Gex the original work
Blood Omen Legacy of Kain work
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thats a way to convert them from img to binAlpmaster wrote:After renaming all images to bin and converting with Popstation GUI i got Command & Conquer GDI Disk working =]
Cool thanks i will try it on metal Gear Solid then.Minimur12 wrote:i took the liberty of doing it myself because im bored- here it is
TEXT TUTORIAL
i couldnt upload a text file, so i uploaded it on my mediafire
posted here
[spoiler]To start off your ISO needs to be in the format of a .bin so youll need to use ULTRAISO to convert it
click on tools and 'convert' type in the name you want, and also what type of format you want it to be
remember- .BIN
Once you have your .BIN file (binary) you'll need to open PSMPLAY it is located in C://PSXRP
open is, then right click at the top and select file -> ANALYZE DOA IMAGE and select your .BIN file
that window closes a new one will open and it will say
Target File:
SIMPWRST.bin (example)
in the target data type you want to UNTICK; TIM VAG VAB SEQ .
STR and XA should stay ticked
Press start and after it has done it will say
'found 32 data. Do you save this Analyza Data?' click yes and save where you want to
and you'll find a .psm file show up
Now you have your PSM file, you need to go back to C://PSXR and open PSXLDR: PSX large data ripper
youll want to click on file-> open psm/ldr data and then choose your .psm file you just created with PSmplay
now click on file yet again but this time choose 'Open BIN file'
now your greyed out text will turn blackand you choose RIP ALL
youll get a confirmation window, click OK and quit that
now youll want to open PSX2PSP open your .BIN file.
before you convert, you'll want to make sure your compression is at 9 >maximum<
after this is done, youll get a folder called SLUS03401 or something like that
treat this like a normal piece of homebrew, place it in the PSP//GAME folder either through FTP
or making a ZIP (with no compression)
I writ this tutorial while going along with the video [/spoiler]