorial] FFX HD Save Editing

Posted: Mon Jan 23, 2017 4:36 pm
by Ybarra
Hi guys. can you help me? i tried everything in this tutorial and still getting corrupted files. I have my save data with me now. Can someone help me Unlock all the Sigils and celestial weapons? that's all. Please thank you

Re: [Tutorial] FFX HD Save Editing

Posted: Tue Jan 24, 2017 7:54 pm
by sickness01
Ybarra wrote:Hi guys. can you help me? i tried everything in this tutorial and still getting corrupted files. I have my save data with me now. Can someone help me Unlock all the Sigils and celestial weapons? that's all. Please thank you
Are you making sure that you rehash the save afterwards?

Re: [Tutorial] FFX HD Save Editing

Posted: Wed Jan 25, 2017 12:31 am
by Ybarra
Yes. I did everything you said, I did some backups so its okay. But then I still want to edit my save file. Does this editor works on PCSB00395? Its still FFX HD REMASTER ON VITA. Thanks sir

Re: [Tutorial] FFX HD Save Editing

Posted: Sat Jan 28, 2017 5:54 am
by hungryman007
Great tutorial. Used Save Manager 0.8 to make this process even easier.
http://wololo.net/2016/10/24/release-vi ... ated-v0-8/
Video tutorial for SM
https://youtu.be/GD3AkkhGffc
Many thanks. Modding a save file is the only way I can ever get the Sun Sigil. F***ing birds...