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This is good, isn't it?

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This is good, isn't it?

Postby Acid_Snake » Thu Jul 19, 2012 1:33 pm

Update 4:
I have another VHBL port ready for my second exploit, and a new exploit.
viewtopic.php?f=6&t=12544&p=155755#p155755

Update 3:
Here it is, VHBL on my Vita.
DSC00010.jpg
pyMenu PS Vita
DSC00010.jpg (22.63 KiB) Viewed 3700 times

DSC00008.jpg
CSPSP PS Vita
DSC00008.jpg (17.6 KiB) Viewed 3700 times


Update 2:
After a long chat with Wololo, he finally managed to get VHBL running on the EU version of my exploit. Thank you Wololo ;)
I will post pictures of my Vita running VHBL soon.

Update:
Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN
fate6 wrote:well then yes it does work on the Vita on 1.69.1 ^__^

I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 ;)
For EU users, we are working on porting it to the Eu version of the game.


Working homebrews (US):
- NesterJ 1,13beta2
- Picodrive 1.35b and 1.51
- Cavestory (crashes when exiting, use start+select to exit)
- Doom (it loads but I have no wads to test it)
- TOME 2.3.5
- EmuMaster V3 FF XIII Edition (crashes when exiting)
- CSPSP 1.56
- Wagic 0.13.1
- uo gpSP kai 3.2 user 64M test 02 (crashes when exiting)
- NOIZ2SA 0.8
- Halo hig
- Ultra
- Squarez
- Dodge the Squares 1.3
- Ninja Sudoku 0.1 (crashes when exiting)
- JellyCar 1.1
- Psplorer 1.5
- Bookr
- PspDoxManager 1.2 (crashes when exiting)
- Daedalus R13
- uo_Snes9x 0.02y32
- yMenu
- CPS2
- NZP

Non working homebrews (US):
- Python 2.5 (homebrews written in python won't work, i.e: spider, psptools, pymenu, pspguess...)
- Mobile Assault 1.7.2
- Psp Filer 6.7 and 6.6 (shows language select screen, then black screen)
- PSPMSX 1.5.1
- Zcrisis
- Supertux v1
- PSP Mario (Phoenix Game Engine Lua 0.03), other Lua homebrews have failed too
- Chicken invaders
- Warcraft 2D
- UAE4ALL r1
- Snes9xTYL 0.4.2
- snakeSP
- Geometry Wars Portable
- SQRXZ3 1.0
- ScummVM 1.3.0
- Visual Novels PSP
- Defense Station Portable

Working homebrews (EU):
- NesterJ 1,13beta2
- JellyCar 1.1
- Python 2.5
- CSPSP 1.56
- uo Gpsp kai (crashes after exiting)
- Picodrive 1.35b
- pspmsx
- cavestory (crashes when exiting)
- emumaster V3 (crashes when exiting)

Non working homebrews (EU):
- Mobile Assault 1.7.2
- Snes9xTYL 0.4.2
- Filer 6.7


This lists will be updated as I test more.
Last edited by Acid_Snake on Sun Aug 05, 2012 1:25 pm, edited 44 times in total.
"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")
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pyMenu 0.3.2, multiBootMenu V3, PSvid 3.0, PSP Tools 0.2
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Re: This is good, isn't it?

Postby wololo » Thu Jul 19, 2012 1:39 pm

congrats :)
I have a few US PSN codes to sell for a reasonable price (cheaper than pcgamesupply). PM me if interested, 1st come 1st serve basis..

Looking for guest bloggers and news hunters here at wololo.net, PM me!
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Re: This is good, isn't it?

Postby fate6 » Thu Jul 19, 2012 1:49 pm

congrats but this is not security related :/
(silly wololo dont even know your own forums :3)

afaik it should be in HBL
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Re: This is good, isn't it?

Postby Acid_Snake » Thu Jul 19, 2012 1:52 pm

fate6 wrote:congrats but this is not security related :/

somehow I have a hard time classifying posts, that's why I usually post in general :P
"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")
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Re: This is good, isn't it?

Postby wistine » Thu Jul 19, 2012 3:12 pm

Good work Acid_Snake ;)
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Re: This is good, isn't it?

Postby wth » Thu Jul 19, 2012 7:21 pm

congrats
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Re: This is good, isn't it?

Postby frostegater » Sat Jul 21, 2012 9:41 pm

just congrats ;)
Ugly planes don`t fly. © Alexey Tupolev
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Re: This is good, isn't it?

Postby HackThiefCoder93 » Sat Jul 21, 2012 9:58 pm

Congratulations and thanks for all your hard work
Some of My Consoles: Ps3 Slim 160GB, Ps3 Super Slim 250GB (B), 3x Vita(B/W) 32/8GB, PspGo(B) 32GB, Psp 2000, Neo Geo X, 2x N3ds XL(Blue/R),1x N3ds LL AC Japanese Edition (W), Wii, Wii U Pro (B), Xbox360 slim(B), iPod 5th Gen. 32GB(B), iPad Mini 32GB (B)
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Re: This is good, isn't it?

Postby fate6 » Sun Jul 22, 2012 10:19 pm

well I was just going to do this via PM but mhee


ok the Neo-Geo emu mvsPSP works but when starting a rom it loads the cache but then says
"Memory not enough"

so yea you need to free up more memory in RAM to get better compatibilty
I tried to load Metal Slug 3 on my Vita

also ymenu works and Picodrive 1.51 works(select menu and all) ^__^
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Re: This is good, isn't it?

Postby Acid_Snake » Sun Jul 22, 2012 10:28 pm

wololo also has trouble running Neo-Geo on neur0n's exploit, he mentioned something about neo-geo emus being complicated.
fate6 wrote:I tried to load Metal Slug 3 on my Vita
Are you confirming my exploit on the vita?
"V2h5IGFyZSB5b3UgcmVhZGluZyBteSBzaWduYXR1cmU/\n".decode("base64")
My forum:
Console Heaven
My Homebrews:
pyMenu 0.3.2, multiBootMenu V3, PSvid 3.0, PSP Tools 0.2
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