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[RELEASE] 6.60 TN-V9.7

Total_Noob's PSP Emulator Custom Firmware for the Vita. CEF can be downloaded here.
boughtavita
Posts: 31
Joined: Thu Sep 12, 2013 5:18 am

Re: [RELEASE] 6.60 TN-V9.5

Post by boughtavita » Thu Jun 19, 2014 5:49 am

TVerres wrote: Still holding back on installing this due to the content manager forcing an update; gonna look into the process again when I have a day off.
I get that every now and then - I even have CMA.exe and CMADownloader.exe blocked in my firewall just in case. I'm pretty sure this is a check on the VItas side as enabling airplanemode on the vita and giving it a restart seems to fix this for me most of the time. When that doesn't work, I do that, and give CMA a uninstall, clear OpenCMA data and then reinstall both CMA and OpenCma.

Disconnect from the internet before installing CMA and only reconnect it after you've installed OpenCMA just in case CMA does some update check before you patch it.
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Terricule
Posts: 37
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Re: [RELEASE] 6.60 TN-V9.5

Post by Terricule » Thu Jun 19, 2014 8:05 am

Crash while trying to use TN SaveState in Strider 2 (PS1 game). Pushing start did nothing fyi, I think it just loaded a new Blue Screen.

Code: Select all

Blue Screen Of Death
Blue Screen Of Death
--------------------

--------------------

Firmware  - 0x301
Exception - Reserved instruction
Exception - Bus error (data)
Thread    - audio_thread
EPC       - 0x0B000788 / peops+0x00000788

zr:00000000 at:BC300000 v0:00000400 v1:880B7AC0
EPC       - 0x0B000564 / peops+0x00000564

a0:00000000 a1:00000000 a2:00000001 a3:00000000
t0:00008613 t1:88114080 t2:00000E00 t3:00000000
t4:00008600 t5:800201AB t6:BC000000 t7:CCCCCCCC
a0:00000000 a1:000002F0 a2:00005622 a3:0B01E4D8
s0:0B000000 s1:0B0066C0 s2:0B000000 s3:0B000000
t0:0B000000 t1:0B012E20 t2:0B000000 t3:00000000
s4:0B000000 s5:0B000000 s6:DEADBEEF s7:DEADBEEF
t4:00008600 t5:880746B0 t6:BC000000 t7:CCCCCCCC
t8:000C2ACA t9:8810EABC k0:09FFD700 k1:00000000
s0:0B010000 s1:0B010000 s2:0B00FB70 s3:0B00FC24
gp:0B00E610 sp:09FFD6A0 fp:09FFD6C0 ra:0B000788
s4:0B010000 s5:00007FFF s6:00008000 s7:00000001


Press START to restart.

t8:00018110 t9:8810E78C k0:09FFB700 k1:00000000
gp:0B00E610 sp:09FFB680 fp:0000002D ra:0B004454
Blue Screen Of Death


Press START to restart.

--------------------

Firmware  - 0x301
Exception - Reserved instruction
Thread    - popsmain
EPC       - 0x0B00029C / peops+0x0000029C

zr:00000000 at:800CD73A v0:08B8BB00 v1:3442FFFF
a0:1F801D8C a1:00000000 a2:00000001 a3:800AB278
t0:00000000 t1:0000017C t2:000068A9 t3:8007D6B8
t4:800CD730 t5:00000018 t6:800CD732 t7:800CD734
s0:00000000 s1:00000000 s2:1F801C00 s3:00060000
s4:00000000 s5:00000000 s6:00000000 s7:8009FCC0
t8:800CD736 t9:00005E20 k0:0000000D k1:800B0000
gp:00010000 sp:09800000 fp:00007568 ra:08B85CE8


Press START to restart.

