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[RELEASE] 6.60 TN-V10

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
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Rezin_khanz
Posts: 3
Joined: Sun Sep 14, 2014 7:20 am

Re: [RELEASE] 6.60 TN-V10

Post by Rezin_khanz »

am i the only one having the corrupted file save issue for Gladiator begins?!?!
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fate6
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Re: [RELEASE] 6.60 TN-V10

Post by fate6 »

You have the patched save, There is a second exploit so you need the updated files which iirc should be available.
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cobrin
Posts: 53
Joined: Sun Jan 26, 2014 10:53 pm

Re: [RELEASE] 6.60 TN-V10

Post by cobrin »

ruyor wrote:
JayCeeDenton wrote:There is a button combo to act like the PSP home button. The default combo is Select+Start. The PS1 screen setting is in the PSP home screen while running a PS1 game.
Yeah I've changed that combo to: select +
PSP 1000 6.60 ME-2.2
PSP 1002 6.60 ME-2.2
PSVita PCH-1002 [3.01 + 6.60-TN-V10]
PSVita PCH-1102 [3.18 OFW]
agame914
Posts: 1
Joined: Tue Sep 16, 2014 2:06 am

Re: [RELEASE] 6.60 TN-V10

Post by agame914 »

hello everyone i am glad the ps vita scene is starting to pick up. i have a question. i was able to install TV-V10 with gladiator begins that was no problem. my issue is trying to install emulators on the ps vita. how do i go about doing it? i donwloaded PSP FILER 6.6 and when i go into recovery menu and click it, it just crashes. can someone help me get this up and running i would appreciate it so much. i spent hours today and all night trying to figure this out. hope someone can help me thanks
Proelio
Posts: 2
Joined: Mon Oct 22, 2012 11:32 am

Re: [RELEASE] 6.60 TN-V10

Post by Proelio »

Can you enable bilinear filtering and choose second joystick in PSP games?
gredgredy
Posts: 3
Joined: Fri Aug 22, 2014 6:46 pm

Re: [RELEASE] 6.60 TN-V10

Post by gredgredy »

Is there a solution for the screen resolution?
jvhellraiser
Posts: 1478
Joined: Tue Jan 18, 2011 4:09 pm

Re: [RELEASE] 6.60 TN-V10

Post by jvhellraiser »

i would like to ask why is TN-V10 slow on reading CSO files
how can i change the drivers to one that can read CSO better?
the default driver takes like a minute to load Dantes Inferno
loading FMV's even loading a save file is slow on the default driver
i remember this issue once in ME CFW and it had to be fix since
something was making the CSO load Slooooow!
Horikawa Otane
Posts: 9
Joined: Sat Mar 29, 2014 8:29 pm

Re: [RELEASE] 6.60 TN-V10

Post by Horikawa Otane »

Is there a particular game that is small and 'crashes' to the eCFW quickly?

Like currently I'm on 3.01 and using Numblast. Numblast is small, crashes to the eCFW immediately and doesn't require the user to go and click 'load' or anything, and has a JP equivalent I'm also using.

Anything like that on 3.18? If so, I think I'll update. Otherwise I might not.
chihuahua
Posts: 479
Joined: Fri Aug 22, 2014 4:39 pm
Location: England

Re: [RELEASE] 6.60 TN-V10

Post by chihuahua »

Go! Sudoku if you are EU.
2 x Vita TV PVE-1000 - 3.18/3.18
4 x Vita 1000 - 1.80/3.18/3.18/3.18 kiosk
1 x Vita 2000 - 3.18
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PS3 Phat 40gb CFW 4.55 Rogero
PS4 White 500gb
The Z
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Re: [RELEASE] 6.60 TN-V10

Post by The Z »

Horikawa Otane wrote:Is there a particular game that is small and 'crashes' to the eCFW quickly?

Like currently I'm on 3.01 and using Numblast. Numblast is small, crashes to the eCFW immediately and doesn't require the user to go and click 'load' or anything, and has a JP equivalent I'm also using.

Anything like that on 3.18? If so, I think I'll update. Otherwise I might not.
Read this. EU and US are very fast:

http://wololo.net/2014/09/17/fw-3-18-ex ... e-you-can/

Australia, Japan and Asia are fast too, but a "bit" slower :)
White PSV TV - 32GB - 3.65 CFW
White PSV 1000 - 32GB - 3.65 CFW
2x PSV 2000 - 32/64GB - 3.65 CFW
PSP Fat 1000 - TA-081 - 6.61 ME-2.3
PSP Slim 2000 - TA-085¹ - 6.61 ME-2.3
4x PSPgo & 1x PSP 3kº⁴ᶢ - 6.61 LME-2.3∞
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