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I found two bugs in different PSP games

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Re: I found two bugs in different PSP games

Postby wth » Sun Apr 29, 2012 1:15 am

Hm finally, your first game doesn't look exploitable at all
This exception isn't even a buffer overflow, it's just some data used in the save, so it shouldn't allow to do any unsecure thing
I checked all routines called after this bug where we have some control, but none allows to overflow $ra nor have any jalr to a controlled register nor inject any jump manually using a fully controlled sw
To me it's just not exploitable <_<'
wth
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