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[Release] PHP/WOP ARK 3.36/3.50

Pro Team's PSP Custom Firmware for the Vita. ARK can be downloaded here
jk102393
Posts: 9
Joined: Fri Mar 27, 2015 6:37 pm

Re: [Release] PHP/WOP ARK 3.36/3.50

Post by jk102393 » Thu Apr 09, 2015 11:42 pm

jk102393 wrote:I'm really confused about this whole thing. Every time I try to run a backup .iso from ARK I get kicked back to the home screen and have to run PHP again. Could anyone tell me what I'm doing wrong here?
Thanks

edit: Also yes I am setting it to "Game Image" before I try to run it.
Sorry for bumping my post like this but I'm really desperate. Nobody else seems to be having this problem and its infuriating.
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Tsuki
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Joined: Fri Mar 27, 2015 9:55 pm

Re: [Release] PHP/WOP ARK 3.36/3.50

Post by Tsuki » Thu Apr 09, 2015 11:55 pm

Sam Alex wrote:I finally got it working!
I can confirm
Vita 3.36 and PSP go with no memory card does work.
This "Also, if you created a new game.txt, try hitting enter (so the cursor is on a new line under "ms0:/seplugins/php_adhoc_exploit.prx 1") after the plugin entry "
and turning off two other plugins was what finally did it for me after all this (look at my old post where I give a detailed example of what I did)
The screen flashes grey then green then it loads the hack for me
I'm so happy :D
Same set up as you, but still getting the error. I disabled all other plugins too. Did you do anything special with toggling wifi or flight mode?
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ruyor
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Re: [Release] PHP/WOP ARK 3.36/3.50

Post by ruyor » Fri Apr 10, 2015 12:14 am

If you get as far as the gray screen and it just freezes, fully shut down and try again. If it keeps running and they don't find each other, back out of the multiplayer menu and go back in.

Most of the problems I've seen here are simply because the exploit is unstable. Just keep trying and you'll get into ARK eventually. I've run it many times now trying to replicate other people's issues and there are times it works perfectly and there are times it does what I've described above, it seems random. Just keep trying.
PCH-1001 - 3.60 - VHBL+PBubbles+HENkaku
PCH-1001 - 3.60 - VHBL+PBubbles+HENkaku
VTE-1001 - 3.60 - VHBL+PBubbles+HENkaku
My PSPs
01g:TA-079v1
01g:TA-086
02g:TA-085v1
02g:TA-085v2
04g:TA-093
09g:TA-095
05g:TA-091

pythonista
Posts: 36
Joined: Thu Mar 12, 2015 5:01 am

Re: [Release] PHP/WOP ARK 3.36/3.50

Post by pythonista » Fri Apr 10, 2015 12:30 am

How do the 3.36 users get ARK into a bubble so we don't have to use the second device every time to launch something? The readme was a bit vague once you get into Pro Shell..
PSTV 3.36 Ark2 & VHBL bubbles via PHP. Thank you devs for your hard work!

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ruyor
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Re: [Release] PHP/WOP ARK 3.36/3.50

Post by ruyor » Fri Apr 10, 2015 12:32 am

pythonista wrote:How do the 3.36 users get ARK into a bubble so we don't have to use the second device every time to launch something? The readme was a bit vague once you get into Pro Shell..
There are plenty of guides on making bubbles already, use one of those
PCH-1001 - 3.60 - VHBL+PBubbles+HENkaku
PCH-1001 - 3.60 - VHBL+PBubbles+HENkaku
VTE-1001 - 3.60 - VHBL+PBubbles+HENkaku
My PSPs
01g:TA-079v1
01g:TA-086
02g:TA-085v1
02g:TA-085v2
04g:TA-093
09g:TA-095
05g:TA-091

humanbeing2012
Posts: 7
Joined: Sat Apr 04, 2015 2:39 pm

Re: [Release] PHP/WOP ARK 3.36/3.50

Post by humanbeing2012 » Fri Apr 10, 2015 12:37 am

1.)Put VitaFTP's .PBP file (renamed to FBOOT.PBP) in a savedata folder
2.)Transfer savedata folder with VitaFTP to Vita via OCMA/QCMA
3.)Run VitaFTP from the savedata folder in ARK
4.)Transfer your homebrews using the FTP connection[/quote]

I downloaded the vitaftp app and it doesnt have a pbp file in it, only a install.zip file which does nothing when clicked in the ARK recovery menu, what else can I try to get homebrew to install on a 3.50 vita 1001? Thanks

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ruyor
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Re: [Release] PHP/WOP ARK 3.36/3.50

Post by ruyor » Fri Apr 10, 2015 12:58 am

humanbeing2012 wrote:I downloaded the vitaftp app and it doesnt have a pbp file in it, only a install.zip file which does nothing when clicked in the ARK recovery menu, what else can I try to get homebrew to install on a 3.50 vita 1001? Thanks
How about trying to look inside the install.zip?
PCH-1001 - 3.60 - VHBL+PBubbles+HENkaku
PCH-1001 - 3.60 - VHBL+PBubbles+HENkaku
VTE-1001 - 3.60 - VHBL+PBubbles+HENkaku
My PSPs
01g:TA-079v1
01g:TA-086
02g:TA-085v1
02g:TA-085v2
04g:TA-093
09g:TA-095
05g:TA-091

level3tjg
Posts: 35
Joined: Wed Sep 24, 2014 9:38 pm

Re: [Release] PHP/WOP ARK 3.36/3.50

Post by level3tjg » Fri Apr 10, 2015 1:36 am

Pool Hall Pro on 3.36 and 3.50 seem to work every time for me

UrbanLife
Posts: 5
Joined: Thu Oct 11, 2012 4:26 am

Re: [Release] PHP/WOP ARK 3.36/3.50

Post by UrbanLife » Fri Apr 10, 2015 3:01 am

I have not done this yet, I'd just like to say thanks for all the hard work qwikrazor87
and wololo.net have put into these releases. You guys are great!!!

My first time to be a part of one (release). Can't wait to try it.

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DJBhardwaj
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Re: [Release] PHP/WOP ARK 3.36/3.50

Post by DJBhardwaj » Fri Apr 10, 2015 4:03 am

ruyor wrote:
pythonista wrote:How do the 3.36 users get ARK into a bubble so we don't have to use the second device every time to launch something? The readme was a bit vague once you get into Pro Shell..
There are plenty of guides on making bubbles already, use one of those
HEY, I have a few questions since I am all new to this Vita scene. Till now, I have been successful to exploit using WOP, and install PSPFiler. Now there are my questions:

1. How do I setup a PSP Filer bubble?
2. While setting up ARK bubble, should I use WOP itself, or another game bubble like that of UNO?
3. How to clone several bubbles out of a single game like UNO?

I've watched The Z videos and know the drill, but it would be really helpful if you can be specific. Also, I have mentioned UNO because I am thinking to buy the game, to complete my needs for bubble tricks, should I buy it or any other game you recommend?

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