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TN-V Bubble ISO\Homebrew Loader [Released]

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
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nebu_187
Posts: 18
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Location: Belgium

Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by nebu_187 » Fri Feb 27, 2015 8:06 pm

The Folder names stay the same as the tool made i change the original to '&' up front. the path is correct ms0:/ISO/CRUSH.CSO
The EBOOT.PBP is called EBOOT.PBP trough the double dot trick.
also changing to another path like ms0:/PSP/GAME/FTP/FBOOT.PBP does not work

also i just noticed doing the exact same thing with Patapon 2 results in a error saying i need to redownload the game.

ZHP just loads the image, i would love for someone to make a video step by step so i can copy the same moves because after 3 days i know i dont like to give up but this is getting nowhere for me like this
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O-bake
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by O-bake » Sat Feb 28, 2015 11:08 am

leecherman wrote:...
after that, append '&' to your game folder "UCES01177&" and Create another folder which have the same id "UCES01177".
After doing that, Open this tool and enter that ID "UCES01177" into the second field, then save it.
Now you will have a folder named "UCES01177" in PC.
Copy this folder to your PSVita via VitaFTP ( or Zip it and copy it Through Savedata and unzip it to PSP/GAME using PSPFiler ) Refresh PSVita Database and you are ready to use it.
I still don't fully get it.

The only PSP game I have on my vita is Go Sudoku, which I use for the exploit to load TN-V.

If I now copy the eboot and rename the original folder plus edit the eboot and copy it back, will I then be able to start Go Sududoku to enter TN-V ever again? Because if not, I cannot access the PSP file structure needed for this bubble hack after transferring the edited files via cma.
I am just afraid by editing the exploits game file structure, I might lose the ability to use it.
Has anybody done this before?
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b2p1mp
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by b2p1mp » Sat Feb 28, 2015 1:03 pm

O-bake wrote: The only PSP game I have on my vita is Go Sudoku, which I use for the exploit to load TN-V.

If I now copy the eboot and rename the original folder plus edit the eboot and copy it back, will I then be able to start Go Sududoku to enter TN-V ever again? Because if not, I cannot access the PSP file structure needed for this bubble hack after transferring the edited files via cma.
I am just afraid by editing the exploits game file structure, I might lose the ability to use it.
Has anybody done this before?
I suppose you can clone your Go Sudoku bubble, but all clones will share the same license and stop working all at once if something goes wrong. What I would do is backup the entire Memstick via CMA (this will restore your exploit if you lose it, also do the full backup I have been told.) Too bad you do not have another psp game on your device or in CMA or PS3 to tranfer over. I have ARK loading from one game, and VHBL loading from a different game using custom bubbles. Using this method, if I somehow manage to completely delete one of them, I still have access to PSPfiler from the other. All I need is PSPFiler to make just about any PSP game into an ARK-2, TN-C, or VHBL bubble (those are the choices on 3.36 right now). Using PSPfiler I can also restore the .rif file for my exploit if it somehow gets deleted or corrupted. This can save me the hassles of recopying the game over to the vita if it something with the license goes wrong.
Last edited by b2p1mp on Sun Mar 01, 2015 7:06 am, edited 1 time in total.
Twenty Minutes Into the Future

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b2p1mp
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by b2p1mp » Sat Feb 28, 2015 1:06 pm

Removed double post.
Last edited by b2p1mp on Sun Mar 01, 2015 7:07 am, edited 1 time in total.
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0ver_flow
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by 0ver_flow » Sat Feb 28, 2015 1:14 pm

ldeveraux wrote:
0ver_flow wrote:
ldeveraux wrote:Did you not read the part where it says you must be on 3.18??
It never explicitly states that you must be. It just says that you have to have TN-V with the 660.PBP file installed, which can only be done on Vita 3.18 and below.
Thanks for starting THAT argument. If you have to be on 3.18 to install TN-V and 660, how do you suggest he do that on 3.01? Don't mince words...
You're not listening.

You don't need to be on 3.18 to install TN-V. Your firmware cannot be above 3.18, because TN-V has not been released yet for anything above 3.18.

Therefore, anything 3.18 and below should work fine. I didn't mince words at all.
PS Vita -- 3.36 VHBL/ARK-2 -- Patapon 2 + UNO Base
PS3 -- 4.66 OFW
PS4 -- 2.04 OFW

Mrgreezy3
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by Mrgreezy3 » Sun Mar 01, 2015 7:39 pm

Can you guys release a iso for this program

ldeveraux
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by ldeveraux » Mon Mar 02, 2015 5:24 pm

0ver_flow wrote: You're not listening.

You don't need to be on 3.18 to install TN-V. Your firmware cannot be above 3.18, because TN-V has not been released yet for anything above 3.18.

Therefore, anything 3.18 and below should work fine. I didn't mince words at all.
I was listening, just didn't realize that ;) When I read the OP, it just mentions 3.18, so maybe it should be changed to what you said?

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Nezumi46
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by Nezumi46 » Tue Mar 03, 2015 12:57 am

leecherman wrote:
Nezumi46 wrote:work great in mine :), thanks man, btw how to get path for .mp3 iso?
after appending .mp3 to your iso\cso file ( i.e mygamename.iso.mp3 ) copy it inside qcma music folder (on your pc)
then transfer it to your vita via qcma, after transferring it, qcma will append another dot after 'mygamename.iso'
so it will be on your PSVita exactly like that: ms0:/Music/mygamename.iso..mp3
open this tool and paste that path into the second field then create the loader.
Btw if you have PSPFiler or VitaFTP, then you can get the filename from browsing to ms0:/Music/ folder.

@toto13015, no, only TN-V

@marios92, That's right, just run TN-V and add\enable the plugins that you want to use it, then run the loader from bubble.
Can we do this with OpenCMA? because QCMA doesnt works on my pc
Game i usually play
[spoiler]1. Osu!
2. Counter-Strike Global Offensive(Offline Play)
3. Need for Speed Most Wanted(PSVita)(Offline Play)
4. Call of Duty: Modern Warfare 3(Offline Play)[/spoiler]

Mrgreezy3
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by Mrgreezy3 » Wed Mar 04, 2015 6:38 pm

Does anyone think a iso will be released of these files for some reason this will not work with my uno usa version as base nothing works for me

0ver_flow
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Re: TN-V Bubble ISO\Homebrew Loader [Released]

Post by 0ver_flow » Thu Mar 05, 2015 2:55 am

Mrgreezy3 wrote:Does anyone think a iso will be released of these files for some reason this will not work with my uno usa version as base nothing works for me
What's your firmware?
PS Vita -- 3.36 VHBL/ARK-2 -- Patapon 2 + UNO Base
PS3 -- 4.66 OFW
PS4 -- 2.04 OFW

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