Blue Screen Of Death
--------------------

Firmware  - 0x301
Exception - Address store
Thread    - SceKernelModmgrStop
EPC       - 0x0B000000 / peops+0x00000000

zr:00000000 at:DEADBEEF v0:DEADBEEF v1:DEADBEEF
a0:00000000 a1:00000000 a2:DEADBEEF a3:DEADBEEF
t0:DEADBEEF t1:DEADBEEF t2:DEADBEEF t3:DEADBEEF
t4:DEADBEEF t5:DEADBEEF t6:DEADBEEF t7:DEADBEEF
s0:DEADBEEF s1:DEADBEEF s2:DEADBEEF s3:DEADBEEF
s4:DEADBEEF s5:DEADBEEF s6:DEADBEEF s7:DEADBEEF
t8:DEADBEEF t9:DEADBEEF k0:0BBFFF00 k1:00000000
gp:0B00E610 sp:0BBFFEC0 fp:0BBFFEC0 ra:0BBFFEC0


Press START to restart.
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Total-Noob
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Re: [RELEASE] 6.60 TN-V9.5

Post by Total-Noob » Thu Jun 19, 2014 9:02 am

Sorry guys, I forgot to mention, that TN SaveState Plugin is NOT compatible with PEOPS. Both use the extra memory.

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alanyeoh2222
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Re: [RELEASE] 6.60 TN-V9.5

Post by alanyeoh2222 » Thu Jun 19, 2014 10:18 am

Total-Noob wrote:Sorry guys, I forgot to mention, that TN SaveState Plugin is NOT compatible with PEOPS. Both use the extra memory.
Can I use TN SaveState Plugin with POP disable? Can you show us a way?

anubis889
Posts: 22
Joined: Mon Nov 11, 2013 5:33 pm

Re: [RELEASE] 6.60 TN-V9.5

Post by anubis889 » Thu Jun 19, 2014 10:28 am

The Z wrote:
Obito wrote:Is there any chance we can have the Start+Select function back in the PS button? It kind of conflicts with some games that require those buttons to be pressed at the same time. (i.e.: Daedalus, or some combos in games). Thx.
Recovery Menu -> Advanced -> configure home button 1 & 2.
Does anyone else have the issue where the PS button only shows Quit Game? I don't have any other options like for multi disc ps 1 games I don't have the ability to change discs now.

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NNNRT
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Re: [RELEASE] 6.60 TN-V9.5

Post by NNNRT » Thu Jun 19, 2014 1:26 pm

anubis889 wrote:Does anyone else have the issue where the PS button only shows Quit Game? I don't have any other options like for multi disc ps 1 games I don't have the ability to change discs now.
I assume you have the DayViewer plugin enabled?
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anubis889
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Re: [RELEASE] 6.60 TN-V9.5

Post by anubis889 » Thu Jun 19, 2014 1:30 pm

NNNRT wrote:
anubis889 wrote:Does anyone else have the issue where the PS button only shows Quit Game? I don't have any other options like for multi disc ps 1 games I don't have the ability to change discs now.
I assume you have the DayViewer plugin enabled?
Unless it's become part of TN-v9, I never installed that plugin so it shouldn't be enabled.

ambrosjb
Posts: 96
Joined: Wed Apr 04, 2012 11:35 pm

Re: [RELEASE] 6.60 TN-V9.5

Post by ambrosjb » Thu Jun 19, 2014 2:08 pm

Much better compatibility with V9.5 than V9. FF4, 5, 6, 7, 8, and 9 are all playable for me now with mostly minor sound glitches. I have no idea what each of the settings mean, but basically making them the opposite of the default seems to make things run best for me. Go figure.

Future enhancement ideas:

- ability to set PEOPS plugin settings per game (i'm sure that technically this is a much bigger pain in the *** than i realize, but something similar to how the popsloader plugin works. If you hold R when starting a PS1 game, you get the ability to set options for that game only)
- ability to restore default PEOPS plugin settings (I played around with them so much I have no idea what they were original set to)

Thanks again TN. Keep up the good work.

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NNNRT
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Re: [RELEASE] 6.60 TN-V9.5

Post by NNNRT » Thu Jun 19, 2014 3:24 pm

anubis889 wrote:Unless it's become part of TN-v9, I never installed that plugin so it shouldn't be enabled.
I don't know what has happened with you. Is it only one game or all of them?
t h e r a r e t i g e r

Daniel_Davies85
Posts: 297
Joined: Mon Aug 13, 2012 6:14 am

Re: [RELEASE] 6.60 TN-V9.5

Post by Daniel_Davies85 » Thu Jun 19, 2014 4:27 pm

Hey TN, I know you've just revised and released v9/9.5 but is there any way of adding a "fast forward" feature for ps1 games?

Sitting through long intros to test various games on various settings can be extremely long winded and time consuming and this could speed up the process a bit.

Maybe you could just release it to people willing to run tests if that would make life easier?

Just my input.

Dan.

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